Player Matchup

Ra
Ra
AwkwardKatt
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 Elo+
Party 2
Camazotz
Camazotz
CasualSnozz
Camazotz
Level 2
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 3L
1,454 Elo+
Party 2
Olorun
Olorun
Gauldruin
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,454 Elo+
Party 2
Guan Yu
Guan Yu
HoneyBadgerish
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 Elo+
Party 2
Merlin
Merlin
Kesarakk
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 Elo+
Party 2
Team Averages
Level 20
1,544 SR
1,454 Elo+

VS

Team Averages
Level 37
1,481 SR
1,597 Elo+
Cthulhu
Cthulhu
Bokora
Cthulhu
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 22L
1,648 Elo+
Party 1
Rama
Rama
HeeHeeHeeHee
Rama
Level 15
God Stats
1W - 2L
1,279 SR
Queue Stats
7W - 5L
1,553 Elo+
Solo
Ah Puch
Ah Puch
Jeszrs
Ah Puch
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,532 Elo+
Party 1
Bastet
Bastet
LastRakshasa
Bastet
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,663 Elo+
Party 1
Bellona
Bellona
greihund
Bellona
Level 4
God Stats
9W - 3L
1,624 SR
Queue Stats
22W - 15L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 9
9,783
978
11,598
15,047
6,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
CasualSnozz
Camazotz
16
4 / 9 / 5
10,321
1,032
15,493
19,368
7,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
Gauldruin
Olorun
15
0 / 8 / 5
9,175
918
5,603
15,190
5,971
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 11 / 8
9,761
976
7,768
23,170
22,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Kesarakk
Merlin
16
7 / 10 / 4
12,007
1,201
22,144
19,320
8,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bokora
Cthulhu
19
5 / 3 / 33
11,896
1,190
14,657
14,846
18,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
17 / 2 / 24
13,948
1,395
27,513
15,435
6,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Jeszrs
Ah Puch
18
5 / 1 / 21
10,974
1,097
13,681
8,490
3,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
18
15 / 3 / 18
13,440
1,344
15,684
10,932
6,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
greihund
Bellona
18
6 / 3 / 27
11,408
1,141
15,544
19,650
13,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
171
12
Kills
48
48
Deaths
12
31
Assists
123
Player
Kills
Deaths
Assists
KDA
L
0
10
9
0.45
W
Cthulhu
Bokora
Cthulhu
5
3
33
7.17
L
Camazotz
CasualSnozz
Camazotz
4
9
5
0.72
L
Olorun
Gauldruin
Olorun
0
8
5
0.31
W
17
2
24
14.5
L
1
11
8
0.45
W
Ah Puch
Jeszrs
Ah Puch
5
1
21
15.5
L
Merlin
Kesarakk
Merlin
7
10
4
0.9
W
Bastet
15
3
18
8
W
Bellona
greihund
Bellona
6
3
27
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,606
Damage
87,079
92,095
Taken
69,353
50,590
Mitigated
48,721
17,843
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,598
2,082
2,539
1,866
15,047
6,345
0
4,691
10,281
23,889
0
W
Cthulhu
Bokora
Cthulhu
14,657
1,441
1,255
0
14,846
18,359
0
8,496
6,285
26,420
0
L
Camazotz
CasualSnozz
Camazotz
15,493
4,033
0
3,288
19,368
7,586
0
7,575
11,643
0
22,333
L
Olorun
Gauldruin
Olorun
5,603
3,574
830
2,985
15,190
5,971
0
5,792
9,273
20,473
0
W
27,513
22,909
0
7,191
15,435
6,280
0
9,722
5,588
0
47,815
L
7,768
1,845
2,021
2,578
23,170
22,658
0
9,073
13,922
0
20,544
W
Ah Puch
Jeszrs
Ah Puch
13,681
2,716
0
1,096
8,490
3,785
0
2,890
5,550
37,209
0
L
Merlin
Kesarakk
Merlin
22,144
2,822
0
1,736
19,320
8,030
0
3,165
16,055
53,930
0
W
Bastet
15,684
5,861
0
0
10,932
6,747
0
4,824
5,958
0
24,347
W
Bellona
greihund
Bellona
15,544
3,723
0
763
19,650
13,550
0
13,413
6,062
3,600
25,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,047
Gold Earned
61,666
192
Minions Killed
184
3
Camps Cleared
4
829,110
Distance Traveled
992,045
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,783
978
39
4
0
161,936
0
W
Cthulhu
11,896
1,190
40
4
0
170,372
0
L
Camazotz
10,321
1,032
11
1
0
171,083
1
L
Olorun
9,175
918
38
4
2
127,862
0
W
Rama
13,948
1,395
53
5
1
185,532
0
L
Guan Yu
9,761
976
27
3
1
198,453
1
W
Ah Puch
10,974
1,097
49
5
1
188,705
0
L
Merlin
12,007
1,201
77
8
0
169,776
0
W
Bastet
13,440
1,344
15
2
2
240,877
0
W
Bellona
11,408
1,141
27
3
0
206,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role