Player Matchup

Geb
Geb
AceNinja1
Geb
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
197W - 180L
1,722 Elo+
Party 2
Nemesis
Nemesis
BeefBoss
Nemesis
Level 25
God Stats
5W - 0L
1,990 SR
Queue Stats
33W - 34L
1,635 Elo+
Party 2
Cernunnos
Cernunnos
God-lyy_
Cernunnos
Level 24
God Stats
27W - 20L
1,763 SR
Queue Stats
44W - 46L
1,601 Elo+
Solo
King Arthur
King Arthur
Taarrboi
King Arthur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,270 Elo+
Solo
Persephone
Persephone
peixe_testa
Persephone
Level 25
God Stats
25W - 18L
1,540 SR
Queue Stats
173W - 134L
1,656 Elo+
Solo
Team Averages
Level 25
1,658 SR
1,577 Elo+

VS

Team Averages
Level 29
1,552 SR
1,527 Elo+
Kuzenbo
Kuzenbo
BattleNarwhal7
Kuzenbo
Level 28
God Stats
3W - 10L
1,140 SR
Queue Stats
263W - 223L
1,524 Elo+
Party 1
Anubis
Anubis
Booqifes
Anubis
Level 26
God Stats
34W - 36L
1,562 SR
Queue Stats
104W - 106L
1,581 Elo+
Party 1
Cupid
Cupid
Darthedardar
Cupid
Level 24
God Stats
45W - 32L
1,608 SR
Queue Stats
73W - 65L
1,587 Elo+
Party 1
Bellona
Bellona
Destroyer1499
Bellona
Level 37
God Stats
47W - 43L
1,474 SR
Queue Stats
56W - 55L
1,423 Elo+
Party 1
Mercury
Mercury
Just_Too_Many
Mercury
Level 29
God Stats
10W - 9L
1,974 SR
Queue Stats
135W - 151L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,901
494
8,043
12,357
8,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
BeefBoss
Nemesis
16
5 / 1 / 2
9,244
578
4,529
7,032
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
God-lyy_
Cernunnos
13
3 / 1 / 2
7,886
493
9,185
7,418
2,391
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Taarrboi
King Arthur
13
0 / 2 / 3
7,389
462
6,719
11,686
7,761
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
peixe_testa
Persephone
17
11 / 0 / 3
10,663
666
15,089
7,715
3,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,433
465
5,421
13,781
10,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Booqifes
Anubis
12
2 / 8 / 2
7,147
447
5,983
11,476
4,930
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 1
6,864
429
3,552
8,309
2,557
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
13
1 / 3 / 1
7,591
474
7,481
13,290
9,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
13
1 / 4 / 2
7,627
477
4,560
10,837
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
20
Kills
6
6
Deaths
20
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
1
1
1
1.5
W
Nemesis
BeefBoss
Nemesis
5
1
2
6
L
Anubis
Booqifes
Anubis
2
8
2
0.38
L
1
4
1
0.38
L
Bellona
1
3
1
0.5
W
Cernunnos
God-lyy_
Cernunnos
3
1
2
4
L
Mercury
1
4
2
0.5
W
King Arthur
Taarrboi
King Arthur
0
2
3
0.75
W
Persephone
peixe_testa
Persephone
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,565
Damage
26,997
46,208
Taken
57,693
26,684
Mitigated
32,238
16,316
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,043
1,021
757
4,312
12,357
8,501
17
5,164
7,152
36,980
0
L
5,421
1,951
0
1,958
13,781
10,925
0
4,958
8,823
26,407
0
W
Nemesis
BeefBoss
Nemesis
4,529
1,842
0
2,039
7,032
4,279
468
1,125
5,885
0
57,826
L
Anubis
Booqifes
Anubis
5,983
656
0
2,380
11,476
4,930
78
5,556
5,870
30,865
0
L
3,552
1,692
567
938
8,309
2,557
100
4,784
3,525
0
33,724
L
Bellona
7,481
3,109
0
4,038
13,290
9,861
0
3,543
9,247
0
41,642
W
Cernunnos
God-lyy_
Cernunnos
9,185
3,911
0
3,273
7,418
2,391
1,260
2,926
4,492
0
49,611
L
Mercury
4,560
2,034
0
2,077
10,837
3,965
0
4,291
6,521
0
44,602
W
King Arthur
Taarrboi
King Arthur
6,719
1,253
78
2,165
11,686
7,761
759
925
10,314
0
29,692
W
Persephone
peixe_testa
Persephone
15,089
392
0
3,692
7,715
3,752
1,239
1,264
6,426
68,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,083
Gold Earned
36,662
392
Minions Killed
318
0
Camps Cleared
0
1,562,839
Distance Traveled
1,490,816
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,901
494
43
3
0
304,993
2
L
Kuzenbo
7,433
465
35
2
0
328,966
2
W
Nemesis
9,244
578
109
7
0
331,691
0
L
Anubis
7,147
447
48
3
0
234,632
3
L
Cupid
6,864
429
67
4
0
274,216
1
L
Bellona
7,591
474
80
5
0
297,531
0
W
Cernunnos
7,886
493
83
5
0
273,073
1
L
Mercury
7,627
477
88
6
0
355,471
4
W
King Arthur
7,389
462
43
3
0
323,836
3
W
Persephone
10,663
666
114
7
0
329,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role