Player Matchup

Neith
Neith
Bennyboi34
Neith
Level 26
God Stats
7W - 3L
1,597 SR
Queue Stats
8W - 8L
1,444 Elo+
Party 1
Baba Yaga
Baba Yaga
NiightPrestige
Baba Yaga
Level 99
God Stats
3W - 6L
1,505 SR
Queue Stats
78W - 68L
1,657 Elo+
Party 1
Khepri
Khepri
heehaw25
Khepri
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 73L
1,558 Elo+
Party 1
Team Averages
Level 65
1,534 SR
1,553 Elo+

VS

Team Averages
Level 46
1,595 SR
1,556 Elo+
Cthulhu
Cthulhu
ObiSidian2020
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,247 Elo+
Party 2
Nu Wa
Nu Wa
RiceCrispey
Nu Wa
Level 28
God Stats
26W - 22L
1,594 SR
Queue Stats
165W - 180L
1,405 Elo+
Party 2
Fenrir
Fenrir
funnyandoriginal
Fenrir
Level 103
God Stats
9W - 6L
1,691 SR
Queue Stats
15W - 14L
2,015 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 3 / 11
11,817
657
15,790
10,861
5,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
NiightPrestige
Baba Yaga
18
14 / 2 / 3
14,050
781
20,257
13,572
7,215
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
heehaw25
Khepri
15
1 / 2 / 12
12,607
700
7,781
20,849
24,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 6 / 5
10,878
604
8,224
21,536
28,719
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 4 / 5
11,250
625
12,560
13,230
5,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 8 / 1
11,412
634
13,848
20,800
14,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
18
Kills
7
7
Deaths
18
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
3
3
11
2.83
W
Baba Yaga
NiightPrestige
Baba Yaga
14
2
3
7.75
L
Cthulhu
0
6
5
0.42
L
2
4
5
1.13
L
5
8
1
0.69
W
Khepri
heehaw25
Khepri
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,828
Damage
34,632
45,282
Taken
55,566
37,363
Mitigated
48,655
8,613
Healing
7,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,790
6,712
0
2,952
10,861
5,933
940
4,474
6,262
0
47,119
W
Baba Yaga
NiightPrestige
Baba Yaga
20,257
1,320
0
2,888
13,572
7,215
1,708
5,695
7,702
86,191
0
L
Cthulhu
8,224
691
471
1,079
21,536
28,719
90
10,611
10,925
34,230
0
L
12,560
2,933
0
879
13,230
5,475
280
8,147
5,083
60,487
0
L
13,848
4,144
0
5,537
20,800
14,461
0
9,440
11,360
0
45,707
W
Khepri
heehaw25
Khepri
7,781
1,600
0
2,773
20,849
24,215
504
11,070
9,529
32,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
33,540
208
Minions Killed
184
0
Camps Cleared
0
996,513
Distance Traveled
853,228
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,817
657
66
4
0
307,773
2
W
Baba Yaga
14,050
781
109
6
0
337,862
4
L
Cthulhu
10,878
604
57
3
0
299,526
1
L
Nu Wa
11,250
625
77
4
0
266,130
1
L
Fenrir
11,412
634
50
3
0
287,572
5
W
Khepri
12,607
700
33
2
0
350,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role