Player Matchup

Izanami
Izanami
GaiaVoidd
Izanami
Level 105
God Stats
7W - 4L
1,638 SR
Queue Stats
63W - 59L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
HeavensLite
Cu Chulainn
Level 60
God Stats
6W - 7L
1,561 SR
Queue Stats
41W - 49L
1,479 Elo+
Party 2
Agni
Agni
JonCox
Agni
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ballislifecongvo
Anubis
Level 76
God Stats
17W - 19L
1,310 SR
Queue Stats
123W - 156L
1,392 Elo+
Solo
Fenrir
Fenrir
fxteXOXO
Fenrir
Level 57
God Stats
7W - 3L
1,616 SR
Queue Stats
30W - 47L
1,351 Elo+
Party 2
Team Averages
Level 80
1,525 SR
1,449 Elo+

VS

Team Averages
Level 77
1,385 SR
1,403 Elo+
Heimdallr
Heimdallr
HawluchaTaquero
Heimdallr
Level 105
God Stats
2W - 6L
1,288 SR
Queue Stats
476W - 517L
1,450 Elo+
Party 1
Discordia
Discordia
RoadOfStyles
Discordia
Level 67
God Stats
3W - 5L
1,291 SR
Queue Stats
245W - 268L
1,456 Elo+
Party 1
Nike
Nike
Taerron
Nike
Level 61
God Stats
54W - 60L
1,406 SR
Queue Stats
327W - 339L
1,319 Elo+
Solo
Kumbhakarna
Kumbhakarna
Willibix
Kumbhakarna
Level 86
God Stats
35W - 41L
1,403 SR
Queue Stats
36W - 45L
1,347 Elo+
Solo
Loki
Loki
extracrispy69
Loki
Level 64
God Stats
7W - 7L
1,537 SR
Queue Stats
30W - 33L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GaiaVoidd
Izanami
16
4 / 2 / 1
10,334
608
5,150
8,024
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
HeavensLite
Cu Chulainn
15
1 / 3 / 3
9,727
572
11,874
11,402
10,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
JonCox
Agni
17
6 / 1 / 2
10,721
631
11,627
7,246
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 5
8,472
498
6,035
7,500
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
fxteXOXO
Fenrir
15
2 / 3 / 5
9,142
538
3,883
10,184
6,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HawluchaTaquero
Heimdallr
14
7 / 4 / 3
8,704
512
10,524
13,081
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
RoadOfStyles
Discordia
12
2 / 6 / 1
7,343
432
3,774
8,746
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Taerron
Nike
15
3 / 3 / 0
8,774
516
4,722
20,008
7,761
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Willibix
Kumbhakarna
12
1 / 2 / 7
8,319
489
3,780
11,432
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

3
0 / 0 / 0
5,143
303
483
981
172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
15
Kills
13
14
Deaths
15
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
GaiaVoidd
Izanami
4
2
1
2.25
L
Heimdallr
HawluchaTaquero
Heimdallr
7
4
3
2.13
W
Cu Chulainn
HeavensLite
Cu Chulainn
1
3
3
0.83
W
Agni
JonCox
Agni
6
1
2
7
L
Discordia
RoadOfStyles
Discordia
2
6
1
0.42
L
Nike
Taerron
Nike
3
3
0
1
L
Kumbhakarna
Willibix
Kumbhakarna
1
2
7
2.25
W
2
5
5
0.9
L
0
0
0
0
W
Fenrir
fxteXOXO
Fenrir
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,569
Damage
23,283
44,356
Taken
54,248
24,638
Mitigated
21,361
8,226
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GaiaVoidd
Izanami
5,150
2,960
0
985
8,024
2,664
3,538
2,006
5,861
0
70,695
L
Heimdallr
HawluchaTaquero
Heimdallr
10,524
4,011
0
4,347
13,081
4,414
0
4,678
8,403
0
55,021
W
Cu Chulainn
HeavensLite
Cu Chulainn
11,874
1,946
0
2,106
11,402
10,410
417
0
11,402
6,393
61,492
W
Agni
JonCox
Agni
11,627
968
0
1,151
7,246
2,558
773
2,886
4,056
76,591
0
L
Discordia
RoadOfStyles
Discordia
3,774
157
0
570
8,746
2,906
0
5,330
3,416
31,477
0
L
Nike
Taerron
Nike
4,722
351
0
7,254
20,008
7,761
586
2,850
17,158
0
50,098
L
Kumbhakarna
Willibix
Kumbhakarna
3,780
423
0
1,338
11,432
6,108
0
5,706
5,726
22,399
0
W
6,035
78
0
1,786
7,500
2,517
128
1,021
6,439
27,608
0
L
483
51
0
250
981
172
0
39
942
0
5,545
W
Fenrir
fxteXOXO
Fenrir
3,883
257
0
2,198
10,184
6,489
0
1,077
9,041
0
60,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,396
Gold Earned
38,283
541
Minions Killed
299
0
Camps Cleared
0
1,815,923
Distance Traveled
1,305,784
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,334
608
133
8
0
340,067
6
L
Heimdallr
8,704
512
93
5
0
301,520
3
W
Cu Chulainn
9,727
572
111
7
0
354,968
4
W
Agni
10,721
631
137
8
0
355,452
1
L
Discordia
7,343
432
63
4
0
276,773
3
L
Nike
8,774
516
92
5
0
319,714
0
L
Kumbhakarna
8,319
489
37
2
0
348,352
6
W
Anubis
8,472
498
54
3
0
389,366
4
L
Loki
5,143
303
14
1
0
59,425
0
W
Fenrir
9,142
538
106
6
0
376,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role