Player Matchup

Susano
Susano
Da RonaVirus
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,704 Elo+
Party 4
Serqet
Serqet
JohnnnyBigNutz
Serqet
Level 17
God Stats
0W - 2L
1,304 SR
Queue Stats
24W - 25L
1,706 Elo+
Party 1
Ymir
Ymir
Phoeniix9
Ymir
Level 18
God Stats
23W - 14L
1,648 SR
Queue Stats
193W - 177L
1,637 Elo+
Solo
Olorun
Olorun
The Space Dan
Olorun
Level 14
God Stats
4W - 1L
1,776 SR
Queue Stats
20W - 9L
1,700 Elo+
Party 4
Artemis
Artemis
hempen-pyjamas0
Artemis
Level 2
God Stats
2W - 1L
1,771 SR
Queue Stats
2W - 1L
1,746 Elo+
Party 1
Team Averages
Level 13
1,600 SR
1,699 Elo+

VS

Team Averages
Level 20
1,634 SR
1,792 Elo+
Vamana
Vamana
Clover Luck231
Vamana
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 1L
2,066 Elo+
Party 2
Danzaburou
Danzaburou
Jeddizzzle
Danzaburou
Level 28
God Stats
13W - 17L
1,688 SR
Queue Stats
74W - 100L
1,577 Elo+
Solo
Cabrakan
Cabrakan
LJspicy
Cabrakan
Level 29
God Stats
135W - 73L
1,829 SR
Queue Stats
310W - 273L
1,604 Elo+
Party 3
Fenrir
Fenrir
Stank Stew
Fenrir
Level 26
God Stats
63W - 32L
1,652 SR
Queue Stats
144W - 100L
1,648 Elo+
Party 3
Zeus
Zeus
TheRanger8159
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 3L
2,066 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
7 / 3 / 2
11,214
1,019
14,521
12,846
5,143
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 6
9,127
830
6,504
16,677
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
16
0 / 3 / 7
10,206
928
9,724
16,820
16,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 6 / 5
9,426
857
7,080
15,424
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 8 / 6
9,604
873
7,711
18,305
7,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Team 1 Tickets

116

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 11
11,093
1,008
10,048
10,076
6,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Jeddizzzle
Danzaburou
17
3 / 3 / 9
10,828
984
8,327
10,352
8,564
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
LJspicy
Cabrakan
18
1 / 2 / 18
11,390
1,035
12,592
17,421
24,243
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Stank Stew
Fenrir
17
7 / 2 / 8
11,145
1,013
14,295
11,786
5,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 1 / 13
12,270
1,115
30,507
4,428
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
9
Kills
27
27
Deaths
9
26
Assists
59
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
L
Susano
7
3
2
2.67
W
Danzaburou
Jeddizzzle
Danzaburou
3
3
9
2.5
L
0
7
6
0.43
W
Cabrakan
LJspicy
Cabrakan
1
2
18
5
L
Ymir
0
3
7
1.17
W
Fenrir
Stank Stew
Fenrir
7
2
8
5.5
L
1
6
5
0.58
W
10
1
13
16.5
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,540
Damage
75,769
80,072
Taken
54,063
42,311
Mitigated
47,012
9,237
Healing
11,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,048
3,364
0
2,090
10,076
6,655
0
1,978
7,720
0
25,948
L
Susano
14,521
2,652
0
308
12,846
5,143
0
5,997
6,660
0
25,801
W
Danzaburou
Jeddizzzle
Danzaburou
8,327
3,518
0
3,917
10,352
8,564
0
3,485
6,767
0
38,382
L
6,504
989
0
384
16,677
6,672
0
9,836
6,499
0
11,513
W
Cabrakan
LJspicy
Cabrakan
12,592
1,952
0
1,027
17,421
24,243
0
5,721
11,046
20,413
0
L
Ymir
9,724
919
0
3,905
16,820
16,400
0
10,380
6,152
30,832
0
W
Fenrir
Stank Stew
Fenrir
14,295
6,129
268
3,444
11,786
5,568
0
3,425
8,314
0
27,720
L
7,080
3,849
677
2,244
15,424
6,225
0
7,582
7,675
18,701
0
W
30,507
3,026
0
826
4,428
1,982
0
2,195
2,233
44,729
0
L
7,711
5,080
0
1,719
18,305
7,871
0
8,141
9,987
0
21,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,577
Gold Earned
56,726
144
Minions Killed
188
4
Camps Cleared
11
978,029
Distance Traveled
954,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,093
1,008
41
4
1
209,257
0
L
Susano
11,214
1,019
35
3
2
221,211
0
W
Danzaburou
10,828
984
70
6
0
166,319
0
L
Serqet
9,127
830
23
2
0
210,378
0
W
Cabrakan
11,390
1,035
23
2
1
190,027
0
L
Ymir
10,206
928
40
4
0
177,554
0
W
Fenrir
11,145
1,013
21
2
6
225,277
0
L
Olorun
9,426
857
31
3
2
177,660
0
W
Zeus
12,270
1,115
33
3
3
163,935
0
L
Artemis
9,604
873
15
1
0
191,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role