Player Matchup

Artemis
Artemis
AjayChauhan
Artemis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 163L
1,200 Elo+
Solo
Janus
Janus
Deidalos8
Janus
Level 27
God Stats
7W - 13L
1,281 SR
Queue Stats
160W - 183L
1,398 Elo+
Party 1
Nemesis
Nemesis
Sekyriut
Nemesis
Level 46
God Stats
1W - 2L
1,487 SR
Queue Stats
247W - 229L
1,369 Elo+
Party 1
Guan Yu
Guan Yu
ZER0WAR1999
Guan Yu
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 145L
1,581 Elo+
Party 3
Tyr
Tyr
yoloman54
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 3
Team Averages
Level 47
1,454 SR
1,345 Elo+

VS

Team Averages
Level 60
1,574 SR
1,450 Elo+
Vulcan
Vulcan
ASuperfluousMan
Vulcan
Level 107
God Stats
8W - 4L
1,302 SR
Queue Stats
74W - 59L
1,266 Elo+
Party 2
Cabrakan
Cabrakan
JaggerSmallPP
Cabrakan
Level 24
God Stats
1W - 0L
1,877 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
LacedwithJoy
Fenrir
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Maximus610
Hou Yi
Level 38
God Stats
2W - 1L
1,691 SR
Queue Stats
12W - 8L
1,485 Elo+
Solo
Chaac
Chaac
SquattingNinja
Chaac
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AjayChauhan
Artemis
12
0 / 7 / 1
7,126
445
3,171
10,354
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Deidalos8
Janus
12
1 / 6 / 2
6,981
436
3,428
8,133
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Sekyriut
Nemesis
12
2 / 3 / 2
7,785
487
5,595
11,948
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
ZER0WAR1999
Guan Yu
13
1 / 0 / 0
7,698
481
5,707
11,434
8,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 1 / 1
6,822
426
2,983
10,281
5,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,685
543
13,362
5,381
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
JaggerSmallPP
Cabrakan
13
1 / 3 / 10
8,138
509
6,747
9,289
8,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
12
2 / 2 / 5
7,295
456
4,458
9,302
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Maximus610
Hou Yi
16
6 / 0 / 2
9,317
582
4,425
5,439
2,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 0
8,351
522
7,074
10,501
8,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
17
17
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Artemis
AjayChauhan
Artemis
0
7
1
0.07
L
Janus
Deidalos8
Janus
1
6
2
0.33
W
Cabrakan
JaggerSmallPP
Cabrakan
1
3
10
2
W
Fenrir
2
2
5
2.25
W
Hou Yi
Maximus610
Hou Yi
6
0
2
7
L
Nemesis
Sekyriut
Nemesis
2
3
2
1
W
3
0
0
3
L
Guan Yu
ZER0WAR1999
Guan Yu
1
0
0
1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,884
Damage
36,066
52,150
Taken
39,912
22,902
Mitigated
24,671
17,286
Healing
16,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,362
5,002
0
926
5,381
1,907
0
1,056
4,209
54,493
0
L
Artemis
AjayChauhan
Artemis
3,171
1,207
0
2,028
10,354
2,863
339
2,793
7,561
0
35,448
L
Janus
Deidalos8
Janus
3,428
403
0
475
8,133
2,118
0
5,028
2,825
28,786
0
W
Cabrakan
JaggerSmallPP
Cabrakan
6,747
1,600
0
1,754
9,289
8,892
0
580
8,439
38,180
0
W
Fenrir
4,458
1,363
0
5,012
9,302
3,530
0
694
8,478
0
35,135
W
Hou Yi
Maximus610
Hou Yi
4,425
2,864
0
3,574
5,439
2,024
1,240
0
5,439
0
55,362
L
Nemesis
Sekyriut
Nemesis
5,595
2,224
0
4,430
11,948
3,954
0
5,832
5,784
0
40,099
W
7,074
2,155
0
5,337
10,501
8,318
0
768
9,277
0
46,322
L
Guan Yu
ZER0WAR1999
Guan Yu
5,707
1,327
747
6,753
11,434
8,601
0
2,329
8,639
0
48,431
L
2,983
433
0
2,853
10,281
5,366
0
3,359
6,732
0
26,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
41,786
366
Minions Killed
422
0
Camps Cleared
0
1,486,812
Distance Traveled
1,502,805
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,685
543
101
6
0
331,461
2
L
Artemis
7,126
445
70
4
0
220,904
7
L
Janus
6,981
436
55
3
0
274,516
2
W
Cabrakan
8,138
509
44
3
0
281,411
4
W
Fenrir
7,295
456
65
4
0
301,912
2
W
Hou Yi
9,317
582
111
7
0
305,655
5
L
Nemesis
7,785
487
80
5
0
336,046
5
W
Chaac
8,351
522
101
6
0
282,366
1
L
Guan Yu
7,698
481
108
7
0
320,298
1
L
Tyr
6,822
426
53
3
0
335,048
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role