Player Matchup

Danzaburou
Danzaburou
BUFISIMO
Danzaburou
Level 82
God Stats
87W - 12L
2,072 SR
Queue Stats
301W - 107L
1,819 Elo+
Party 1
Kukulkan
Kukulkan
Baklav
Kukulkan
Level 30
God Stats
100W - 29L
1,830 SR
Queue Stats
299W - 103L
1,821 Elo+
Party 1
Athena
Athena
BilvBester
Athena
Level 63
God Stats
30W - 9L
1,880 SR
Queue Stats
158W - 63L
1,781 Elo+
Party 1
Mercury
Mercury
JerkyRiley552
Mercury
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
247W - 128L
1,716 Elo+
Party 1
Baron Samedi
Baron Samedi
Young History
Baron Samedi
Level 144
God Stats
5W - 2L
1,300 SR
Queue Stats
221W - 95L
1,839 Elo+
Party 1
Team Averages
Level 85
1,716 SR
1,795 Elo+

VS

Team Averages
Level 71
1,410 SR
1,580 Elo+
Pele
Pele
Abril 0w03549
Pele
Level 83
God Stats
0W - 4L
1,332 SR
Queue Stats
356W - 341L
1,486 Elo+
Party 3
Anhur
Anhur
ArrogantAxel
Anhur
Level 16
God Stats
10W - 17L
1,311 SR
Queue Stats
17W - 22L
1,338 Elo+
Party 3
Aphrodite
Aphrodite
BlackleggedSanji
Aphrodite
Level 111
God Stats
0W - 5L
1,252 SR
Queue Stats
158W - 104L
1,690 Elo+
Party 2
Da Ji
Da Ji
Derp4569
Da Ji
Level 22
God Stats
39W - 12L
1,635 SR
Queue Stats
87W - 45L
1,698 Elo+
Party 2
Ne Zha
Ne Zha
StrawHat_Luffy17
Ne Zha
Level 124
God Stats
5W - 5L
1,517 SR
Queue Stats
206W - 153L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BUFISIMO
Danzaburou
20
22 / 5 / 15
17,209
1,564
35,083
22,119
8,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Baklav
Kukulkan
20
3 / 3 / 25
12,139
1,104
16,647
12,050
4,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
BilvBester
Athena
19
3 / 5 / 24
12,510
1,137
10,967
24,414
25,975
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
19
6 / 3 / 21
12,547
1,141
10,387
15,079
7,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Young History
Baron Samedi
20
11 / 6 / 26
14,241
1,295
21,196
18,223
10,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

172

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 11 / 11
11,337
1,031
11,218
25,468
9,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 12 / 6
11,357
1,032
10,184
18,593
6,423
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Aphrodite
19
4 / 5 / 14
13,118
1,193
18,735
18,371
9,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
Derp4569
Da Ji
18
8 / 10 / 10
13,675
1,243
23,016
20,479
8,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 7 / 12
12,075
1,098
19,598
17,420
7,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
75
45
Kills
22
22
Deaths
45
111
Assists
53
Player
Kills
Deaths
Assists
KDA
L
3
11
11
0.77
L
4
12
6
0.58
W
Danzaburou
BUFISIMO
Danzaburou
22
5
15
5.9
W
Kukulkan
Baklav
Kukulkan
3
3
25
5.17
W
Athena
BilvBester
Athena
3
5
24
3
L
Aphrodite
4
5
14
2.2
L
Da Ji
Derp4569
Da Ji
8
10
10
1.3
W
Mercury
6
3
21
5.5
L
3
7
12
1.29
W
Baron Samedi
Young History
Baron Samedi
11
6
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,280
Damage
82,751
91,885
Taken
100,331
57,468
Mitigated
42,086
22,756
Healing
15,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,218
2,734
129
2,226
25,468
9,300
0
15,329
9,961
0
31,611
L
10,184
6,402
0
342
18,593
6,423
0
10,260
8,127
0
25,600
W
Danzaburou
BUFISIMO
Danzaburou
35,083
25,065
0
9,945
22,119
8,689
0
6,000
16,119
0
70,310
W
Kukulkan
Baklav
Kukulkan
16,647
1,732
0
0
12,050
4,841
0
1,427
10,623
43,945
0
W
Athena
BilvBester
Athena
10,967
3,473
0
3,605
24,414
25,975
0
4,065
19,245
14,625
0
L
Aphrodite
18,735
1,312
3,658
7,426
18,371
9,931
0
6,764
11,511
34,090
0
L
Da Ji
Derp4569
Da Ji
23,016
5,139
0
427
20,479
8,792
0
8,363
12,028
0
34,534
W
Mercury
10,387
7,363
0
1,136
15,079
7,710
0
3,871
11,208
0
22,801
L
19,598
3,972
0
1,123
17,420
7,640
0
7,444
9,894
0
54,220
W
Baron Samedi
Young History
Baron Samedi
21,196
2,753
3,796
4,274
18,223
10,253
0
3,372
14,851
33,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,646
Gold Earned
61,562
197
Minions Killed
193
10
Camps Cleared
3
1,044,546
Distance Traveled
1,033,755
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,337
1,031
32
3
0
214,151
1
L
Anhur
11,357
1,032
32
3
0
159,754
0
W
Danzaburou
17,209
1,564
53
5
4
188,025
0
W
Kukulkan
12,139
1,104
87
8
0
222,655
0
W
Athena
12,510
1,137
7
1
0
202,409
0
L
Aphrodite
13,118
1,193
39
4
0
207,012
0
L
Da Ji
13,675
1,243
34
3
2
226,329
1
W
Mercury
12,547
1,141
21
2
4
243,019
1
L
Ne Zha
12,075
1,098
56
5
1
226,509
0
W
Baron Samedi
14,241
1,295
29
3
2
188,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role