Player Matchup

Zeus
Zeus
Dabner13
Zeus
Level 19
God Stats
1W - 2L
1,806 SR
Queue Stats
7W - 19L
1,547 Elo+
Party 1
Thanatos
Thanatos
NepuChan
Thanatos
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,643 Elo+
Party 3
Neith
Neith
SpartaWolf22
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,494 Elo+
Party 3
Ymir
Ymir
newbluebenjamin
Ymir
Level 28
God Stats
5W - 5L
1,564 SR
Queue Stats
19W - 41L
1,484 Elo+
Party 1
Cupid
Cupid
o00o000o0000_Sr
Cupid
Level 25
God Stats
2W - 2L
1,643 SR
Queue Stats
17W - 23L
1,482 Elo+
Party 1
Team Averages
Level 17
1,603 SR
1,530 Elo+

VS

Team Averages
Level 19
1,532 SR
1,572 Elo+
Neith
Neith
Crushem439
Neith
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 32L
1,500 Elo+
Solo
Discordia
Discordia
GropingSenpai
Discordia
Level 27
God Stats
6W - 8L
1,595 SR
Queue Stats
157W - 195L
1,644 Elo+
Party 2
Bellona
Bellona
SaiiNT JAMeS267
Bellona
Level 14
God Stats
15W - 19L
1,501 SR
Queue Stats
44W - 39L
1,560 Elo+
Party 2
Cerberus
Cerberus
The E Man 23292
Cerberus
Level 29
God Stats
4W - 2L
1,758 SR
Queue Stats
103W - 103L
1,552 Elo+
Solo
Janus
Janus
Vik6747
Janus
Level 6
God Stats
2W - 1L
1,304 SR
Queue Stats
6W - 5L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
1 / 7 / 4
9,738
974
8,138
11,783
4,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
NepuChan
Thanatos
15
0 / 10 / 3
8,920
892
2,377
14,938
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 1 / 3
9,800
980
6,144
9,453
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 6 / 3
10,311
1,031
6,140
18,719
16,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 3 / 2
9,559
956
12,351
10,354
3,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

148

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 2 / 12
10,463
1,046
9,358
5,995
2,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
GropingSenpai
Discordia
17
5 / 0 / 13
10,956
1,096
11,393
5,134
2,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 3 / 13
10,997
1,100
11,622
12,141
11,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
18
6 / 1 / 15
11,771
1,177
10,940
12,578
16,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Vik6747
Janus
17
7 / 0 / 12
11,428
1,143
16,417
4,641
1,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
92
6
Kills
27
27
Deaths
6
15
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
12
4.5
L
Zeus
1
7
4
0.43
W
Discordia
GropingSenpai
Discordia
5
0
13
11.5
L
Thanatos
NepuChan
Thanatos
0
10
3
0.15
W
6
3
13
4.17
L
2
1
3
3.5
W
Cerberus
6
1
15
13.5
W
Janus
Vik6747
Janus
7
0
12
13
L
1
6
3
0.42
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,150
Damage
59,730
65,247
Taken
40,489
33,018
Mitigated
34,153
5,646
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,358
4,864
0
989
5,995
2,825
0
2,084
3,911
0
26,156
L
Zeus
8,138
2,974
0
610
11,783
4,021
0
6,902
4,672
26,911
0
W
Discordia
GropingSenpai
Discordia
11,393
1,588
0
0
5,134
2,242
0
1,937
3,197
25,127
0
L
Thanatos
NepuChan
Thanatos
2,377
590
0
2,164
14,938
5,450
0
8,395
6,317
0
10,732
W
11,622
2,836
0
218
12,141
11,291
0
3,823
8,318
0
19,633
L
6,144
3,232
0
1,721
9,453
3,492
0
4,597
4,669
0
27,311
W
Cerberus
10,940
826
0
3,031
12,578
16,013
0
5,155
7,423
32,716
0
W
Janus
Vik6747
Janus
16,417
498
0
0
4,641
1,782
0
1,279
3,362
29,143
0
L
6,140
1,115
0
0
18,719
16,797
0
11,506
6,933
20,964
0
L
12,351
4,231
96
1,055
10,354
3,258
0
6,398
3,806
0
28,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,328
Gold Earned
55,615
176
Minions Killed
209
4
Camps Cleared
4
818,983
Distance Traveled
914,583
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,463
1,046
50
5
0
133,458
1
L
Zeus
9,738
974
46
5
1
136,905
0
W
Discordia
10,956
1,096
41
4
0
186,983
0
L
Thanatos
8,920
892
17
2
0
185,245
1
W
Bellona
10,997
1,100
16
2
3
199,476
0
L
Neith
9,800
980
47
5
2
191,430
0
W
Cerberus
11,771
1,177
70
7
0
196,843
2
W
Janus
11,428
1,143
32
3
1
197,823
0
L
Ymir
10,311
1,031
30
3
0
122,800
0
L
Cupid
9,559
956
36
4
1
182,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role