Player Matchup

Cu Chulainn
Cu Chulainn
BATMAN800
Cu Chulainn
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 133L
1,606 Elo+
Solo
Nemesis
Nemesis
JordoBear
Nemesis
Level 15
God Stats
2W - 2L
1,741 SR
Queue Stats
114W - 72L
1,569 Elo+
Solo
Olorun
Olorun
MythTeller
Olorun
Level 26
God Stats
3W - 0L
1,766 SR
Queue Stats
129W - 86L
1,713 Elo+
Solo
Ares
Ares
PatheticMeow
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SophisticatedBot
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,445 Elo+
Party 2
Team Averages
Level 15
1,602 SR
1,567 Elo+

VS

Team Averages
Level 18
1,454 SR
1,408 Elo+
Fafnir
Fafnir
AintNoNextTime
Fafnir
Level 24
God Stats
11W - 8L
1,657 SR
Queue Stats
63W - 42L
1,499 Elo+
Party 1
Izanami
Izanami
SunnySyn
Izanami
Level 26
God Stats
130W - 103L
1,653 SR
Queue Stats
661W - 671L
1,476 Elo+
Solo
Nu Wa
Nu Wa
UnfoundedEden
Nu Wa
Level 7
God Stats
0W - 3L
1,189 SR
Queue Stats
15W - 15L
1,298 Elo+
Solo
Mercury
Mercury
WardNextTime
Mercury
Level 26
God Stats
8W - 3L
1,270 SR
Queue Stats
162W - 122L
1,446 Elo+
Party 1
Ymir
Ymir
scorps96
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BATMAN800
Cu Chulainn
5
0 / 1 / 0
3,370
674
1,116
2,457
1,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
JordoBear
Nemesis
6
1 / 1 / 2
3,596
719
976
2,922
645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
MythTeller
Olorun
7
3 / 1 / 1
4,174
835
1,166
1,808
500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 0 / 3
3,927
785
1,790
2,720
953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
SophisticatedBot
Danzaburou
6
1 / 0 / 1
4,027
805
1,438
981
460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,272
654
432
1,937
886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Izanami
SunnySyn
Izanami
2
0 / 2 / 0
2,690
538
298
1,362
173
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 4 / 1
3,375
675
1,385
3,314
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
WardNextTime
Mercury
6
3 / 0 / 0
3,858
772
1,886
3,417
763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
6
0 / 0 / 1
3,607
721
816
1,537
462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
3
3
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cu Chulainn
BATMAN800
Cu Chulainn
0
1
0
0
W
Nemesis
JordoBear
Nemesis
1
1
2
2
W
Olorun
MythTeller
Olorun
3
1
1
3.5
W
1
0
3
2.5
W
Danzaburou
SophisticatedBot
Danzaburou
1
0
1
1.5
L
Izanami
SunnySyn
Izanami
0
2
0
0
L
0
4
1
0.13
L
Mercury
WardNextTime
Mercury
3
0
0
3
L
Ymir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,486
Damage
4,817
10,888
Taken
11,567
3,609
Mitigated
3,199
4,184
Healing
3,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
432
87
0
1,354
1,937
886
0
76
1,861
5,578
0
W
Cu Chulainn
BATMAN800
Cu Chulainn
1,116
273
0
1,010
2,457
1,051
212
856
1,601
0
8,894
W
Nemesis
JordoBear
Nemesis
976
630
0
748
2,922
645
240
264
2,658
0
7,905
W
Olorun
MythTeller
Olorun
1,166
554
313
506
1,808
500
350
836
972
15,327
0
W
1,790
307
0
1,113
2,720
953
194
451
2,269
5,861
0
W
Danzaburou
SophisticatedBot
Danzaburou
1,438
845
0
494
981
460
161
226
755
0
15,884
L
Izanami
SunnySyn
Izanami
298
225
0
139
1,362
173
0
468
894
0
2,708
L
1,385
131
0
250
3,314
915
0
1,889
1,295
10,838
0
L
Mercury
WardNextTime
Mercury
1,886
1,253
0
1,181
3,417
763
0
393
3,024
0
14,511
L
Ymir
816
258
0
625
1,537
462
0
0
1,341
6,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,094
Gold Earned
16,802
118
Minions Killed
88
0
Camps Cleared
0
517,559
Distance Traveled
440,859
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,272
654
6
1
0
96,411
0
W
Cu Chulainn
3,370
674
14
3
0
97,566
2
W
Nemesis
3,596
719
32
6
0
116,699
0
W
Olorun
4,174
835
33
7
0
94,399
0
W
Ares
3,927
785
7
1
0
109,508
0
W
Danzaburou
4,027
805
32
6
0
99,387
0
L
Izanami
2,690
538
7
1
0
49,574
0
L
Nu Wa
3,375
675
22
4
0
90,101
1
L
Mercury
3,858
772
36
7
0
109,674
2
L
Ymir
3,607
721
17
3
0
95,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role