Player Matchup

Sylvanus
Sylvanus
BrotherGor
Sylvanus
Level 108
God Stats
18W - 15L
1,809 SR
Queue Stats
73W - 53L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
Deltora72
Danzaburou
Level 27
God Stats
0W - 1L
1,615 SR
Queue Stats
1W - 4L
1,359 Elo+
Party 2
Nemesis
Nemesis
LandCorgi
Nemesis
Level 68
God Stats
3W - 6L
1,213 SR
Queue Stats
41W - 40L
1,405 Elo+
Party 2
Kukulkan
Kukulkan
fishyvu
Kukulkan
Level 102
God Stats
8W - 4L
1,685 SR
Queue Stats
68W - 58L
1,405 Elo+
Party 2
Hercules
Hercules
meloknight
Hercules
Level 136
God Stats
12W - 13L
1,930 SR
Queue Stats
184W - 153L
1,405 Elo+
Party 2
Team Averages
Level 88
1,650 SR
1,396 Elo+

VS

Team Averages
Level 69
1,448 SR
1,455 Elo+
Ra
Ra
DuTaya
Ra
Level 18
God Stats
1W - 0L
1,456 SR
Queue Stats
6W - 6L
1,484 Elo+
Party 1
Izanami
Izanami
IXowoXI
Izanami
Level 29
God Stats
1W - 2L
1,215 SR
Queue Stats
9W - 13L
1,318 Elo+
Party 3
Cthulhu
Cthulhu
Tusk_A4
Cthulhu
Level 60
God Stats
4W - 7L
1,415 SR
Queue Stats
230W - 206L
1,463 Elo+
Party 3
Bellona
Bellona
WinggarEDF
Bellona
Level 109
God Stats
2W - 3L
1,655 SR
Queue Stats
64W - 64L
1,481 Elo+
Party 1
Susano
Susano
fernando3465
Susano
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 102L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrotherGor
Sylvanus
11
0 / 5 / 3
6,960
409
10,061
12,916
8,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Deltora72
Danzaburou
10
2 / 6 / 1
6,522
384
4,374
9,841
3,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
LandCorgi
Nemesis
12
1 / 1 / 0
7,363
433
2,720
10,590
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
fishyvu
Kukulkan
14
0 / 2 / 1
7,980
469
9,070
7,472
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
meloknight
Hercules
6
0 / 0 / 0
5,527
325
1,910
2,595
1,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
1 / 0 / 2
9,332
549
1,511
8,437
2,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
IXowoXI
Izanami
15
4 / 2 / 6
9,520
560
7,897
8,631
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Tusk_A4
Cthulhu
13
4 / 0 / 6
8,705
512
6,249
13,926
6,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
WinggarEDF
Bellona
14
2 / 1 / 3
9,115
536
6,056
11,756
9,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
15
3 / 0 / 8
9,354
550
5,631
11,530
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
14
14
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BrotherGor
Sylvanus
0
5
3
0.3
L
Danzaburou
Deltora72
Danzaburou
2
6
1
0.42
W
Ra
1
0
2
2
W
Izanami
IXowoXI
Izanami
4
2
6
3.5
L
Nemesis
LandCorgi
Nemesis
1
1
0
1
W
Cthulhu
Tusk_A4
Cthulhu
4
0
6
7
W
Bellona
WinggarEDF
Bellona
2
1
3
3.5
W
Susano
3
0
8
7
L
Kukulkan
fishyvu
Kukulkan
0
2
1
0.25
L
Hercules
meloknight
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,135
Damage
27,344
43,414
Taken
54,280
20,403
Mitigated
26,316
15,051
Healing
21,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BrotherGor
Sylvanus
10,061
3,338
2,744
4,496
12,916
8,014
1,041
2,761
10,133
36,824
7,756
L
Danzaburou
Deltora72
Danzaburou
4,374
1,635
0
392
9,841
3,618
509
2,722
7,094
0
24,448
W
Ra
1,511
0
1,002
4,748
8,437
2,985
1,727
3,980
4,143
55,048
0
W
Izanami
IXowoXI
Izanami
7,897
4,213
0
3,464
8,631
2,616
2,426
4,043
4,574
0
54,276
L
Nemesis
LandCorgi
Nemesis
2,720
1,408
0
3,803
10,590
4,313
0
436
9,904
0
36,726
W
Cthulhu
Tusk_A4
Cthulhu
6,249
201
907
4,723
13,926
6,934
656
5,195
8,701
29,153
0
W
Bellona
WinggarEDF
Bellona
6,056
1,854
0
2,383
11,756
9,868
3,408
2,477
9,041
0
48,421
W
Susano
5,631
620
0
4,310
11,530
3,913
472
2,228
9,218
0
50,346
L
Kukulkan
fishyvu
Kukulkan
9,070
371
486
1,389
7,472
3,375
0
1,841
5,581
56,378
0
L
Hercules
meloknight
Hercules
1,910
824
0
1,741
2,595
1,083
0
0
2,470
0
10,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,352
Gold Earned
46,026
324
Minions Killed
446
0
Camps Cleared
0
1,298,289
Distance Traveled
1,633,713
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,960
409
78
5
0
289,561
1
L
Danzaburou
6,522
384
38
2
0
269,576
0
W
Ra
9,332
549
109
6
0
357,399
0
W
Izanami
9,520
560
113
7
0
274,771
4
L
Nemesis
7,363
433
69
4
0
337,369
15
W
Cthulhu
8,705
512
44
3
0
328,933
2
W
Bellona
9,115
536
94
6
0
324,926
0
W
Susano
9,354
550
86
5
0
347,684
2
L
Kukulkan
7,980
469
118
7
0
307,216
5
L
Hercules
5,527
325
21
1
0
94,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role