Player Matchup

Cupid
Cupid
CheyenneXx2018
Cupid
Level 27
God Stats
3W - 6L
1,402 SR
Queue Stats
146W - 133L
1,577 Elo+
Solo
Odin
Odin
Jewish_Orphans
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,622 Elo+
Solo
Hachiman
Hachiman
Lawliet01076
Hachiman
Level 6
God Stats
4W - 10L
1,406 SR
Queue Stats
11W - 23L
1,592 Elo+
Solo
Nemesis
Nemesis
Strydercj
Nemesis
Level 18
God Stats
39W - 38L
1,597 SR
Queue Stats
218W - 210L
1,606 Elo+
Solo
Neith
Neith
stuntgrl55
Neith
Level 23
God Stats
3W - 2L
1,866 SR
Queue Stats
4W - 4L
1,524 Elo+
Solo
Team Averages
Level 16
1,554 SR
1,584 Elo+

VS

Team Averages
Level 12
1,565 SR
1,565 Elo+
Tsukuyomi
Tsukuyomi
All4Skin
Tsukuyomi
Level 13
God Stats
4W - 7L
1,374 SR
Queue Stats
5W - 7L
1,487 Elo+
Solo
Artemis
Artemis
Av3rag3J0HNS0N
Artemis
Level 5
God Stats
54W - 37L
1,569 SR
Queue Stats
155W - 154L
1,513 Elo+
Solo
Anubis
Anubis
ConriSpirit
Anubis
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 75L
1,615 Elo+
Solo
Bacchus
Bacchus
LIAML3GO9
Bacchus
Level 17
God Stats
5W - 2L
1,923 SR
Queue Stats
51W - 56L
1,636 Elo+
Solo
Bellona
Bellona
Talion_Varkul
Bellona
Level 6
God Stats
16W - 16L
1,461 SR
Queue Stats
25W - 24L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
6,136
1,023
4,483
9,208
2,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 6 / 4
6,237
1,040
4,060
7,418
4,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Lawliet01076
Hachiman
11
2 / 2 / 1
6,571
1,095
2,027
7,192
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Strydercj
Nemesis
11
3 / 3 / 1
6,565
1,094
2,792
8,419
2,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
9
0 / 0 / 0
5,190
865
0
0
0
Team 1 Tickets

232

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
All4Skin
Tsukuyomi
13
7 / 0 / 9
8,301
1,384
10,153
2,068
759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 7
6,269
1,045
2,873
3,174
1,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
12
2 / 1 / 9
6,851
1,142
4,319
4,102
1,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
LIAML3GO9
Bacchus
12
1 / 1 / 10
7,128
1,188
3,426
3,539
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
12
6 / 2 / 5
7,312
1,219
8,027
5,062
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
6
Kills
17
17
Deaths
6
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
All4Skin
Tsukuyomi
7
0
9
11.5
W
1
2
7
2.25
L
0
6
4
0.33
W
Anubis
2
1
9
6.5
L
1
6
4
0.5
W
Bacchus
LIAML3GO9
Bacchus
1
1
10
6
L
Hachiman
Lawliet01076
Hachiman
2
2
1
1.25
L
Nemesis
Strydercj
Nemesis
3
3
1
1.17
W
Bellona
6
2
5
4.25
L
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,362
Damage
28,798
32,237
Taken
17,945
12,069
Mitigated
11,334
1,254
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
All4Skin
Tsukuyomi
10,153
3,155
378
356
2,068
759
0
85
1,764
0
15,743
W
2,873
833
0
0
3,174
1,083
0
0
3,099
0
7,234
L
4,483
2,156
211
69
9,208
2,777
0
2,006
7,202
0
13,400
W
Anubis
4,319
235
606
1,087
4,102
1,952
0
0
4,052
24,145
0
L
4,060
773
0
120
7,418
4,890
0
1,611
5,807
357
8,568
W
Bacchus
LIAML3GO9
Bacchus
3,426
349
0
484
3,539
3,725
0
32
3,507
9,984
0
L
Hachiman
Lawliet01076
Hachiman
2,027
1,135
0
420
7,192
1,978
0
1,926
5,266
0
9,281
L
Nemesis
Strydercj
Nemesis
2,792
1,114
0
434
8,419
2,424
0
2,224
6,195
0
10,320
W
Bellona
8,027
2,897
0
1,121
5,062
3,815
0
189
4,798
22
13,520
L
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
35,861
55
Minions Killed
104
3
Camps Cleared
4
389,673
Distance Traveled
574,219
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,301
1,384
25
4
2
134,499
0
W
Artemis
6,269
1,045
6
1
1
88,059
1
L
Cupid
6,136
1,023
20
3
0
83,916
0
W
Anubis
6,851
1,142
54
9
1
100,395
1
L
Odin
6,237
1,040
13
2
2
83,531
1
W
Bacchus
7,128
1,188
5
1
0
127,068
3
L
Hachiman
6,571
1,095
7
1
0
116,002
0
L
Nemesis
6,565
1,094
15
3
1
105,027
0
W
Bellona
7,312
1,219
14
2
0
124,198
0
L
Neith
5,190
865
0
0
0
1,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role