Player Matchup

Mercury
Mercury
BallisticPotato
Mercury
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Boo Nastie
Yemoja
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
224W - 251L
1,440 Elo+
Party 1
Agni
Agni
EltavoGP_3000
Agni
Level 108
God Stats
3W - 2L
1,426 SR
Queue Stats
75W - 64L
1,562 Elo+
Solo
Ymir
Ymir
Tangibilize
Ymir
Level 66
God Stats
6W - 4L
1,715 SR
Queue Stats
195W - 209L
1,557 Elo+
Party 1
Discordia
Discordia
ltl drumm3r boy
Discordia
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,447 Elo+
Solo
Team Averages
Level 96
1,528 SR
1,501 Elo+

VS

Team Averages
Level 108
1,585 SR
1,515 Elo+
Ymir
Ymir
Deathbringer27
Ymir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 89L
1,407 Elo+
Solo
Thanatos
Thanatos
Gzus Full PR
Thanatos
Level 145
God Stats
6W - 13L
1,700 SR
Queue Stats
412W - 406L
1,549 Elo+
Solo
Raijin
Raijin
Magnuzk
Raijin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
PapuDeus
Mulan
Level 89
God Stats
0W - 1L
1,725 SR
Queue Stats
9W - 15L
1,420 Elo+
Party 2
Terra
Terra
deerhunter141
Terra
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 15
11,013
688
11,115
10,748
4,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Boo Nastie
Yemoja
16
1 / 3 / 13
10,370
648
5,116
12,295
5,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 4 / 13
12,970
811
21,749
12,308
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 4 / 12
11,467
717
12,138
22,042
25,653
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
ltl drumm3r boy
Discordia
20
6 / 2 / 13
11,978
749
24,532
10,023
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 6
9,415
588
7,468
22,619
26,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Gzus Full PR
Thanatos
19
7 / 5 / 6
11,278
705
15,092
21,349
16,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
Magnuzk
Raijin
17
2 / 10 / 4
10,820
676
12,268
16,400
6,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
PapuDeus
Mulan
9
1 / 1 / 1
7,685
480
730
3,311
1,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
4 / 4 / 5
10,136
634
8,453
21,152
23,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
36
26
Kills
14
16
Deaths
27
66
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
W
Yemoja
Boo Nastie
Yemoja
1
3
13
2.5
L
0
7
6
0.43
W
8
4
13
3.63
L
Thanatos
Gzus Full PR
Thanatos
7
5
6
2
L
Raijin
Magnuzk
Raijin
2
10
4
0.4
L
Mulan
PapuDeus
Mulan
1
1
1
1.5
W
7
4
12
3.25
L
4
4
5
1.63
W
Discordia
ltl drumm3r boy
Discordia
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,650
Damage
44,011
67,416
Taken
84,831
43,315
Mitigated
75,425
32,935
Healing
39,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,115
4,069
1,552
1,232
10,748
4,306
1,472
3,104
7,606
0
25,264
W
Yemoja
Boo Nastie
Yemoja
5,116
1,461
10,477
3,757
12,295
5,315
517
6,996
5,132
11,368
0
L
7,468
501
2,184
2,099
22,619
26,451
0
16,774
5,480
16,661
0
W
21,749
1,352
2,593
2,701
12,308
3,843
346
5,192
6,959
46,423
0
L
Thanatos
Gzus Full PR
Thanatos
15,092
1,288
2,067
13,736
21,349
16,798
0
13,697
7,078
0
24,099
L
Raijin
Magnuzk
Raijin
12,268
778
621
1,138
16,400
6,940
0
12,639
3,427
37,023
0
L
Mulan
PapuDeus
Mulan
730
48
294
470
3,311
1,878
0
2,626
609
0
1,634
W
12,138
2,022
1,420
3,917
22,042
25,653
703
7,238
14,551
18,480
0
L
8,453
905
9,499
7,259
21,152
23,358
0
16,045
4,702
17,629
0
W
Discordia
ltl drumm3r boy
Discordia
24,532
2,401
2,958
2,328
10,023
4,198
2,318
4,902
4,979
43,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,798
Gold Earned
49,334
147
Minions Killed
105
0
Camps Cleared
0
1,479,743
Distance Traveled
1,071,291
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,013
688
26
2
0
348,324
0
W
Yemoja
10,370
648
15
1
0
227,767
0
L
Ymir
9,415
588
23
1
0
224,266
0
W
Agni
12,970
811
62
4
0
336,833
0
L
Thanatos
11,278
705
22
1
0
316,248
1
L
Raijin
10,820
676
45
3
0
213,017
0
L
Mulan
7,685
480
0
0
0
72,563
0
W
Ymir
11,467
717
11
1
0
254,827
1
L
Terra
10,136
634
15
1
0
245,197
0
W
Discordia
11,978
749
33
2
0
311,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role