Player Matchup

Izanami
Izanami
Gold III
Bu1ge
Izanami
Gold III
Level 124
God Stats
2W - 3L
2,128 SR
Queue Stats
135W - 169L
1,492 MMR
Solo
Ymir
Ymir
Bronze III
MAG1K M1KE
Ymir
Bronze III
Level 58
God Stats
1W - 2L
1,484 SR
Queue Stats
4W - 9L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
xcrimsonkingx
Cthulhu
Bronze III
Level 41
God Stats
1W - 3L
1,525 SR
Queue Stats
1W - 8L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 74
1,712 SR
1,497 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,699 SR
1,491 MMR
Apollo
Apollo
Gold V
JayRedWolf2
Apollo
Gold V
Level 82
God Stats
27W - 20L
1,528 SR
Queue Stats
160W - 173L
1,419 MMR
Party 1
Scylla
Scylla
Bronze III
MrSuperDeep
Scylla
Bronze III
Level 157
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 4L
1,499 MMR
Solo
Ares
Ares
Gold II
aRAGINGkenpachi
Ares
Gold II
Level 107
God Stats
9W - 12L
1,853 SR
Queue Stats
372W - 402L
1,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bu1ge
Izanami
14
3 / 7 / 4
10,309
736
10,497
13,189
5,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 9 / 4
9,748
696
6,333
18,182
14,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
4 / 9 / 2
9,582
684
8,840
20,040
16,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AnubisChaacAo KuangAphroditeKukulkan

VS

Bans
DanzaburouFenrirMedusaRaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
13 / 3 / 9
11,922
852
19,294
11,003
5,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
14
8 / 1 / 15
11,038
788
15,482
9,323
4,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 19
10,770
769
7,791
15,404
12,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
9
Kills
24
25
Deaths
9
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bu1ge
Izanami
3
7
4
0.71
W
Apollo
13
3
9
5.83
L
2
9
4
0.44
W
Scylla
8
1
15
15.5
W
3
5
19
2.5
L
Cthulhu
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,670
Damage
42,567
51,411
Taken
35,730
35,745
Mitigated
22,564
2,440
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bu1ge
Izanami
10,497
6,447
0
1,278
13,189
5,175
0
5,714
7,475
0
52,459
W
Apollo
19,294
14,436
0
500
11,003
5,909
1,796
4,861
5,904
0
50,683
L
6,333
1,111
0
561
18,182
14,440
0
8,840
9,342
23,722
0
W
Scylla
15,482
2,850
0
4,280
9,323
4,466
1,382
3,147
6,101
52,554
0
W
7,791
33
0
2,611
15,404
12,189
519
6,660
8,544
13,577
0
L
Cthulhu
8,840
677
187
414
20,040
16,130
0
8,767
11,273
22,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,639
Gold Earned
33,730
135
Minions Killed
141
0
Camps Cleared
0
624,864
Distance Traveled
714,105
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,309
736
89
6
0
190,521
1
W
Apollo
11,922
852
60
4
0
244,084
4
L
Ymir
9,748
696
23
2
0
203,456
1
W
Scylla
11,038
788
73
5
0
223,821
0
W
Ares
10,770
769
8
1
0
246,200
0
L
Cthulhu
9,582
684
23
2
0
230,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role