Player Matchup

Erlang Shen
Erlang Shen
AllStayFrosty
Erlang Shen
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 15L
1,778 Elo+
Party 1
Scylla
Scylla
Egib
Scylla
Level 50
God Stats
11W - 4L
1,655 SR
Queue Stats
14W - 5L
1,778 Elo+
Party 1
Izanami
Izanami
Syntypic
Izanami
Level 28
God Stats
3W - 0L
1,514 SR
Queue Stats
19W - 8L
1,778 Elo+
Party 1
Artio
Artio
Wildfire7095
Artio
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,778 Elo+
Party 1
Team Averages
Level 89
1,542 SR
1,778 Elo+

VS

Team Averages
Level 104
1,600 SR
1,706 Elo+
Medusa
Medusa
Dakieu
Medusa
Level 146
God Stats
1W - 2L
1,408 SR
Queue Stats
40W - 36L
1,753 Elo+
Party 2
Cthulhu
Cthulhu
TL Smash84
Cthulhu
Level 155
God Stats
1W - 1L
1,702 SR
Queue Stats
30W - 33L
1,767 Elo+
Party 2
Khepri
Khepri
TL Solitarey
Khepri
Level 99
God Stats
2W - 1L
1,546 SR
Queue Stats
55W - 52L
1,732 Elo+
Party 2
Cupid
Cupid
el_Master1029
Cupid
Level 15
God Stats
1W - 2L
1,745 SR
Queue Stats
1W - 2L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AllStayFrosty
Erlang Shen
16
12 / 0 / 5
10,535
958
12,462
12,179
7,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Egib
Scylla
14
4 / 2 / 8
9,500
864
6,706
6,429
2,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Syntypic
Izanami
15
2 / 0 / 8
9,413
856
10,797
6,311
2,418
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 1 / 14
9,098
827
9,153
11,575
11,874
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dakieu
Medusa
14
3 / 5 / 0
8,643
786
6,406
10,711
4,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
TL Smash84
Cthulhu
12
0 / 5 / 0
7,305
664
9,773
14,697
13,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Khepri
12
0 / 6 / 1
7,512
683
3,254
12,976
10,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 3 / 0
7,216
656
2,875
6,897
2,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
19
Kills
3
3
Deaths
19
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AllStayFrosty
Erlang Shen
12
0
5
14.5
L
Medusa
Dakieu
Medusa
3
5
0
0.6
W
Scylla
Egib
Scylla
4
2
8
4
W
Izanami
Syntypic
Izanami
2
0
8
6
L
Cthulhu
TL Smash84
Cthulhu
0
5
0
0
L
Khepri
0
6
1
0.08
W
1
1
14
8
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,118
Damage
22,308
36,494
Taken
45,281
24,481
Mitigated
30,608
10,072
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AllStayFrosty
Erlang Shen
12,462
7,863
0
2,655
12,179
7,861
1,820
3,586
8,593
0
27,608
L
Medusa
Dakieu
Medusa
6,406
2,465
0
1,040
10,711
4,017
112
4,876
5,835
0
27,966
W
Scylla
Egib
Scylla
6,706
928
0
456
6,429
2,328
1,804
2,212
4,217
25,301
0
W
Izanami
Syntypic
Izanami
10,797
6,381
0
2,106
6,311
2,418
1,883
3,548
2,763
0
41,196
L
Cthulhu
TL Smash84
Cthulhu
9,773
570
0
2,755
14,697
13,924
0
5,375
9,322
24,967
0
L
Khepri
3,254
447
0
648
12,976
10,001
68
4,318
8,658
14,698
0
W
9,153
1,081
1,721
3,134
11,575
11,874
666
4,307
7,268
26,747
0
L
2,875
1,083
191
703
6,897
2,666
0
1,576
5,321
0
15,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,546
Gold Earned
30,676
195
Minions Killed
152
11
Camps Cleared
5
937,679
Distance Traveled
708,152
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,535
958
34
3
2
254,965
1
L
Medusa
8,643
786
55
5
1
178,376
3
W
Scylla
9,500
864
52
5
3
227,024
0
W
Izanami
9,413
856
87
8
1
210,912
1
L
Cthulhu
7,305
664
36
3
0
198,168
3
L
Khepri
7,512
683
31
3
1
148,290
0
W
Artio
9,098
827
22
2
5
244,778
2
L
Cupid
7,216
656
30
3
3
183,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role