Player Matchup

Sun Wukong
Sun Wukong
BasicBlits
Sun Wukong
Level 13
God Stats
18W - 23L
1,557 SR
Queue Stats
21W - 31L
1,448 Elo+
Party 2
Set
Set
CallMeRyden
Set
Level 14
God Stats
20W - 20L
1,697 SR
Queue Stats
33W - 47L
1,365 Elo+
Party 2
Izanami
Izanami
Lucian9752
Izanami
Level 18
God Stats
35W - 34L
1,504 SR
Queue Stats
203W - 238L
1,430 Elo+
Party 2
Ra
Ra
SebasTheGreat6
Ra
Level 3
God Stats
1W - 2L
1,516 SR
Queue Stats
1W - 3L
1,343 Elo+
Solo
Scylla
Scylla
SuperTomato38
Scylla
Level 14
God Stats
31W - 20L
1,707 SR
Queue Stats
222W - 261L
1,334 Elo+
Party 2
Team Averages
Level 12
1,596 SR
1,384 Elo+

VS

Team Averages
Level 23
1,495 SR
1,479 Elo+
Cu Chulainn
Cu Chulainn
BABY_HUEY213
Cu Chulainn
Level 7
God Stats
6W - 7L
1,563 SR
Queue Stats
108W - 131L
1,531 Elo+
Party 3
Bacchus
Bacchus
IGP_Drago
Bacchus
Level 24
God Stats
4W - 4L
1,489 SR
Queue Stats
102W - 105L
1,382 Elo+
Party 3
Agni
Agni
LaCeD_ShRoOmZ_
Agni
Level 30
God Stats
5W - 4L
1,448 SR
Queue Stats
49W - 39L
1,530 Elo+
Party 1
Neith
Neith
cneaton5
Neith
Level 27
God Stats
21W - 19L
1,394 SR
Queue Stats
39W - 34L
1,444 Elo+
Solo
Nemesis
Nemesis
zHappyPooz
Nemesis
Level 29
God Stats
33W - 19L
1,579 SR
Queue Stats
278W - 250L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BasicBlits
Sun Wukong
9
1 / 4 / 0
6,141
384
1,945
8,753
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 10 / 1
6,658
416
5,449
13,405
6,340
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Lucian9752
Izanami
11
0 / 11 / 0
6,914
432
4,722
15,869
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 11 / 0
5,630
352
1,546
9,084
2,319
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 8 / 0
6,038
377
3,311
9,731
2,841
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BABY_HUEY213
Cu Chulainn
16
14 / 0 / 3
10,568
661
9,221
6,194
5,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
IGP_Drago
Bacchus
13
4 / 1 / 5
8,809
551
4,919
8,419
7,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 4
8,563
535
3,575
6,886
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
cneaton5
Neith
16
12 / 0 / 7
10,143
634
13,044
7,308
3,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
zHappyPooz
Nemesis
16
7 / 0 / 10
10,105
632
8,238
9,033
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
72
2
Kills
43
44
Deaths
3
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BABY_HUEY213
Cu Chulainn
14
0
3
15.5
L
Sun Wukong
BasicBlits
Sun Wukong
1
4
0
0.25
L
1
10
1
0.15
W
Bacchus
IGP_Drago
Bacchus
4
1
5
6.5
W
6
2
4
4
L
Izanami
Lucian9752
Izanami
0
11
0
0
L
0
11
0
0
L
0
8
0
0
W
Neith
cneaton5
Neith
12
0
7
15.5
W
Nemesis
zHappyPooz
Nemesis
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,973
Damage
38,997
56,842
Taken
37,840
19,062
Mitigated
22,139
10,415
Healing
11,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BABY_HUEY213
Cu Chulainn
9,221
2,418
0
1,445
6,194
5,613
656
776
5,418
2,285
54,732
L
Sun Wukong
BasicBlits
Sun Wukong
1,945
739
0
1,981
8,753
3,146
0
610
8,101
0
21,256
L
5,449
2,921
0
2,870
13,405
6,340
205
5,312
7,965
0
29,199
W
Bacchus
IGP_Drago
Bacchus
4,919
1,079
0
816
8,419
7,821
860
731
7,688
33,868
0
W
3,575
796
171
1,677
6,886
1,948
1,364
682
6,204
37,351
0
L
Izanami
Lucian9752
Izanami
4,722
3,144
147
2,942
15,869
4,416
1,411
1,028
14,811
0
48,029
L
1,546
577
84
154
9,084
2,319
418
735
8,339
18,891
0
L
3,311
780
149
2,088
9,731
2,841
500
860
8,871
21,363
0
W
Neith
cneaton5
Neith
13,044
7,571
0
1,769
7,308
3,016
4,644
1,230
6,078
0
55,666
W
Nemesis
zHappyPooz
Nemesis
8,238
3,669
0
5,986
9,033
3,741
132
1,438
7,595
0
66,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
48,188
254
Minions Killed
437
0
Camps Cleared
0
1,210,679
Distance Traveled
1,577,166
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,568
661
94
6
0
350,871
0
L
Sun Wukong
6,141
384
47
3
0
268,102
2
L
Set
6,658
416
44
3
0
210,549
3
W
Bacchus
8,809
551
46
3
0
317,586
0
W
Agni
8,563
535
69
4
0
251,561
0
L
Izanami
6,914
432
83
5
0
232,281
1
L
Ra
5,630
352
37
2
0
249,102
1
L
Scylla
6,038
377
43
3
0
250,645
1
W
Neith
10,143
634
99
6
0
289,484
0
W
Nemesis
10,105
632
129
8
0
367,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role