Player Matchup

Zeus
Zeus
LordWamsey
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,340 Elo+
Party 2
Cthulhu
Cthulhu
Speghorty
Cthulhu
Level 5
God Stats
0W - 5L
1,350 SR
Queue Stats
0W - 5L
1,340 Elo+
Party 2
Odin
Odin
dehorde
Odin
Level 5
God Stats
0W - 5L
1,424 SR
Queue Stats
0W - 8L
1,340 Elo+
Party 2
Team Averages
Level 5
1,425 SR
1,340 Elo+

VS

Team Averages
Level 81
1,595 SR
1,420 Elo+
Olorun
Olorun
KFCBUCKETMYMIBBA
Olorun
Level 16
God Stats
3W - 8L
1,457 SR
Queue Stats
6W - 12L
1,201 Elo+
Party 1
Skadi
Skadi
ScrotoMcBolas
Skadi
Level 80
God Stats
8W - 8L
1,496 SR
Queue Stats
95W - 93L
1,492 Elo+
Party 1
King Arthur
King Arthur
joselh
King Arthur
Level 148
God Stats
11W - 18L
1,833 SR
Queue Stats
422W - 482L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 2
8,915
557
5,381
11,349
3,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Speghorty
Cthulhu
13
2 / 4 / 4
10,245
640
7,662
18,965
18,466
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
dehorde
Odin
12
3 / 6 / 2
9,707
607
5,240
12,958
10,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 12
10,566
660
9,082
6,884
2,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
14 / 1 / 5
12,321
770
19,904
9,907
3,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
joselh
King Arthur
13
3 / 4 / 12
10,580
661
6,116
17,183
10,811
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
19
19
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
0
9
2
0.11
W
14
1
5
16.5
L
Cthulhu
Speghorty
Cthulhu
2
4
4
1
L
Odin
dehorde
Odin
3
6
2
0.67
W
King Arthur
joselh
King Arthur
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,283
Damage
35,102
43,272
Taken
33,974
32,596
Mitigated
16,981
2,581
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,082
4,265
67
1,276
6,884
2,494
1,541
2,377
4,507
31,487
0
L
5,381
1,207
0
1,249
11,349
3,772
0
899
10,450
35,284
0
W
19,904
11,387
0
3,195
9,907
3,676
2,048
5,797
4,110
0
46,564
L
Cthulhu
Speghorty
Cthulhu
7,662
598
82
470
18,965
18,466
0
4,621
14,344
33,450
0
L
Odin
dehorde
Odin
5,240
1,258
0
780
12,958
10,358
0
3,761
9,197
0
25,194
W
King Arthur
joselh
King Arthur
6,116
563
0
2,593
17,183
10,811
241
4,901
12,282
0
33,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
33,467
144
Minions Killed
148
0
Camps Cleared
0
836,933
Distance Traveled
783,705
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,566
660
43
3
0
248,780
0
L
Zeus
8,915
557
62
4
0
228,478
2
W
Skadi
12,321
770
54
3
0
264,155
2
L
Cthulhu
10,245
640
40
3
0
330,672
3
L
Odin
9,707
607
42
3
0
277,783
2
W
King Arthur
10,580
661
51
3
0
270,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role