Player Matchup

Cthulhu
Cthulhu
Hilcão
Cthulhu
Level 29
God Stats
4W - 1L
1,778 SR
Queue Stats
46W - 53L
1,392 Elo+
Solo
Susano
Susano
SR_Humilde-_-
Susano
Level 7
God Stats
3W - 5L
1,474 SR
Queue Stats
7W - 8L
1,536 Elo+
Solo
Apollo
Apollo
capivaralord
Apollo
Level 27
God Stats
8W - 17L
1,314 SR
Queue Stats
69W - 70L
1,426 Elo+
Solo
Camazotz
Camazotz
itz-bauty-XR
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,942 Elo+
Solo
Thoth
Thoth
noiadin
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,535 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,566 Elo+

VS

Team Averages
Level 21
1,610 SR
1,519 Elo+
Guan Yu
Guan Yu
Duduzin867
Guan Yu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,446 Elo+
Party 1
Olorun
Olorun
SubaruMorreu
Olorun
Level 27
God Stats
12W - 5L
1,587 SR
Queue Stats
72W - 68L
1,561 Elo+
Party 1
Thor
Thor
TSSKillerFrost
Thor
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 36L
1,500 Elo+
Solo
Neith
Neith
Viksmh15
Neith
Level 28
God Stats
5W - 3L
1,576 SR
Queue Stats
60W - 64L
1,511 Elo+
Party 1
Ares
Ares
robertson_maca
Ares
Level 29
God Stats
5W - 1L
1,889 SR
Queue Stats
70W - 65L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hilcão
Cthulhu
7
0 / 3 / 1
4,187
419
2,435
5,879
1,893
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

6
0 / 3 / 0
4,136
414
255
4,469
1,050
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
6
0 / 3 / 0
4,245
425
3,386
4,466
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
itz-bauty-XR
Camazotz
11
4 / 1 / 0
6,184
618
5,900
9,697
4,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
noiadin
Thoth
7
0 / 6 / 0
4,149
415
1,640
4,640
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Duduzin867
Guan Yu
8
0 / 3 / 1
4,887
489
2,750
6,958
3,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
11
4 / 0 / 1
6,922
692
2,836
2,918
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 1 / 3
6,635
664
4,276
5,778
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Viksmh15
Neith
9
3 / 1 / 5
5,494
549
4,636
4,095
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 0 / 4
5,785
579
3,199
5,206
2,647
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
14
16
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Duduzin867
Guan Yu
0
3
1
0.17
L
Cthulhu
Hilcão
Cthulhu
0
3
1
0.17
L
0
3
0
0
W
Olorun
4
0
1
4.5
W
4
1
3
5.5
W
Neith
Viksmh15
Neith
3
1
5
5.5
L
Apollo
0
3
0
0
L
Camazotz
itz-bauty-XR
Camazotz
4
1
0
4
L
Thoth
noiadin
Thoth
0
6
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,616
Damage
17,697
29,151
Taken
24,955
9,486
Mitigated
9,833
9,620
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Duduzin867
Guan Yu
2,750
901
0
444
6,958
3,159
110
0
6,683
0
12,046
L
Cthulhu
Hilcão
Cthulhu
2,435
65
238
1,180
5,879
1,893
0
1,713
4,166
10,630
0
L
255
41
0
278
4,469
1,050
112
365
4,079
0
8,065
W
Olorun
2,836
1,364
96
2,558
2,918
976
4,036
1,174
1,744
38,767
0
W
4,276
886
0
1,855
5,778
1,680
0
185
5,518
0
31,513
W
Neith
Viksmh15
Neith
4,636
1,730
0
1,828
4,095
1,371
0
1,319
2,776
0
23,605
L
Apollo
3,386
1,701
0
760
4,466
1,157
0
1,639
2,827
0
15,959
L
Camazotz
itz-bauty-XR
Camazotz
5,900
2,116
0
6,594
9,697
4,110
0
0
9,472
0
31,784
L
Thoth
noiadin
Thoth
1,640
218
0
570
4,640
1,276
0
2,318
2,322
13,988
0
W
3,199
161
0
2,208
5,206
2,647
271
1,397
3,809
11,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,901
Gold Earned
29,723
157
Minions Killed
238
0
Camps Cleared
0
789,200
Distance Traveled
952,413
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,887
489
18
2
0
218,350
0
L
Cthulhu
4,187
419
16
2
0
168,211
1
L
Susano
4,136
414
18
2
0
148,928
0
W
Olorun
6,922
692
91
9
0
168,911
0
W
Thor
6,635
664
67
7
0
199,336
0
W
Neith
5,494
549
45
5
0
169,040
0
L
Apollo
4,245
425
40
4
0
167,471
1
L
Camazotz
6,184
618
66
7
0
168,512
1
L
Thoth
4,149
415
17
2
0
136,078
0
W
Ares
5,785
579
17
2
0
196,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role