Player Matchup

Merlin
Merlin
Chafe26
Merlin
Level 104
God Stats
1W - 3L
1,389 SR
Queue Stats
83W - 66L
1,623 Elo+
Party 2
Khepri
Khepri
Shadeslayer1398
Khepri
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
116W - 84L
1,545 Elo+
Party 2
Arachne
Arachne
Shmurda My Meat
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,323 Elo+
Party 2
Team Averages
Level 107
1,463 SR
1,497 Elo+

VS

Team Averages
Level 77
1,542 SR
1,455 Elo+
Kuzenbo
Kuzenbo
GamingWizard37
Kuzenbo
Level 107
God Stats
9W - 6L
1,716 SR
Queue Stats
139W - 137L
1,512 Elo+
Solo
Bastet
Bastet
HeroKingNavi
Bastet
Level 56
God Stats
4W - 7L
1,342 SR
Queue Stats
9W - 22L
1,339 Elo+
Party 1
Chiron
Chiron
Merseus
Chiron
Level 68
God Stats
16W - 25L
1,568 SR
Queue Stats
198W - 209L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chafe26
Merlin
9
0 / 1 / 1
5,927
593
4,660
6,086
2,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 0
6,401
640
2,944
6,964
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 4 / 1
5,812
581
2,111
7,704
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
7,366
737
6,426
8,851
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
9
0 / 1 / 5
6,302
630
905
5,877
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Merseus
Chiron
11
4 / 0 / 2
7,351
735
10,043
3,562
1,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
Chafe26
Merlin
0
1
1
0.5
W
2
0
4
4
W
Bastet
0
1
5
2.5
W
Chiron
Merseus
Chiron
4
0
2
5
L
1
1
0
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,715
Damage
17,374
20,754
Taken
18,290
9,771
Mitigated
12,302
5,219
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Chafe26
Merlin
4,660
234
0
2,766
6,086
2,454
0
1,274
4,812
26,211
0
W
6,426
2,071
0
4,171
8,851
7,749
0
3,202
5,649
18,762
0
W
Bastet
905
185
0
0
5,877
3,283
227
2,163
3,714
0
13,796
W
Chiron
Merseus
Chiron
10,043
3,498
1,124
1,568
3,562
1,270
259
2,263
1,299
0
40,711
L
2,944
76
0
1,440
6,964
3,648
0
2,131
4,833
13,232
0
L
2,111
1,145
0
1,013
7,704
3,669
0
3,057
4,647
0
14,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,140
Gold Earned
21,019
98
Minions Killed
138
0
Camps Cleared
0
533,855
Distance Traveled
553,328
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,927
593
53
5
0
156,794
1
W
Kuzenbo
7,366
737
26
3
0
199,305
0
W
Bastet
6,302
630
40
4
0
190,104
0
W
Chiron
7,351
735
72
7
0
163,919
3
L
Khepri
6,401
640
18
2
0
191,917
2
L
Arachne
5,812
581
27
3
0
185,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role