Player Matchup

Nemesis
Nemesis
ANONIMUS365
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Gisele1802
Kukulkan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,435 Elo+
Solo
Osiris
Osiris
Nøverbz
Osiris
Level 26
God Stats
6W - 11L
1,775 SR
Queue Stats
92W - 114L
1,410 Elo+
Solo
Hera
Hera
Ottis210303
Hera
Level 21
God Stats
5W - 5L
1,500 SR
Queue Stats
177W - 188L
1,582 Elo+
Solo
Neith
Neith
Parzzivalya
Neith
Level 14
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 12L
1,487 Elo+
Solo
Team Averages
Level 21
1,598 SR
1,483 Elo+

VS

Team Averages
Level 35
1,592 SR
1,532 Elo+
Susano
Susano
Douglita013
Susano
Level 27
God Stats
8W - 6L
1,509 SR
Queue Stats
34W - 20L
1,619 Elo+
Solo
Artemis
Artemis
KrusSLP
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Janus
Janus
MrCrish12
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SankeBR
Cthulhu
Level 12
God Stats
10W - 7L
1,949 SR
Queue Stats
22W - 25L
1,601 Elo+
Solo
Ne Zha
Ne Zha
trolledbytias
Ne Zha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ANONIMUS365
Nemesis
6
1 / 4 / 1
4,961
451
2,512
7,251
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Gisele1802
Kukulkan
6
0 / 3 / 1
4,386
399
953
2,798
527
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Nøverbz
Osiris
11
0 / 1 / 1
5,764
524
3,454
7,658
5,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 5 / 0
6,281
571
3,430
6,892
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
5 / 4 / 0
5,802
527
2,561
6,463
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
3 / 1 / 2
6,652
605
4,381
5,849
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
KrusSLP
Artemis
12
9 / 1 / 3
7,784
708
8,467
10,092
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
MrCrish12
Janus
13
3 / 1 / 3
7,326
666
5,346
5,456
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
SankeBR
Cthulhu
9
1 / 3 / 5
5,967
542
1,423
5,695
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 2 / 3
5,663
515
1,268
3,747
854
Mace

Mace

+10
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
7
Kills
17
17
Deaths
8
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ANONIMUS365
Nemesis
1
4
1
0.38
W
Susano
3
1
2
4
L
Kukulkan
Gisele1802
Kukulkan
0
3
1
0.17
W
Artemis
KrusSLP
Artemis
9
1
3
10.5
W
Janus
MrCrish12
Janus
3
1
3
4.5
L
Osiris
Nøverbz
Osiris
0
1
1
0.5
L
1
5
0
0.2
L
5
4
0
1.25
W
Cthulhu
SankeBR
Cthulhu
1
3
5
1.17
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,910
Damage
20,885
31,062
Taken
30,839
11,073
Mitigated
10,071
7,552
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ANONIMUS365
Nemesis
2,512
1,301
0
2,632
7,251
1,597
0
640
6,549
0
15,293
W
Susano
4,381
816
0
2,015
5,849
1,749
159
479
5,116
0
23,969
L
Kukulkan
Gisele1802
Kukulkan
953
300
0
51
2,798
527
0
119
2,679
12,199
0
W
Artemis
KrusSLP
Artemis
8,467
4,569
0
7,685
10,092
3,244
2,141
857
9,072
0
39,376
W
Janus
MrCrish12
Janus
5,346
521
0
1,410
5,456
1,739
1,115
2,464
2,829
40,798
0
L
Osiris
Nøverbz
Osiris
3,454
714
0
1,669
7,658
5,214
0
428
7,212
0
27,590
L
3,430
961
0
1,126
6,892
2,287
0
3,136
3,552
35,823
0
L
2,561
1,183
0
2,074
6,463
1,448
0
2,106
4,301
0
13,828
W
Cthulhu
SankeBR
Cthulhu
1,423
96
0
380
5,695
2,485
132
154
5,516
16,651
0
W
1,268
632
0
144
3,747
854
166
249
3,498
0
15,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,194
Gold Earned
33,392
216
Minions Killed
272
0
Camps Cleared
0
928,203
Distance Traveled
1,068,195
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,961
451
32
3
0
182,596
1
W
Susano
6,652
605
56
5
0
235,090
4
L
Kukulkan
4,386
399
29
3
0
172,786
4
W
Artemis
7,784
708
64
6
0
187,420
1
W
Janus
7,326
666
87
8
0
219,074
4
L
Osiris
5,764
524
54
5
0
210,186
3
L
Hera
6,281
571
78
7
0
186,638
1
L
Neith
5,802
527
23
2
0
175,997
3
W
Cthulhu
5,967
542
33
3
0
214,433
0
W
Ne Zha
5,663
515
32
3
0
212,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role