Player Matchup

Mulan
Mulan
BlueJr
Mulan
Level 25
God Stats
6W - 2L
1,418 SR
Queue Stats
11W - 9L
1,654 Elo+
Party 3
Scylla
Scylla
DarkLordCool
Scylla
Level 89
God Stats
1W - 1L
1,689 SR
Queue Stats
11W - 9L
1,654 Elo+
Party 3
Artemis
Artemis
Emotionhal
Artemis
Level 29
God Stats
0W - 1L
1,807 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 2
Mercury
Mercury
Ubytovna
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,173 Elo+
Party 2
Team Averages
Level 68
1,603 SR
1,426 Elo+

VS

Team Averages
Level 91
1,594 SR
1,500 Elo+
Bellona
Bellona
BIGxTRIPPY
Bellona
Level 112
God Stats
3W - 3L
1,662 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
TrippyxPixie
Aphrodite
Level 29
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Voltcha
Erlang Shen
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 1
Chang'e
Chang'e
xTRIPPYxSMALLSx
Chang'e
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BlueJr
Mulan
14
4 / 3 / 5
9,177
834
8,124
10,002
7,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
15
6 / 1 / 4
9,357
851
11,115
6,958
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Emotionhal
Artemis
13
1 / 5 / 1
8,124
739
5,331
7,897
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Ubytovna
Mercury
14
1 / 6 / 4
8,478
771
6,063
11,152
3,978
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BIGxTRIPPY
Bellona
14
3 / 3 / 4
9,496
863
5,622
9,915
8,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
TrippyxPixie
Aphrodite
15
3 / 3 / 5
9,733
885
5,350
11,943
5,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Voltcha
Erlang Shen
16
7 / 2 / 2
10,320
938
10,017
10,929
8,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 4 / 9
9,770
888
8,684
15,197
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
12
Kills
15
15
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
BIGxTRIPPY
Bellona
3
3
4
1.67
L
Mulan
BlueJr
Mulan
4
3
5
2.17
L
Scylla
6
1
4
8
L
Artemis
Emotionhal
Artemis
1
5
1
0.3
W
Aphrodite
TrippyxPixie
Aphrodite
3
3
5
1.83
L
Mercury
Ubytovna
Mercury
1
6
4
0.5
W
Erlang Shen
Voltcha
Erlang Shen
7
2
2
4
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,633
Damage
29,673
36,009
Taken
47,984
16,159
Mitigated
28,859
2,383
Healing
24,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BIGxTRIPPY
Bellona
5,622
1,046
654
1,543
9,915
8,122
2,929
2,192
7,593
0
22,320
L
Mulan
BlueJr
Mulan
8,124
1,494
0
779
10,002
7,084
0
4,559
5,288
0
16,440
L
Scylla
11,115
2,388
0
930
6,958
2,352
0
1,460
5,469
38,166
0
L
Artemis
Emotionhal
Artemis
5,331
1,701
0
424
7,897
2,745
481
3,400
4,300
0
18,439
W
Aphrodite
TrippyxPixie
Aphrodite
5,350
711
5,509
6,858
11,943
5,808
1,391
2,970
8,731
26,097
0
L
Mercury
Ubytovna
Mercury
6,063
3,072
0
250
11,152
3,978
0
5,004
5,958
0
28,295
W
Erlang Shen
Voltcha
Erlang Shen
10,017
4,810
0
2,805
10,929
8,840
1,552
2,731
7,994
285
33,748
W
8,684
588
2,246
4,667
15,197
6,089
685
3,383
11,533
32,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,136
Gold Earned
39,319
152
Minions Killed
183
10
Camps Cleared
12
765,917
Distance Traveled
937,423
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,496
863
40
4
2
231,177
3
L
Mulan
9,177
834
17
2
1
185,497
1
L
Scylla
9,357
851
65
6
5
225,796
1
L
Artemis
8,124
739
33
3
0
163,349
2
W
Aphrodite
9,733
885
54
5
2
231,810
3
L
Mercury
8,478
771
37
3
4
191,275
1
W
Erlang Shen
10,320
938
51
5
5
248,828
1
W
Chang'e
9,770
888
38
3
3
225,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role