Player Matchup

Apollo
Apollo
Diamond V
ElRAIDON
Apollo
Diamond V
Level 160
God Stats
25W - 7L
1,965 SR
Queue Stats
155W - 109L
2,165 MMR
Party 1
Hou Yi
Hou Yi
Platinum III
Feitanssauro
Hou Yi
Platinum III
Level 160
God Stats
30W - 11L
1,995 SR
Queue Stats
116W - 59L
2,001 MMR
Party 3
Ymir
Ymir
Platinum III
IITorrezII
Ymir
Platinum III
Level 160
God Stats
7W - 3L
1,965 SR
Queue Stats
111W - 105L
1,840 MMR
Solo
Ra
Ra
Platinum II
Xsan
Ra
Platinum II
Level 160
God Stats
39W - 32L
1,931 SR
Queue Stats
1,008W - 1,010L
1,918 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
killergød
Cu Chulainn
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,871 SR
1,885 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,461 SR
1,730 MMR
Kukulkan
Kukulkan
Platinum IV
ArtGrad
Kukulkan
Platinum IV
Level 98
God Stats
2W - 7L
1,136 SR
Queue Stats
148W - 144L
1,835 MMR
Solo
Anhur
Anhur
Diamond III
Cr4ckerrrr
Anhur
Diamond III
Level 107
God Stats
20W - 17L
1,667 SR
Queue Stats
46W - 39L
2,316 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum I
RelaxedWatas
Kumbhakarna
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Nemesis
Nemesis
Diamond III
TheRogue007
Nemesis
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Diamond III
іTrollGn
Tyr
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ElRAIDON
Apollo
10
3 / 0 / 0
5,635
626
3,850
4,762
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
11
4 / 1 / 1
6,138
682
6,109
5,570
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 3
5,112
568
2,365
4,142
1,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ra
Xsan
Ra
10
1 / 0 / 1
5,613
624
1,469
2,498
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
killergød
Cu Chulainn
11
2 / 0 / 0
6,153
684
6,769
7,430
2,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
PersephoneSetJanusTsukuyomiDanzaburou

VS

Bans
AphroditeScyllaYemojaHeimdallrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArtGrad
Kukulkan
9
0 / 1 / 0
4,664
518
767
2,819
952
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
7
1 / 4 / 0
4,872
541
2,153
6,469
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
RelaxedWatas
Kumbhakarna
6
0 / 3 / 1
4,426
492
1,249
6,618
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
TheRogue007
Nemesis
8
1 / 2 / 0
5,035
559
2,074
4,956
1,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 0
5,192
577
3,644
9,117
4,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
11
Kills
2
2
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ArtGrad
Kukulkan
0
1
0
0
L
Anhur
1
4
0
0.25
W
Apollo
ElRAIDON
Apollo
3
0
0
3
W
Hou Yi
4
1
1
4.5
W
1
1
3
2.5
L
Kumbhakarna
RelaxedWatas
Kumbhakarna
0
3
1
0.17
L
Nemesis
TheRogue007
Nemesis
1
2
0
0.5
W
Ra
Xsan
Ra
1
0
1
1.5
W
Cu Chulainn
killergød
Cu Chulainn
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,562
Damage
9,887
24,402
Taken
29,979
9,135
Mitigated
10,313
11,395
Healing
8,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ArtGrad
Kukulkan
767
119
0
794
2,819
952
0
1,523
1,256
28,323
0
L
Anhur
2,153
990
0
1,710
6,469
1,319
0
243
6,226
0
20,582
W
Apollo
ElRAIDON
Apollo
3,850
2,430
0
2,468
4,762
1,537
0
280
4,482
0
31,771
W
Hou Yi
6,109
2,840
0
2,676
5,570
2,178
0
724
4,846
0
37,912
W
2,365
720
0
1,300
4,142
1,774
0
710
3,432
14,072
0
L
Kumbhakarna
RelaxedWatas
Kumbhakarna
1,249
286
0
1,084
6,618
2,443
0
928
5,676
10,297
0
L
Nemesis
TheRogue007
Nemesis
2,074
954
0
236
4,956
1,361
0
970
3,922
0
21,548
W
Ra
Xsan
Ra
1,469
42
430
1,464
2,498
697
0
192
2,306
40,432
0
W
Cu Chulainn
killergød
Cu Chulainn
6,769
1,156
0
3,057
7,430
2,949
0
110
7,320
0
40,407
L
3,644
815
0
4,186
9,117
4,238
0
52
9,065
0
32,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,651
Gold Earned
24,189
343
Minions Killed
247
0
Camps Cleared
0
965,330
Distance Traveled
864,140
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,664
518
63
7
0
126,709
3
L
Anhur
4,872
541
42
5
0
164,579
1
W
Apollo
5,635
626
73
8
0
225,766
2
W
Hou Yi
6,138
682
77
9
0
159,501
0
W
Ymir
5,112
568
19
2
0
191,861
5
L
Kumbhakarna
4,426
492
17
2
0
181,706
4
L
Nemesis
5,035
559
55
6
0
193,615
0
W
Ra
5,613
624
86
10
0
194,667
0
W
Cu Chulainn
6,153
684
88
10
0
193,535
2
L
Tyr
5,192
577
70
8
0
197,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role