Player Matchup

Artemis
Artemis
Itsicy203
Artemis
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 206L
1,362 Elo+
Party 2
Yemoja
Yemoja
SoSiames
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,434 Elo+
Party 2
Nemesis
Nemesis
TheAbuser38
Nemesis
Level 44
God Stats
10W - 6L
1,863 SR
Queue Stats
247W - 235L
1,613 Elo+
Party 1
Guan Yu
Guan Yu
TpS-KillSwitch
Guan Yu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 54L
1,247 Elo+
Party 1
Sol
Sol
wolfnation821
Sol
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
16W - 23L
1,356 Elo+
Solo
Team Averages
Level 27
1,573 SR
1,402 Elo+

VS

Team Averages
Level 21
1,560 SR
1,380 Elo+
Ymir
Ymir
Boldthinks
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,109 Elo+
Solo
Janus
Janus
Kotic420
Janus
Level 24
God Stats
2W - 7L
1,341 SR
Queue Stats
32W - 45L
1,415 Elo+
Party 3
Ratatoskr
Ratatoskr
Oren Kcin
Ratatoskr
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 81L
1,473 Elo+
Party 3
Sun Wukong
Sun Wukong
Richard419
Sun Wukong
Level 28
God Stats
9W - 8L
1,875 SR
Queue Stats
150W - 171L
1,425 Elo+
Solo
Guan Yu
Guan Yu
UnholyKingz
Guan Yu
Level 15
God Stats
2W - 2L
1,581 SR
Queue Stats
12W - 12L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Itsicy203
Artemis
16
6 / 4 / 2
9,991
500
16,188
21,209
7,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
SoSiames
Yemoja
15
3 / 1 / 7
10,429
521
8,783
13,627
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
TheAbuser38
Nemesis
17
7 / 4 / 1
10,642
532
7,830
11,398
7,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 3 / 3
9,661
483
2,497
7,686
5,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 2 / 3
11,999
600
14,541
13,482
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 12 / 0
6,423
321
1,954
14,760
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Kotic420
Janus
14
0 / 3 / 1
8,563
428
5,209
7,553
2,618
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Oren Kcin
Ratatoskr
16
3 / 2 / 3
10,368
518
11,743
13,339
7,795
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Richard419
Sun Wukong
16
5 / 4 / 0
9,788
489
19,300
23,783
14,341
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
UnholyKingz
Guan Yu
15
6 / 5 / 1
9,641
482
8,195
15,394
12,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
25
Kills
14
14
Deaths
26
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
W
Artemis
Itsicy203
Artemis
6
4
2
1.75
L
Janus
Kotic420
Janus
0
3
1
0.17
L
Ratatoskr
Oren Kcin
Ratatoskr
3
2
3
2.25
L
Sun Wukong
Richard419
Sun Wukong
5
4
0
1.25
W
Yemoja
SoSiames
Yemoja
3
1
7
6.5
W
Nemesis
TheAbuser38
Nemesis
7
4
1
1.88
W
2
3
3
1.17
L
Guan Yu
UnholyKingz
Guan Yu
6
5
1
1.3
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,839
Damage
46,401
67,402
Taken
74,829
34,273
Mitigated
42,264
32,554
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,954
484
0
204
14,760
5,490
0
4,767
9,897
12,197
0
W
Artemis
Itsicy203
Artemis
16,188
10,328
0
8,165
21,209
7,585
1,753
914
20,295
0
55,462
L
Janus
Kotic420
Janus
5,209
360
0
0
7,553
2,618
363
5,981
1,572
45,300
0
L
Ratatoskr
Oren Kcin
Ratatoskr
11,743
2,332
0
829
13,339
7,795
638
3,531
9,758
436
62,629
L
Sun Wukong
Richard419
Sun Wukong
19,300
3,485
0
3,319
23,783
14,341
1,072
6,694
17,089
0
72,507
W
Yemoja
SoSiames
Yemoja
8,783
3,235
7,343
8,147
13,627
8,476
1,013
889
12,738
37,038
0
W
Nemesis
TheAbuser38
Nemesis
7,830
3,179
0
600
11,398
7,333
0
428
10,970
0
82,765
W
2,497
468
70
504
7,686
5,733
1,055
578
7,108
0
27,178
L
Guan Yu
UnholyKingz
Guan Yu
8,195
670
194
4,519
15,394
12,020
0
2,351
12,943
0
56,243
W
14,541
5,841
0
7,725
13,482
5,146
3,058
4,592
8,890
72,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,722
Gold Earned
44,783
432
Minions Killed
396
0
Camps Cleared
0
1,693,805
Distance Traveled
1,669,719
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,423
321
24
1
0
258,423
0
W
Artemis
9,991
500
81
4
0
309,870
0
L
Janus
8,563
428
73
4
0
316,183
0
L
Ratatoskr
10,368
518
95
5
0
436,740
0
L
Sun Wukong
9,788
489
112
6
0
321,890
1
W
Yemoja
10,429
521
54
3
0
327,489
1
W
Nemesis
10,642
532
101
5
0
418,106
1
W
Guan Yu
9,661
483
56
3
0
327,173
0
L
Guan Yu
9,641
482
92
5
0
336,483
2
W
Sol
11,999
600
140
7
0
311,167
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role