Player Matchup

Sobek
Sobek
Platinum V
McDragon8179
Sobek
Platinum V
Level 104
God Stats
27W - 36L
1,430 SR
Queue Stats
519W - 509L
1,551 MMR
Party 3
Agni
Agni
Gold III
Slimeeker
Agni
Gold III
Level 89
God Stats
3W - 1L
1,796 SR
Queue Stats
101W - 108L
1,601 MMR
Solo
Susano
Susano
Platinum IV
WesLeY_SniPezZZ-
Susano
Platinum IV
Level 160
God Stats
485W - 366L
1,611 SR
Queue Stats
1,738W - 1,723L
1,613 MMR
Solo
Hercules
Hercules
Gold II
XyZ_EliTe007
Hercules
Gold II
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 81L
1,612 MMR
Solo
Anhur
Anhur
Gold I
Yourherobud
Anhur
Gold I
Level 127
God Stats
12W - 9L
1,795 SR
Queue Stats
93W - 94L
1,677 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,626 SR
1,611 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,738 SR
1,611 MMR
Heimdallr
Heimdallr
Platinum IV
Arkansawz
Heimdallr
Platinum IV
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 97L
1,820 MMR
Party 2
Kukulkan
Kukulkan
Silver I
BIGGDOGG72261
Kukulkan
Silver I
Level 127
God Stats
1W - 1L
1,987 SR
Queue Stats
43W - 36L
1,618 MMR
Party 1
Mulan
Mulan
Bronze III
STA 713Mateo
Mulan
Bronze III
Level 43
God Stats
0W - 1L
1,882 SR
Queue Stats
5W - 2L
1,601 MMR
Solo
Ymir
Ymir
Silver I
elite-_-Demons
Ymir
Silver I
Level 106
God Stats
2W - 2L
1,806 SR
Queue Stats
15W - 14L
1,618 MMR
Party 1
Nemesis
Nemesis
Gold V
jundiez
Nemesis
Gold V
Level 157
God Stats
0W - 1L
1,515 SR
Queue Stats
377W - 361L
1,399 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 17
11,935
597
13,003
21,566
25,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
17
4 / 1 / 10
11,990
600
8,669
12,063
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
18 / 0 / 12
13,403
670
22,798
15,320
9,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
XyZ_EliTe007
Hercules
17
6 / 1 / 16
12,014
601
17,598
24,915
30,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
11 / 0 / 9
13,416
671
13,623
10,929
3,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Cu ChulainnScyllaApolloNu WaCthulhu

VS

Bans
DanzaburouKing ArthurGebJanusSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arkansawz
Heimdallr
14
1 / 7 / 2
8,871
444
7,511
16,021
5,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
BIGGDOGG72261
Kukulkan
14
2 / 7 / 2
8,932
447
17,784
13,006
4,927
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 11 / 2
8,179
409
5,307
22,161
14,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 13 / 4
6,746
337
4,422
24,570
11,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
jundiez
Nemesis
13
2 / 7 / 1
8,395
420
9,539
17,677
9,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
16
45
Kills
5
5
Deaths
45
64
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arkansawz
Heimdallr
1
7
2
0.29
L
Kukulkan
BIGGDOGG72261
Kukulkan
2
7
2
0.43
W
6
3
17
4.83
L
0
11
2
0.09
W
Agni
4
1
10
9
W
18
0
12
24
W
Hercules
XyZ_EliTe007
Hercules
6
1
16
14
W
11
0
9
15.5
L
0
13
4
0.15
L
Nemesis
jundiez
Nemesis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,691
Damage
44,563
84,793
Taken
93,435
74,403
Mitigated
46,159
40,900
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arkansawz
Heimdallr
7,511
3,048
0
2,250
16,021
5,064
0
2,753
13,193
0
65,103
L
Kukulkan
BIGGDOGG72261
Kukulkan
17,784
526
0
490
13,006
4,927
0
4,630
8,094
64,430
0
W
13,003
1,202
1,495
10,183
21,566
25,487
264
7,781
13,785
33,152
0
L
5,307
1,517
0
1,816
22,161
14,709
0
2,933
18,578
0
41,702
W
Agni
8,669
657
0
3,011
12,063
4,694
1,810
3,438
8,625
81,887
0
W
22,798
5,888
0
6,035
15,320
9,769
2,345
3,663
11,657
0
94,027
W
Hercules
XyZ_EliTe007
Hercules
17,598
4,855
0
14,785
24,915
30,492
1,752
8,022
16,893
57
62,727
W
13,623
7,768
0
5,391
10,929
3,961
7,551
1,448
9,481
0
99,979
L
4,422
431
0
1,975
24,570
11,969
0
6,800
17,380
16,768
0
L
Nemesis
jundiez
Nemesis
9,539
2,869
0
2,055
17,677
9,490
0
4,018
13,554
0
57,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,758
Gold Earned
41,123
559
Minions Killed
424
0
Camps Cleared
0
2,125,831
Distance Traveled
1,711,846
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,871
444
107
5
0
313,811
2
L
Kukulkan
8,932
447
108
5
0
355,419
4
W
Sobek
11,935
597
32
2
0
441,603
1
L
Mulan
8,179
409
95
5
0
328,950
2
W
Agni
11,990
600
135
7
0
405,676
2
W
Susano
13,403
670
135
7
0
491,511
1
W
Hercules
12,014
601
105
5
0
412,225
0
W
Anhur
13,416
671
152
8
0
374,816
4
L
Ymir
6,746
337
25
1
0
329,929
2
L
Nemesis
8,395
420
89
4
0
383,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role