Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
BigDaddyFatty14
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,225 Elo+
Party 1
Izanami
Izanami
CASHFLOW567
Izanami
Level 110
God Stats
1W - 2L
1,728 SR
Queue Stats
29W - 30L
1,450 Elo+
Party 1
Ne Zha
Ne Zha
DopiestOctopus
Ne Zha
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 152L
1,468 Elo+
Solo
Guan Yu
Guan Yu
Draezhen
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,363 Elo+
Solo
Team Averages
Level 75
1,546 SR
1,401 Elo+

VS

Team Averages
Level 81
1,573 SR
1,446 Elo+
Chang'e
Chang'e
Abi-UwU-
Chang'e
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 107L
1,552 Elo+
Party 3
Hou Yi
Hou Yi
Alexx-7u7-
Hou Yi
Level 66
God Stats
5W - 3L
1,612 SR
Queue Stats
177W - 157L
1,514 Elo+
Party 3
Olorun
Olorun
BlazedKiller_420
Olorun
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,444 Elo+
Party 2
Kuzenbo
Kuzenbo
NachoLibre13
Kuzenbo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,282 Elo+
Solo
Kumbhakarna
Kumbhakarna
ThaImmortal18
Kumbhakarna
Level 125
God Stats
2W - 1L
1,753 SR
Queue Stats
75W - 73L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
0 / 5 / 12
10,627
759
16,861
32,686
35,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 9 / 6
9,408
672
9,403
18,310
7,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
CASHFLOW567
Izanami
19
9 / 6 / 3
11,870
848
26,251
21,898
9,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 7 / 8
9,998
714
14,749
15,886
6,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Draezhen
Guan Yu
17
3 / 4 / 6
10,719
766
8,538
24,517
23,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Abi-UwU-
Chang'e
17
1 / 2 / 25
10,482
749
12,804
16,270
6,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Alexx-7u7-
Hou Yi
20
15 / 2 / 14
12,959
926
39,721
15,783
7,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 4 / 17
10,314
737
15,651
19,158
9,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
NachoLibre13
Kuzenbo
18
6 / 4 / 22
11,303
807
11,988
27,134
22,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Kumbhakarna
ThaImmortal18
Kumbhakarna
17
4 / 3 / 20
11,431
817
12,832
23,257
26,611
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
129
15
Kills
31
31
Deaths
15
35
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
12
1.2
W
Chang'e
Abi-UwU-
Chang'e
1
2
25
6.75
W
Hou Yi
Alexx-7u7-
Hou Yi
15
2
14
11
L
2
9
6
0.56
W
5
4
17
3.38
L
Izanami
CASHFLOW567
Izanami
9
6
3
1.75
L
1
7
8
0.71
L
Guan Yu
Draezhen
Guan Yu
3
4
6
1.5
W
Kuzenbo
NachoLibre13
Kuzenbo
6
4
22
4.25
W
Kumbhakarna
ThaImmortal18
Kumbhakarna
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,802
Damage
92,996
113,297
Taken
101,602
83,241
Mitigated
71,869
57,830
Healing
49,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
16,861
1,363
2,217
12,098
32,686
35,540
170
16,160
16,526
27,753
0
W
Chang'e
Abi-UwU-
Chang'e
12,804
2,162
14,265
5,466
16,270
6,514
177
2,858
13,412
23,939
0
W
Hou Yi
Alexx-7u7-
Hou Yi
39,721
18,739
1,993
2,976
15,783
7,070
2,857
3,218
12,565
0
74,197
L
9,403
4,659
1,498
2,015
18,310
7,496
830
10,084
8,226
0
17,231
W
15,651
9,823
3,933
4,883
19,158
9,381
1,864
4,265
14,893
25,249
0
L
Izanami
CASHFLOW567
Izanami
26,251
18,308
1,312
7,620
21,898
9,741
2,076
10,005
11,893
0
60,721
L
14,749
2,120
2,292
2,002
15,886
6,497
1,056
7,319
8,567
0
28,290
L
Guan Yu
Draezhen
Guan Yu
8,538
1,277
13,996
12,780
24,517
23,967
60
9,707
14,810
0
12,462
W
Kuzenbo
NachoLibre13
Kuzenbo
11,988
4,405
2,576
8,627
27,134
22,293
194
2,587
24,547
19,621
0
W
Kumbhakarna
ThaImmortal18
Kumbhakarna
12,832
1,444
1,229
3,491
23,257
26,611
812
3,933
19,324
27,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,622
Gold Earned
56,489
130
Minions Killed
143
0
Camps Cleared
0
1,119,032
Distance Traveled
1,156,503
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,627
759
14
1
0
239,108
0
W
Chang'e
10,482
749
27
2
0
234,009
0
W
Hou Yi
12,959
926
64
5
0
211,690
0
L
Kali
9,408
672
15
1
0
210,821
0
W
Olorun
10,314
737
19
1
0
206,431
2
L
Izanami
11,870
848
80
6
0
216,162
0
L
Ne Zha
9,998
714
19
1
0
205,643
0
L
Guan Yu
10,719
766
2
0
0
247,298
0
W
Kuzenbo
11,303
807
17
1
0
277,638
0
W
Kumbhakarna
11,431
817
16
1
0
226,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role