Player Matchup

Ne Zha
Ne Zha
Gold IV
ChopoLito
Ne Zha
Gold IV
Level 89
God Stats
0W - 2L
1,351 SR
Queue Stats
38W - 26L
1,738 MMR
Party 2
Hades
Hades
Silver IV
Holameamigo991
Hades
Silver IV
Level 62
God Stats
34W - 26L
1,706 SR
Queue Stats
134W - 137L
1,405 MMR
Party 2
King Arthur
King Arthur
Gold II
IRENEGADE v
King Arthur
Gold II
Level 158
God Stats
17W - 19L
1,663 SR
Queue Stats
236W - 225L
1,573 MMR
Solo
Cthulhu
Cthulhu
Silver II
Khalif_the_ruler
Cthulhu
Silver II
Level 160
God Stats
13W - 3L
1,690 SR
Queue Stats
69W - 64L
1,522 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
SuddenSilverwing
Heimdallr
Gold IV
Level 156
God Stats
3W - 3L
1,278 SR
Queue Stats
39W - 37L
1,626 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,538 SR
1,573 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,437 SR
1,572 MMR
Guan Yu
Guan Yu
Gold III
CipherPoI
Guan Yu
Gold III
Level 149
God Stats
15W - 17L
1,500 SR
Queue Stats
594W - 584L
1,559 MMR
Solo
Ra
Ra
Gold III
Sgtatum
Ra
Gold III
Level 108
God Stats
6W - 4L
1,257 SR
Queue Stats
57W - 56L
1,576 MMR
Solo
Thanatos
Thanatos
Gold V
Sinistresouthpaw
Thanatos
Gold V
Level 136
God Stats
5W - 3L
1,709 SR
Queue Stats
15W - 15L
1,576 MMR
Solo
Neith
Neith
Platinum V
Tym3tro
Neith
Platinum V
Level 149
God Stats
2W - 1L
1,533 SR
Queue Stats
92W - 93L
1,574 MMR
Solo
Xing Tian
Xing Tian
Gold II
WarlockOrc
Xing Tian
Gold II
Level 85
God Stats
4W - 5L
1,185 SR
Queue Stats
163W - 151L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChopoLito
Ne Zha
17
4 / 9 / 5
11,153
485
13,825
22,524
8,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 10 / 4
11,103
483
14,201
19,456
7,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
IRENEGADE v
King Arthur
16
3 / 5 / 3
10,662
464
12,254
25,543
18,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 6 / 4
9,298
404
7,731
18,795
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
18
1 / 3 / 2
11,269
490
7,741
13,432
4,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneDanzaburouApolloSetTsukuyomi

VS

Bans
Cu ChulainnScyllaCabrakanFenrirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CipherPoI
Guan Yu
20
4 / 2 / 5
13,961
607
16,607
22,279
30,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 5 / 18
12,821
557
15,556
16,913
7,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 3 / 8
13,858
603
12,074
16,446
6,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Tym3tro
Neith
20
12 / 2 / 11
14,653
637
16,412
14,748
6,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
WarlockOrc
Xing Tian
16
3 / 3 / 13
11,226
488
11,267
21,446
15,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
14
Kills
33
33
Deaths
15
18
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ChopoLito
Ne Zha
4
9
5
0.72
W
Guan Yu
CipherPoI
Guan Yu
4
2
5
3.25
L
5
10
4
0.7
L
King Arthur
IRENEGADE v
King Arthur
3
5
3
0.9
L
1
6
4
0.5
W
3
5
18
2.4
W
11
3
8
5
L
Heimdallr
1
3
2
0.67
W
Neith
Tym3tro
Neith
12
2
11
8.75
W
Xing Tian
WarlockOrc
Xing Tian
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,752
Damage
71,916
99,750
Taken
91,832
48,455
Mitigated
65,759
29,554
Healing
46,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ChopoLito
Ne Zha
13,825
8,070
0
6,644
22,524
8,047
20
5,986
16,313
0
70,902
W
Guan Yu
CipherPoI
Guan Yu
16,607
2,239
935
12,464
22,279
30,698
1,446
1,733
19,793
0
89,759
L
14,201
1,265
153
4,936
19,456
7,916
0
6,524
12,882
58,214
0
L
King Arthur
IRENEGADE v
King Arthur
12,254
1,246
0
9,607
25,543
18,811
18
5,021
19,918
0
63,413
L
7,731
842
349
2,801
18,795
8,724
0
6,705
12,025
39,066
0
W
15,556
1,060
4,597
5,927
16,913
7,008
0
7,824
8,698
79,127
0
W
12,074
3,537
0
13,704
16,446
6,669
1,264
6,293
9,925
0
91,951
L
Heimdallr
7,741
2,340
0
5,064
13,432
4,957
866
2,587
10,795
0
91,422
W
Neith
Tym3tro
Neith
16,412
6,650
0
5,207
14,748
6,324
1,724
6,006
8,616
0
103,959
W
Xing Tian
WarlockOrc
Xing Tian
11,267
1,135
396
3,733
21,446
15,060
248
6,844
14,012
41,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,485
Gold Earned
66,519
543
Minions Killed
594
0
Camps Cleared
0
2,037,871
Distance Traveled
2,360,231
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,153
485
111
5
0
426,038
5
W
Guan Yu
13,961
607
163
7
0
485,930
3
L
Hades
11,103
483
99
4
0
358,192
3
L
King Arthur
10,662
464
121
5
0
406,989
9
L
Cthulhu
9,298
404
56
2
0
424,336
3
W
Ra
12,821
557
109
5
0
482,282
5
W
Thanatos
13,858
603
111
5
0
499,312
6
L
Heimdallr
11,269
490
156
7
0
422,316
4
W
Neith
14,653
637
174
8
0
414,351
4
W
Xing Tian
11,226
488
37
2
0
478,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role