Player Matchup

Chiron
Chiron
AmiEnemi
Chiron
Level 35
God Stats
5W - 9L
1,500 SR
Queue Stats
54W - 81L
1,213 Elo+
Party 2
Yemoja
Yemoja
Carnicero18
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,165 Elo+
Party 2
King Arthur
King Arthur
IshaDeus
King Arthur
Level 48
God Stats
7W - 9L
1,582 SR
Queue Stats
260W - 308L
1,247 Elo+
Party 2
Ra
Ra
Raknar710
Ra
Level 48
God Stats
2W - 4L
1,437 SR
Queue Stats
114W - 150L
1,251 Elo+
Party 2
Tsukuyomi
Tsukuyomi
omar_s_-Diegolaz
Tsukuyomi
Level 29
God Stats
43W - 32L
1,436 SR
Queue Stats
583W - 628L
1,301 Elo+
Party 2
Team Averages
Level 35
1,491 SR
1,236 Elo+

VS

Team Averages
Level 60
1,351 SR
1,479 Elo+
Hel
Hel
Cuajamon
Hel
Level 49
God Stats
1W - 1L
1,257 SR
Queue Stats
6W - 9L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
JaviZelaya7
Danzaburou
Level 77
God Stats
4W - 3L
1,496 SR
Queue Stats
34W - 23L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
MikexPlay
Cthulhu
Level 69
God Stats
7W - 4L
1,660 SR
Queue Stats
33W - 24L
1,436 Elo+
Party 1
Erlang Shen
Erlang Shen
temp-312771
Erlang Shen
Level 62
God Stats
3W - 1L
1,331 SR
Queue Stats
73W - 67L
1,501 Elo+
Party 3
Ratatoskr
Ratatoskr
ultron01282004
Ratatoskr
Level 42
God Stats
1W - 3L
1,011 SR
Queue Stats
62W - 68L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AmiEnemi
Chiron
15
2 / 13 / 3
9,815
378
10,157
24,369
8,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
15
0 / 10 / 3
10,550
406
4,064
19,711
11,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
IshaDeus
King Arthur
19
4 / 5 / 7
12,593
484
15,311
33,104
30,863
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 9 / 9
10,857
418
19,957
22,665
10,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
20
13 / 5 / 2
13,430
517
28,975
28,063
12,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 9
14,065
541
22,737
24,189
11,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
JaviZelaya7
Danzaburou
20
15 / 2 / 5
15,254
587
20,701
15,248
7,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MikexPlay
Cthulhu
20
8 / 2 / 19
14,838
571
24,145
25,165
31,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
temp-312771
Erlang Shen
20
9 / 5 / 4
15,328
590
23,660
24,433
28,421
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ratatoskr
ultron01282004
Ratatoskr
19
3 / 7 / 9
13,032
501
13,773
22,006
16,603
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
21
Kills
42
42
Deaths
23
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chiron
AmiEnemi
Chiron
2
13
3
0.27
L
Yemoja
0
10
3
0.15
W
7
7
9
1.64
L
King Arthur
IshaDeus
King Arthur
4
5
7
1.5
W
Danzaburou
JaviZelaya7
Danzaburou
15
2
5
8.75
W
Cthulhu
MikexPlay
Cthulhu
8
2
19
8.75
L
2
9
9
0.72
L
Tsukuyomi
13
5
2
2.8
W
Erlang Shen
temp-312771
Erlang Shen
9
5
4
2.2
W
Ratatoskr
ultron01282004
Ratatoskr
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,464
Damage
105,016
127,912
Taken
111,041
73,317
Mitigated
95,958
38,833
Healing
42,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AmiEnemi
Chiron
10,157
4,418
1,956
7,347
24,369
8,760
560
9,101
15,205
0
47,770
L
Yemoja
4,064
567
1,265
1,861
19,711
11,076
210
9,891
9,820
27,157
0
W
22,737
2,124
5,650
12,374
24,189
11,555
2,717
10,347
13,842
85,128
0
L
King Arthur
IshaDeus
King Arthur
15,311
2,222
0
7,426
33,104
30,863
132
7,583
25,521
276
68,664
W
Danzaburou
JaviZelaya7
Danzaburou
20,701
8,637
0
6,135
15,248
7,948
4,618
1,871
13,377
0
107,033
W
Cthulhu
MikexPlay
Cthulhu
24,145
2,448
0
5,472
25,165
31,431
829
7,147
18,018
56,243
0
L
19,957
3,439
1,518
6,348
22,665
10,033
558
12,271
10,394
77,070
0
L
Tsukuyomi
28,975
6,437
433
10,679
28,063
12,585
0
8,036
20,027
0
93,617
W
Erlang Shen
temp-312771
Erlang Shen
23,660
14,714
0
8,396
24,433
28,421
995
2,660
21,563
0
120,615
W
Ratatoskr
ultron01282004
Ratatoskr
13,773
3,625
0
4,834
22,006
16,603
605
2,272
19,734
0
81,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,245
Gold Earned
72,517
481
Minions Killed
649
0
Camps Cleared
0
2,247,507
Distance Traveled
2,469,248
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,815
378
75
3
0
448,724
0
L
Yemoja
10,550
406
45
2
0
357,717
0
W
Hel
14,065
541
137
5
0
456,230
4
L
King Arthur
12,593
484
120
5
0
498,515
2
W
Danzaburou
15,254
587
150
6
0
488,966
0
W
Cthulhu
14,838
571
57
2
0
530,290
0
L
Ra
10,857
418
117
5
0
428,280
0
L
Tsukuyomi
13,430
517
124
5
0
514,271
0
W
Erlang Shen
15,328
590
185
7
0
469,272
3
W
Ratatoskr
13,032
501
120
5
0
524,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role