Player Matchup

Bacchus
Bacchus
AmiableAri
Bacchus
Level 16
God Stats
10W - 4L
1,362 SR
Queue Stats
92W - 53L
1,575 Elo+
Party 1
Cupid
Cupid
BalloonBerry439
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
467W - 430L
1,600 Elo+
Solo
Serqet
Serqet
LethalPacifist
Serqet
Level 21
God Stats
17W - 18L
1,423 SR
Queue Stats
186W - 176L
1,565 Elo+
Party 1
Bellona
Bellona
MeowMix882
Bellona
Level 27
God Stats
26W - 25L
1,539 SR
Queue Stats
217W - 205L
1,457 Elo+
Party 1
Scylla
Scylla
Thy Zur
Scylla
Level 26
God Stats
19W - 9L
1,634 SR
Queue Stats
20W - 11L
1,570 Elo+
Solo
Team Averages
Level 24
1,492 SR
1,553 Elo+

VS

Team Averages
Level 22
1,622 SR
1,544 Elo+
Amaterasu
Amaterasu
BIG_TUDY_SERVICE
Amaterasu
Level 15
God Stats
12W - 5L
1,785 SR
Queue Stats
19W - 16L
1,575 Elo+
Party 2
Nemesis
Nemesis
Humble_Project
Nemesis
Level 15
God Stats
19W - 15L
1,591 SR
Queue Stats
19W - 15L
1,564 Elo+
Party 2
Ares
Ares
Humble_Smallz
Ares
Level 4
God Stats
5W - 3L
1,737 SR
Queue Stats
12W - 9L
1,705 Elo+
Party 2
Thoth
Thoth
jujamase
Thoth
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,701 Elo+
Party 2
Jing Wei
Jing Wei
ladyka19
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AmiableAri
Bacchus
18
4 / 1 / 20
12,169
1,106
11,036
9,319
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 2 / 14
10,840
985
10,472
6,889
2,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 1 / 15
11,939
1,085
18,845
11,493
8,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
MeowMix882
Bellona
19
7 / 0 / 21
12,219
1,111
16,068
9,923
10,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Thy Zur
Scylla
17
2 / 1 / 16
10,888
990
14,959
6,761
2,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

272

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
16
1 / 7 / 3
9,704
882
6,403
17,235
12,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 2 / 2
10,189
926
7,559
16,525
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 9 / 3
9,851
896
11,137
21,624
16,922
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thoth
jujamase
Thoth
16
0 / 6 / 5
9,772
888
12,011
12,467
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ladyka19
Jing Wei
15
0 / 4 / 3
9,190
835
1,905
8,785
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
21
28
Kills
5
5
Deaths
28
86
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AmiableAri
Bacchus
4
1
20
14
L
Amaterasu
1
7
3
0.36
W
5
2
14
6
L
2
2
2
1.5
L
2
9
3
0.39
W
10
1
15
17.5
W
Bellona
MeowMix882
Bellona
7
0
21
17.5
W
Scylla
Thy Zur
Scylla
2
1
16
10
L
Thoth
jujamase
Thoth
0
6
5
0.42
L
Jing Wei
ladyka19
Jing Wei
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,380
Damage
39,015
44,385
Taken
76,636
36,716
Mitigated
43,740
5,818
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AmiableAri
Bacchus
11,036
1,332
0
926
9,319
12,748
0
5,188
4,085
20,104
0
L
Amaterasu
6,403
1,727
0
2,274
17,235
12,571
0
4,903
11,564
0
11,331
W
10,472
4,768
548
1,014
6,889
2,881
0
3,856
2,958
0
32,773
L
7,559
2,120
0
2,531
16,525
6,709
0
4,426
11,543
0
28,297
L
11,137
838
0
908
21,624
16,922
0
6,150
14,775
24,455
0
W
18,845
5,818
0
0
11,493
8,767
0
5,271
6,147
0
25,303
W
Bellona
MeowMix882
Bellona
16,068
4,769
0
725
9,923
10,144
0
6,265
3,608
0
25,720
W
Scylla
Thy Zur
Scylla
14,959
443
41
2,564
6,761
2,176
0
2,568
4,068
44,765
0
L
Thoth
jujamase
Thoth
12,011
424
0
324
12,467
4,423
0
7,266
4,856
46,675
0
L
Jing Wei
ladyka19
Jing Wei
1,905
1,235
0
628
8,785
3,115
0
3,250
5,460
0
10,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,055
Gold Earned
48,706
200
Minions Killed
184
5
Camps Cleared
4
1,171,475
Distance Traveled
1,021,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,169
1,106
19
2
1
249,413
0
L
Amaterasu
9,704
882
11
1
0
223,504
0
W
Cupid
10,840
985
50
5
2
204,177
0
L
Nemesis
10,189
926
41
4
2
230,323
0
L
Ares
9,851
896
31
3
0
168,434
0
W
Serqet
11,939
1,085
23
2
2
250,206
0
W
Bellona
12,219
1,111
14
1
0
248,407
0
W
Scylla
10,888
990
94
9
0
219,272
0
L
Thoth
9,772
888
83
8
1
213,524
0
L
Jing Wei
9,190
835
18
2
1
185,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role