Player Matchup

Chaac
Chaac
FastTwoMetal
Chaac
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
241W - 174L
1,600 Elo+
Party 2
Sobek
Sobek
Geewhizz45
Sobek
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 114L
1,718 Elo+
Party 2
Cupid
Cupid
ItzMrKillEm
Cupid
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 3
Persephone
Persephone
SmittyWithaJ
Persephone
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,559 Elo+
Party 3
Khepri
Khepri
hardazsteel-
Khepri
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 200L
1,649 Elo+
Party 3
Team Averages
Level 79
1,500 SR
1,605 Elo+

VS

Team Averages
Level 53
1,332 SR
1,544 Elo+
Achilles
Achilles
DegenerateToshii
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,541 Elo+
Party 1
Ymir
Ymir
LaCucarachaBoss
Ymir
Level 18
God Stats
1W - 2L
1,264 SR
Queue Stats
4W - 14L
1,356 Elo+
Solo
Nemesis
Nemesis
NukeX_X
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,700 Elo+
Solo
Olorun
Olorun
Sunatomi
Olorun
Level 109
God Stats
2W - 8L
1,103 SR
Queue Stats
481W - 469L
1,563 Elo+
Party 1
Rama
Rama
YamaCXIV
Rama
Level 106
God Stats
2W - 7L
1,294 SR
Queue Stats
510W - 498L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 3 / 16
12,059
928
19,034
24,004
24,784
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
17
4 / 1 / 22
11,381
875
13,189
20,529
30,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

17
3 / 1 / 21
10,373
798
6,947
8,905
4,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
SmittyWithaJ
Persephone
19
7 / 0 / 21
11,274
867
19,581
6,480
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Khepri
17
5 / 2 / 24
10,774
829
8,202
16,022
20,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 3
9,080
698
9,463
16,577
16,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 8 / 1
7,634
587
8,730
18,137
15,547
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
NukeX_X
Nemesis
14
1 / 6 / 4
8,363
643
6,482
12,315
5,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Olorun
Sunatomi
Olorun
17
1 / 6 / 6
9,435
726
10,333
16,753
7,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
17
2 / 7 / 2
9,981
768
13,744
13,615
6,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
23
35
Kills
7
7
Deaths
35
104
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
16
3
16
8
W
Sobek
4
1
22
15
W
3
1
21
13.5
L
0
8
1
0.06
L
Nemesis
NukeX_X
Nemesis
1
6
4
0.5
W
Persephone
SmittyWithaJ
Persephone
7
0
21
17.5
L
Olorun
Sunatomi
Olorun
1
6
6
0.67
L
Rama
2
7
2
0.43
W
Khepri
5
2
24
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,953
Damage
48,752
75,940
Taken
77,397
84,552
Mitigated
51,413
35,177
Healing
19,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,463
3,942
672
1,560
16,577
16,722
0
8,547
7,732
0
15,615
W
19,034
5,050
3,553
9,254
24,004
24,784
1,307
3,928
19,972
1,250
31,440
W
Sobek
13,189
923
2,767
7,796
20,529
30,387
110
5,196
15,058
24,960
0
W
6,947
4,745
2,655
1,539
8,905
4,694
2,031
3,237
5,618
0
18,180
L
8,730
1,006
1,248
580
18,137
15,547
0
7,746
10,034
19,865
0
L
Nemesis
NukeX_X
Nemesis
6,482
1,474
849
1,769
12,315
5,717
0
6,349
5,554
0
10,958
W
Persephone
SmittyWithaJ
Persephone
19,581
1,006
2,450
2,114
6,480
4,093
1,114
1,549
4,881
35,056
0
L
Olorun
Sunatomi
Olorun
10,333
5,516
2,530
6,908
16,753
7,414
0
8,579
7,910
31,508
0
L
Rama
13,744
10,833
2,151
1,183
13,615
6,013
0
8,767
4,618
0
31,661
W
Khepri
8,202
483
1,837
1,212
16,022
20,594
296
5,153
10,819
19,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,861
Gold Earned
44,493
121
Minions Killed
124
0
Camps Cleared
0
1,248,416
Distance Traveled
1,038,115
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,080
698
16
1
0
199,812
0
W
Chaac
12,059
928
13
1
0
226,190
2
W
Sobek
11,381
875
16
1
0
287,055
7
W
Cupid
10,373
798
30
2
0
253,256
0
L
Ymir
7,634
587
17
1
0
211,038
0
L
Nemesis
8,363
643
10
1
0
232,857
1
W
Persephone
11,274
867
35
3
0
247,979
1
L
Olorun
9,435
726
48
4
0
200,786
1
L
Rama
9,981
768
33
3
0
193,622
0
W
Khepri
10,774
829
27
2
0
233,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role