Player Matchup

Sobek
Sobek
HGK_AssAs51N
Sobek
Level 67
God Stats
8W - 5L
1,578 SR
Queue Stats
319W - 279L
1,313 Elo+
Party 2
Scylla
Scylla
PandaTrooper101
Scylla
Level 28
God Stats
14W - 15L
1,692 SR
Queue Stats
22W - 29L
1,435 Elo+
Party 3
Hel
Hel
PoodasWrld999
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
366W - 374L
1,364 Elo+
Party 2
Set
Set
Sayzwhu
Set
Level 86
God Stats
2W - 6L
1,521 SR
Queue Stats
22W - 29L
1,438 Elo+
Party 3
Danzaburou
Danzaburou
The_Mystical_MC
Danzaburou
Level 41
God Stats
12W - 17L
1,353 SR
Queue Stats
190W - 190L
1,303 Elo+
Party 2
Team Averages
Level 50
1,529 SR
1,371 Elo+

VS

Team Averages
Level 46
1,595 SR
1,463 Elo+
Ymir
Ymir
ELGOFFTER
Ymir
Level 41
God Stats
2W - 4L
1,678 SR
Queue Stats
100W - 115L
1,416 Elo+
Solo
Janus
Janus
Naively
Janus
Level 28
God Stats
4W - 4L
1,300 SR
Queue Stats
9W - 7L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
Niagra18
Danzaburou
Level 12
God Stats
18W - 15L
1,657 SR
Queue Stats
49W - 48L
1,516 Elo+
Party 1
Guan Yu
Guan Yu
SenatorJarJar
Guan Yu
Level 83
God Stats
12W - 9L
1,710 SR
Queue Stats
110W - 111L
1,531 Elo+
Party 1
Pele
Pele
TheGreySnarf
Pele
Level 68
God Stats
14W - 9L
1,630 SR
Queue Stats
55W - 53L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 5
6,763
483
4,095
12,420
6,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 2 / 0
6,706
479
6,154
4,402
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 6 / 2
6,108
436
1,175
7,350
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Set
11
3 / 3 / 0
6,687
478
4,902
9,806
2,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
The_Mystical_MC
Danzaburou
9
6 / 6 / 4
6,923
495
9,816
11,262
3,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
7 / 4 / 6
8,650
618
11,440
12,736
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Naively
Janus
11
2 / 3 / 4
7,144
510
4,191
4,307
1,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Niagra18
Danzaburou
12
3 / 3 / 3
7,822
559
5,280
7,303
2,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
14
3 / 1 / 2
8,089
578
4,078
11,419
6,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 2 / 1
8,357
597
3,867
8,183
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
13
Kills
20
20
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
4
6
2.5
L
3
3
5
1.83
W
Janus
Naively
Janus
2
3
4
1.33
W
Danzaburou
Niagra18
Danzaburou
3
3
3
1.5
L
1
2
0
0.5
L
0
6
2
0.17
L
Set
3
3
0
1
W
Guan Yu
3
1
2
4
W
5
2
1
2.75
L
Danzaburou
The_Mystical_MC
Danzaburou
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,142
Damage
28,856
45,240
Taken
43,948
15,315
Mitigated
18,781
12,776
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,440
2,226
0
1,876
12,736
6,163
579
3,029
9,707
37,791
0
L
4,095
667
0
4,657
12,420
6,182
0
4,761
7,659
15,147
0
W
Janus
Naively
Janus
4,191
45
0
304
4,307
1,250
1,019
877
3,398
29,377
0
W
Danzaburou
Niagra18
Danzaburou
5,280
3,421
0
1,158
7,303
2,693
1,374
501
6,802
0
38,742
L
6,154
284
0
720
4,402
932
0
0
4,402
38,003
0
L
1,175
256
80
360
7,350
2,271
270
3,487
3,863
26,626
0
L
Set
4,902
2,379
0
3,292
9,806
2,895
0
3,639
6,167
0
37,230
W
Guan Yu
4,078
182
819
4,862
11,419
6,208
42
4,004
6,993
0
39,379
W
3,867
774
0
4,505
8,183
2,467
0
2,469
5,624
0
51,068
L
Danzaburou
The_Mystical_MC
Danzaburou
9,816
4,809
222
3,445
11,262
3,035
0
3,744
7,518
0
27,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,187
Gold Earned
40,062
271
Minions Killed
363
0
Camps Cleared
0
1,272,040
Distance Traveled
1,352,643
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,650
618
51
4
0
259,373
4
L
Sobek
6,763
483
17
1
0
297,732
0
W
Janus
7,144
510
61
4
0
271,661
1
W
Danzaburou
7,822
559
64
5
0
233,848
1
L
Scylla
6,706
479
86
6
0
223,097
3
L
Hel
6,108
436
68
5
0
224,216
0
L
Set
6,687
478
64
5
0
277,736
1
W
Guan Yu
8,089
578
82
6
0
286,386
1
W
Pele
8,357
597
105
8
0
301,375
0
L
Danzaburou
6,923
495
36
3
0
249,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role