Player Matchup

Cthulhu
Cthulhu
JKRowlling
Cthulhu
Level 25
God Stats
5W - 8L
1,383 SR
Queue Stats
5W - 8L
1,326 Elo+
Party 3
Guan Yu
Guan Yu
Jeshter
Guan Yu
Level 24
God Stats
4W - 1L
1,636 SR
Queue Stats
32W - 17L
1,510 Elo+
Party 2
Anubis
Anubis
Smitten4Kittens
Anubis
Level 85
God Stats
14W - 6L
1,791 SR
Queue Stats
111W - 93L
1,503 Elo+
Party 3
Nemesis
Nemesis
SuramityIvory
Nemesis
Level 83
God Stats
3W - 2L
1,834 SR
Queue Stats
127W - 130L
1,482 Elo+
Party 3
Heimdallr
Heimdallr
brenttaylor
Heimdallr
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 55
1,629 SR
1,464 Elo+

VS

Team Averages
Level 66
1,474 SR
1,653 Elo+
Sylvanus
Sylvanus
HabeebGames
Sylvanus
Level 60
God Stats
10W - 9L
1,521 SR
Queue Stats
281W - 246L
1,656 Elo+
Party 1
Kukulkan
Kukulkan
Kingkoogs
Kukulkan
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 101L
1,883 Elo+
Party 1
Artio
Artio
MrOrdinaryMan
Artio
Level 56
God Stats
1W - 2L
1,509 SR
Queue Stats
76W - 58L
1,500 Elo+
Party 1
Camazotz
Camazotz
ScooterSTK
Camazotz
Level 49
God Stats
5W - 6L
1,339 SR
Queue Stats
304W - 331L
1,493 Elo+
Solo
Rama
Rama
krkman
Rama
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JKRowlling
Cthulhu
15
3 / 1 / 9
9,627
481
7,832
16,336
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Jeshter
Guan Yu
17
1 / 1 / 8
9,893
495
10,860
18,748
18,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 2 / 7
9,942
497
11,675
10,872
4,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
19
5 / 1 / 10
11,152
558
15,522
18,696
9,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
brenttaylor
Heimdallr
15
3 / 1 / 7
9,008
450
6,436
7,135
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HabeebGames
Sylvanus
16
2 / 3 / 0
9,558
478
10,694
14,155
13,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Kingkoogs
Kukulkan
16
1 / 3 / 0
9,642
482
11,230
7,484
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 2
8,233
412
6,290
18,024
15,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
ScooterSTK
Camazotz
15
1 / 3 / 1
9,115
456
5,198
19,211
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
krkman
Rama
12
2 / 5 / 0
8,071
404
8,004
12,029
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
18
Kills
6
6
Deaths
18
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
HabeebGames
Sylvanus
2
3
0
0.67
W
Cthulhu
JKRowlling
Cthulhu
3
1
9
7.5
W
Guan Yu
Jeshter
Guan Yu
1
1
8
5
L
Kukulkan
Kingkoogs
Kukulkan
1
3
0
0.33
L
0
4
2
0.25
L
Camazotz
ScooterSTK
Camazotz
1
3
1
0.5
W
6
2
7
4.75
W
Nemesis
5
1
10
10
W
Heimdallr
brenttaylor
Heimdallr
3
1
7
6.5
L
Rama
krkman
Rama
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,325
Damage
41,416
71,787
Taken
70,903
46,570
Mitigated
42,448
33,973
Healing
27,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
HabeebGames
Sylvanus
10,694
3,073
792
5,881
14,155
13,655
0
2,613
11,058
50,584
9,629
W
Cthulhu
JKRowlling
Cthulhu
7,832
712
2,617
4,809
16,336
11,464
252
8,416
7,920
25,799
0
W
Guan Yu
Jeshter
Guan Yu
10,860
1,060
2,251
9,908
18,748
18,482
1,056
7,973
10,775
0
54,331
L
Kukulkan
Kingkoogs
Kukulkan
11,230
596
0
250
7,484
2,775
311
1,614
5,845
68,085
0
L
6,290
290
1,753
6,196
18,024
15,085
210
6,417
11,557
24,454
0
L
Camazotz
ScooterSTK
Camazotz
5,198
1,209
0
11,152
19,211
5,924
0
3,987
15,124
0
70,115
W
11,675
326
349
4,176
10,872
4,994
744
3,421
7,451
52,883
0
W
Nemesis
15,522
8,596
0
7,120
18,696
9,177
0
5,777
12,919
0
92,077
W
Heimdallr
brenttaylor
Heimdallr
6,436
2,393
0
2,743
7,135
2,453
4,086
1,892
5,243
0
41,662
L
Rama
krkman
Rama
8,004
4,436
0
1,562
12,029
5,009
876
4,876
7,127
0
48,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,622
Gold Earned
44,619
437
Minions Killed
471
0
Camps Cleared
0
1,914,149
Distance Traveled
1,886,285
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,558
478
99
5
0
349,762
1
W
Cthulhu
9,627
481
42
2
0
381,977
0
W
Guan Yu
9,893
495
107
5
0
384,157
8
L
Kukulkan
9,642
482
133
7
0
361,274
3
L
Artio
8,233
412
24
1
0
397,892
0
L
Camazotz
9,115
456
116
6
0
389,446
2
W
Anubis
9,942
497
61
3
0
358,629
5
W
Nemesis
11,152
558
140
7
0
433,241
0
W
Heimdallr
9,008
450
87
4
0
356,145
1
L
Rama
8,071
404
99
5
0
387,911
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role