Player Matchup

Poseidon
Poseidon
RuimPoremLinda
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
Votaw_
Sun Wukong
Level 63
God Stats
2W - 2L
1,607 SR
Queue Stats
52W - 30L
1,731 Elo+
Party 3
Tsukuyomi
Tsukuyomi
jusleaveme
Tsukuyomi
Level 52
God Stats
22W - 26L
1,439 SR
Queue Stats
79W - 94L
1,418 Elo+
Party 2
Anhur
Anhur
ovoPlutoXo
Anhur
Level 24
God Stats
22W - 15L
1,812 SR
Queue Stats
112W - 56L
1,690 Elo+
Party 3
Cthulhu
Cthulhu
zThiago_zx
Cthulhu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,227 Elo+
Solo
Team Averages
Level 59
1,571 SR
1,504 Elo+

VS

Team Averages
Level 60
1,627 SR
1,493 Elo+
Mercury
Mercury
Dminion
Mercury
Level 79
God Stats
7W - 9L
1,731 SR
Queue Stats
135W - 140L
1,553 Elo+
Party 1
King Arthur
King Arthur
Firestar1161
King Arthur
Level 69
God Stats
26W - 31L
1,314 SR
Queue Stats
90W - 86L
1,512 Elo+
Party 1
Neith
Neith
RealSailorMoon
Neith
Level 45
God Stats
65W - 56L
1,445 SR
Queue Stats
173W - 183L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
Rovernic
Nu Wa
Level 45
God Stats
32W - 24L
1,837 SR
Queue Stats
225W - 231L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
UwUFoxfire
Cthulhu
Level 64
God Stats
7W - 4L
1,809 SR
Queue Stats
140W - 141L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
2 / 5 / 3
6,777
484
6,005
7,850
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Votaw_
Sun Wukong
12
1 / 4 / 0
6,724
480
3,346
9,146
5,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
jusleaveme
Tsukuyomi
11
2 / 5 / 2
6,677
477
3,439
9,355
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
9
0 / 4 / 0
5,344
382
2,602
7,369
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
zThiago_zx
Cthulhu
12
3 / 1 / 0
7,167
512
2,537
7,238
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dminion
Mercury
13
6 / 2 / 6
8,350
596
6,172
9,182
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Firestar1161
King Arthur
14
5 / 1 / 1
8,091
578
6,912
8,625
6,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 2 / 2
7,089
506
3,432
6,932
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Rovernic
Nu Wa
13
4 / 2 / 8
7,967
569
6,694
3,383
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
UwUFoxfire
Cthulhu
11
2 / 1 / 5
7,063
505
5,454
7,035
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
19
19
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dminion
Mercury
6
2
6
4.5
W
King Arthur
Firestar1161
King Arthur
5
1
1
5.5
W
2
2
2
1.5
W
Nu Wa
Rovernic
Nu Wa
4
2
8
4
L
Poseidon
2
5
3
0.7
W
Cthulhu
UwUFoxfire
Cthulhu
2
1
5
4.5
L
Sun Wukong
Votaw_
Sun Wukong
1
4
0
0.25
L
Tsukuyomi
jusleaveme
Tsukuyomi
2
5
2
0.6
L
Anhur
0
4
0
0
L
Cthulhu
zThiago_zx
Cthulhu
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,929
Damage
28,664
40,958
Taken
35,157
17,637
Mitigated
15,706
8,301
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dminion
Mercury
6,172
3,549
0
1,250
9,182
3,111
748
2,361
6,821
0
46,070
W
King Arthur
Firestar1161
King Arthur
6,912
1,122
195
2,704
8,625
6,115
450
0
8,625
0
37,653
W
3,432
1,456
0
3,761
6,932
1,987
807
1,918
5,014
0
31,743
W
Nu Wa
Rovernic
Nu Wa
6,694
1,813
0
378
3,383
949
1,649
1,508
1,875
31,075
0
L
Poseidon
6,005
641
0
2,326
7,850
2,151
0
3,714
3,884
43,767
0
W
Cthulhu
UwUFoxfire
Cthulhu
5,454
321
131
1,262
7,035
3,544
315
2,755
4,280
26,151
0
L
Sun Wukong
Votaw_
Sun Wukong
3,346
318
0
810
9,146
5,407
331
576
8,464
0
31,137
L
Tsukuyomi
jusleaveme
Tsukuyomi
3,439
560
0
2,137
9,355
3,013
0
2,109
6,899
0
28,739
L
Anhur
2,602
903
0
1,441
7,369
3,192
0
3,017
4,252
0
25,216
L
Cthulhu
zThiago_zx
Cthulhu
2,537
41
318
1,269
7,238
3,874
273
1,967
5,155
32,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,689
Gold Earned
38,560
288
Minions Killed
329
0
Camps Cleared
0
1,247,826
Distance Traveled
1,357,297
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,350
596
82
6
0
302,267
2
W
King Arthur
8,091
578
71
5
0
264,334
1
W
Neith
7,089
506
69
5
0
249,864
6
W
Nu Wa
7,967
569
63
5
0
250,544
4
L
Poseidon
6,777
484
83
6
0
234,675
5
W
Cthulhu
7,063
505
44
3
0
290,288
1
L
Sun Wukong
6,724
480
46
3
0
246,118
0
L
Tsukuyomi
6,677
477
57
4
0
290,562
3
L
Anhur
5,344
382
45
3
0
213,045
2
L
Cthulhu
7,167
512
57
4
0
263,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role