Player Matchup

Sol
Sol
Grayport49630
Sol
Level 101
God Stats
7W - 21L
1,072 SR
Queue Stats
74W - 106L
1,400 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JL4mb
Ah Muzen Cab
Level 107
God Stats
12W - 8L
1,866 SR
Queue Stats
435W - 458L
1,569 Elo+
Party 2
Hou Yi
Hou Yi
SE4BEAR
Hou Yi
Level 58
God Stats
1W - 2L
1,298 SR
Queue Stats
133W - 162L
1,530 Elo+
Party 2
Yemoja
Yemoja
Squiddy0990
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
neggabih
Arachne
Level 107
God Stats
10W - 4L
1,633 SR
Queue Stats
266W - 295L
1,548 Elo+
Party 2
Team Averages
Level 96
1,474 SR
1,510 Elo+

VS

Team Averages
Level 93
1,478 SR
1,588 Elo+
Skadi
Skadi
Bigjobsonly
Skadi
Level 76
God Stats
3W - 3L
1,705 SR
Queue Stats
32W - 15L
1,710 Elo+
Solo
Kukulkan
Kukulkan
DATBoiCAMEYUH
Kukulkan
Level 109
God Stats
2W - 6L
1,317 SR
Queue Stats
342W - 323L
1,553 Elo+
Party 1
Khepri
Khepri
DATBoiTlM
Khepri
Level 106
God Stats
18W - 19L
1,500 SR
Queue Stats
375W - 358L
1,581 Elo+
Party 1
Pele
Pele
DatBoiDakoTako
Pele
Level 73
God Stats
22W - 27L
1,124 SR
Queue Stats
193W - 206L
1,565 Elo+
Party 1
Set
Set
Passive_Pancak3
Set
Level 103
God Stats
2W - 3L
1,744 SR
Queue Stats
205W - 196L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 3
12,987
565
7,334
10,961
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
JL4mb
Ah Muzen Cab
19
5 / 2 / 8
13,318
579
12,535
11,884
9,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hou Yi
SE4BEAR
Hou Yi
18
5 / 4 / 11
12,538
545
11,443
14,979
7,681
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
18
1 / 2 / 17
12,721
553
7,259
22,619
29,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
neggabih
Arachne
20
19 / 1 / 3
15,160
659
24,792
20,960
16,271
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 3
12,329
536
8,417
15,703
5,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
DATBoiCAMEYUH
Kukulkan
17
3 / 2 / 3
10,859
472
15,705
9,438
4,378
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
DATBoiTlM
Khepri
14
1 / 3 / 6
10,087
439
3,168
15,296
14,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 11 / 6
11,305
492
9,528
23,654
8,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 8 / 1
11,337
493
11,265
19,754
12,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
32
Kills
14
14
Deaths
32
42
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
L
Kukulkan
DATBoiCAMEYUH
Kukulkan
3
2
3
2.25
L
Khepri
DATBoiTlM
Khepri
1
3
6
1.33
L
4
11
6
0.64
W
2
5
3
0.7
W
Ah Muzen Cab
JL4mb
Ah Muzen Cab
5
2
8
4.5
L
2
8
1
0.31
W
Hou Yi
SE4BEAR
Hou Yi
5
4
11
2.63
W
Yemoja
1
2
17
4.75
W
Arachne
neggabih
Arachne
19
1
3
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,363
Damage
48,083
81,403
Taken
83,845
66,803
Mitigated
44,545
32,712
Healing
17,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,417
3,595
0
2,837
15,703
5,291
0
2,505
13,198
0
71,180
L
Kukulkan
DATBoiCAMEYUH
Kukulkan
15,705
1,062
0
1,099
9,438
4,378
328
4,309
5,129
87,882
0
L
Khepri
DATBoiTlM
Khepri
3,168
222
0
2,493
15,296
14,200
96
3,383
11,913
18,804
0
L
9,528
1,695
0
6,320
23,654
8,429
0
2,749
20,905
0
88,048
W
7,334
1,259
0
2,812
10,961
4,026
2,119
4,018
6,918
91,683
0
W
Ah Muzen Cab
JL4mb
Ah Muzen Cab
12,535
5,732
0
6,415
11,884
9,054
4,557
1,704
10,004
0
89,769
L
11,265
5,043
0
4,274
19,754
12,247
23
1,647
18,107
943
70,175
W
Hou Yi
SE4BEAR
Hou Yi
11,443
4,555
0
3,651
14,979
7,681
3,138
2,458
12,496
0
81,610
W
Yemoja
7,259
795
3,095
7,061
22,619
29,771
1,272
4,869
17,436
50,667
0
W
Arachne
neggabih
Arachne
24,792
16,710
0
9,678
20,960
16,271
2,339
7,331
13,612
0
117,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,724
Gold Earned
55,917
612
Minions Killed
596
0
Camps Cleared
0
2,270,609
Distance Traveled
2,114,485
18
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,329
536
137
6
0
388,642
9
L
Kukulkan
10,859
472
153
7
0
429,158
8
L
Khepri
10,087
439
26
1
0
470,574
4
L
Pele
11,305
492
138
6
0
434,229
7
W
Sol
12,987
565
156
7
0
420,881
0
W
Ah Muzen Cab
13,318
579
151
7
0
439,665
3
L
Set
11,337
493
142
6
0
391,882
8
W
Hou Yi
12,538
545
120
5
0
398,427
3
W
Yemoja
12,721
553
50
2
0
445,233
11
W
Arachne
15,160
659
135
6
0
566,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role