Player Matchup

Sylvanus
Sylvanus
Coulrophiliac
Sylvanus
Level 128
God Stats
76W - 71L
1,500 SR
Queue Stats
571W - 617L
1,595 Elo+
Party 1
Chaac
Chaac
DopiestCobra
Chaac
Level 106
God Stats
5W - 0L
1,500 SR
Queue Stats
490W - 251L
1,752 Elo+
Party 1
Erlang Shen
Erlang Shen
Flambointgeyboi
Erlang Shen
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
276W - 141L
1,680 Elo+
Party 1
Heimdallr
Heimdallr
Tekers
Heimdallr
Level 107
God Stats
16W - 2L
1,737 SR
Queue Stats
187W - 68L
1,846 Elo+
Party 1
Chang'e
Chang'e
ULTIMATON1234
Chang'e
Level 158
God Stats
3W - 3L
1,503 SR
Queue Stats
319W - 92L
1,752 Elo+
Party 1
Team Averages
Level 131
1,548 SR
1,725 Elo+

VS

Team Averages
Level 97
1,492 SR
1,488 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Balor-The-Pup
Chernobog
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 119L
1,453 Elo+
Solo
Ra
Ra
TechRune
Ra
Level 121
God Stats
12W - 18L
1,461 SR
Queue Stats
462W - 564L
1,485 Elo+
Solo
Nemesis
Nemesis
iKuddle
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Coulrophiliac
Sylvanus
14
2 / 2 / 1
8,169
584
3,563
8,427
6,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
10 / 2 / 4
9,698
693
8,680
12,173
7,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Flambointgeyboi
Erlang Shen
15
2 / 1 / 6
8,516
608
7,018
8,694
4,091
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Tekers
Heimdallr
15
4 / 1 / 6
9,144
653
9,604
8,975
3,342
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
15
5 / 1 / 9
8,988
642
7,099
9,039
5,479
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 5 / 1
7,638
546
6,333
7,802
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
10
0 / 6 / 1
5,891
421
3,335
11,745
4,799
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Balor-The-Pup
Chernobog
11
0 / 4 / 1
6,585
470
3,125
10,514
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 4 / 0
8,830
631
8,410
9,626
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
iKuddle
Nemesis
9
0 / 4 / 2
5,790
414
2,836
8,358
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
23
Kills
7
7
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
1
0.7
L
Chaac
 
Chaac
0
6
1
0.08
L
Chernobog
Balor-The-Pup
Chernobog
0
4
1
0.13
W
Sylvanus
Coulrophiliac
Sylvanus
2
2
1
1.25
W
10
2
4
6
W
Erlang Shen
Flambointgeyboi
Erlang Shen
2
1
6
5
L
4
4
0
1
W
Heimdallr
Tekers
Heimdallr
4
1
6
7
W
Chang'e
5
1
9
9.5
L
Nemesis
iKuddle
Nemesis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,964
Damage
24,039
47,308
Taken
48,045
26,976
Mitigated
16,765
22,184
Healing
13,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,333
208
0
330
7,802
2,518
0
758
7,044
44,097
0
L
Chaac
 
Chaac
3,335
860
50
2,742
11,745
4,799
0
2,695
9,050
0
21,504
L
Chernobog
Balor-The-Pup
Chernobog
3,125
1,647
0
3,514
10,514
3,108
0
2,040
8,474
0
38,994
W
Sylvanus
Coulrophiliac
Sylvanus
3,563
929
407
3,275
8,427
6,948
330
4,522
3,894
37,836
8,096
W
8,680
2,733
0
4,646
12,173
7,116
0
3,768
8,135
0
62,852
W
Erlang Shen
Flambointgeyboi
Erlang Shen
7,018
4,760
0
2,751
8,694
4,091
0
2,255
6,351
0
54,732
L
8,410
998
504
3,916
9,626
3,747
0
3,026
6,600
65,195
0
W
Heimdallr
Tekers
Heimdallr
9,604
5,089
0
3,990
8,975
3,342
1,962
1,529
7,334
0
62,034
W
Chang'e
7,099
821
1,979
5,136
9,039
5,479
706
2,066
6,851
50,310
0
L
Nemesis
iKuddle
Nemesis
2,836
814
0
2,131
8,358
2,593
0
1,965
6,393
0
19,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,515
Gold Earned
34,734
527
Minions Killed
414
0
Camps Cleared
0
1,330,622
Distance Traveled
1,248,832
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,638
546
93
7
0
230,163
2
L
Chaac
5,891
421
50
4
0
238,337
1
L
Chernobog
6,585
470
75
5
0
221,067
2
W
Sylvanus
8,169
584
106
8
0
241,687
0
W
Chaac
9,698
693
130
9
0
280,365
0
W
Erlang Shen
8,516
608
99
7
0
277,550
0
L
Ra
8,830
631
152
11
0
262,105
4
W
Heimdallr
9,144
653
124
9
0
270,105
1
W
Chang'e
8,988
642
68
5
0
260,915
2
L
Nemesis
5,790
414
44
3
0
297,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role