Player Matchup

Sun Wukong
Sun Wukong
EdibleRamen
Sun Wukong
Level 145
God Stats
11W - 11L
1,500 SR
Queue Stats
1,293W - 618L
1,749 Elo+
Party 1
Bastet
Bastet
Knockoutweevil
Bastet
Level 29
God Stats
116W - 47L
1,985 SR
Queue Stats
207W - 101L
2,011 Elo+
Party 1
Zeus
Zeus
wolfgod9966
Zeus
Level 105
God Stats
53W - 41L
1,677 SR
Queue Stats
463W - 590L
1,485 Elo+
Party 1
Team Averages
Level 93
1,721 SR
1,748 Elo+

VS

Team Averages
Level 57
1,500 SR
1,486 Elo+
Skadi
Skadi
CriticalShihtzu
Skadi
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
312W - 217L
1,564 Elo+
Party 2
Camazotz
Camazotz
TheLuckyLion575
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 2
Chaac
Chaac
chastedoor
Chaac
Level 100
God Stats
29W - 15L
1,500 SR
Queue Stats
434W - 284L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EdibleRamen
Sun Wukong
15
11 / 1 / 8
11,696
780
14,707
14,314
14,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 2 / 7
9,992
666
10,869
7,426
2,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 0 / 13
10,805
720
8,447
6,861
2,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
9,227
615
6,011
12,598
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
10
0 / 11 / 2
8,166
544
2,673
11,852
3,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
13
1 / 2 / 2
9,154
610
8,755
13,796
9,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
20
Kills
3
3
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Sun Wukong
EdibleRamen
Sun Wukong
11
1
8
15
W
4
2
7
3.75
L
Camazotz
0
11
2
0.09
L
Chaac
1
2
2
1
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,023
Damage
17,439
28,601
Taken
38,246
19,345
Mitigated
18,602
9,124
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,011
3,111
472
1,529
12,598
5,578
0
2,292
10,094
0
27,989
W
Sun Wukong
EdibleRamen
Sun Wukong
14,707
5,025
0
6,878
14,314
14,527
571
69
14,245
0
66,800
W
10,869
1,393
0
75
7,426
2,532
1,486
0
7,426
0
32,858
L
Camazotz
2,673
576
0
793
11,852
3,667
0
3,426
8,251
0
8,885
L
Chaac
8,755
1,308
345
5,334
13,796
9,357
0
2,790
10,781
0
46,838
W
8,447
280
0
2,171
6,861
2,286
374
44
6,817
26,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,493
Gold Earned
26,547
164
Minions Killed
149
0
Camps Cleared
0
912,122
Distance Traveled
716,197
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,227
615
56
4
0
231,542
3
W
Sun Wukong
11,696
780
74
5
0
294,256
4
W
Bastet
9,992
666
50
3
0
331,104
0
L
Camazotz
8,166
544
14
1
0
240,731
3
L
Chaac
9,154
610
79
5
0
243,924
1
W
Zeus
10,805
720
40
3
0
286,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role