Player Matchup

Ra
Ra
Dinho_lokfx
Ra
Level 6
God Stats
3W - 5L
1,491 SR
Queue Stats
4W - 10L
1,198 Elo+
Party 3
Cerberus
Cerberus
Gus-Work
Cerberus
Level 24
God Stats
11W - 9L
1,694 SR
Queue Stats
232W - 237L
1,359 Elo+
Party 3
Hou Yi
Hou Yi
MDR-kill-joy-666
Hou Yi
Level 25
God Stats
0W - 2L
1,243 SR
Queue Stats
8W - 11L
1,463 Elo+
Solo
Amaterasu
Amaterasu
SCGxBones
Amaterasu
Level 29
God Stats
2W - 2L
1,683 SR
Queue Stats
21W - 20L
1,459 Elo+
Solo
Fenrir
Fenrir
Toss Smoke
Fenrir
Level 29
God Stats
11W - 11L
1,702 SR
Queue Stats
43W - 39L
1,504 Elo+
Solo
Team Averages
Level 23
1,562 SR
1,397 Elo+

VS

Team Averages
Level 17
1,612 SR
1,320 Elo+
Mercury
Mercury
Cutagra7
Mercury
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 16L
1,506 Elo+
Party 1
Cerberus
Cerberus
SmallCanada921
Cerberus
Level 5
God Stats
6W - 9L
1,328 SR
Queue Stats
14W - 21L
1,136 Elo+
Party 2
Neith
Neith
bathsaltsavedme
Neith
Level 29
God Stats
18W - 4L
2,024 SR
Queue Stats
50W - 58L
1,472 Elo+
Solo
Hercules
Hercules
iGaBALDHED
Hercules
Level 27
God Stats
3W - 3L
1,707 SR
Queue Stats
48W - 62L
1,280 Elo+
Party 1
Guan Yu
Guan Yu
weareoutofmilk
Guan Yu
Level 3
God Stats
8W - 10L
1,500 SR
Queue Stats
8W - 14L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 4
10,957
457
7,656
13,027
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Gus-Work
Cerberus
18
5 / 7 / 9
12,041
502
14,180
25,844
29,921
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 7 / 3
10,423
434
5,416
18,866
6,708
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
SCGxBones
Amaterasu
18
8 / 5 / 6
11,819
492
22,476
26,943
21,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Toss Smoke
Fenrir
18
11 / 4 / 4
12,432
518
14,255
13,008
6,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cutagra7
Mercury
18
3 / 4 / 0
11,365
474
7,310
19,287
8,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
17
5 / 10 / 8
11,960
498
14,651
26,198
12,132
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
15 / 5 / 5
14,349
598
34,360
22,307
9,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
iGaBALDHED
Hercules
19
6 / 3 / 2
12,635
526
11,850
13,567
11,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 9 / 9
12,360
515
7,840
21,128
23,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
56
29
Kills
32
32
Deaths
31
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
Cutagra7
Mercury
3
4
0
0.75
L
4
9
4
0.67
L
Cerberus
Gus-Work
Cerberus
5
7
9
1.36
L
1
7
3
0.36
L
Amaterasu
SCGxBones
Amaterasu
8
5
6
2.2
W
Cerberus
5
10
8
0.9
L
Fenrir
Toss Smoke
Fenrir
11
4
4
3.25
W
15
5
5
3.5
W
Hercules
iGaBALDHED
Hercules
6
3
2
2.33
W
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,983
Damage
76,011
97,688
Taken
102,487
68,974
Mitigated
65,896
12,847
Healing
31,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Cutagra7
Mercury
7,310
3,569
0
3,253
19,287
8,695
683
2,516
16,543
0
89,001
L
7,656
687
967
1,220
13,027
4,212
915
1,406
11,621
48,129
0
L
Cerberus
Gus-Work
Cerberus
14,180
1,639
0
5,642
25,844
29,921
397
2,611
23,233
57,034
0
L
5,416
1,989
219
684
18,866
6,708
675
151
18,715
0
37,282
L
Amaterasu
SCGxBones
Amaterasu
22,476
10,881
0
2,553
26,943
21,538
463
5,974
20,969
383
67,950
W
Cerberus
14,651
2,906
0
5,774
26,198
12,132
1,543
5,263
20,732
53,006
0
L
Fenrir
Toss Smoke
Fenrir
14,255
4,169
0
1,562
13,008
6,595
801
4,509
8,499
0
50,072
W
34,360
19,908
0
12,483
22,307
9,426
5,853
7,366
14,838
0
105,389
W
Hercules
iGaBALDHED
Hercules
11,850
6,036
0
2,409
13,567
11,780
2,628
4,130
9,387
0
73,988
W
7,840
2,534
2,903
4,427
21,128
23,863
1,305
2,864
18,111
0
42,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,672
Gold Earned
62,669
434
Minions Killed
536
0
Camps Cleared
0
1,968,854
Distance Traveled
2,075,734
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,365
474
129
5
0
514,646
0
L
Ra
10,957
457
97
4
0
368,324
0
L
Cerberus
12,041
502
110
5
0
403,081
4
L
Hou Yi
10,423
434
60
3
0
345,976
1
L
Amaterasu
11,819
492
79
3
0
419,272
4
W
Cerberus
11,960
498
87
4
0
383,400
2
L
Fenrir
12,432
518
88
4
0
432,201
0
W
Neith
14,349
598
131
5
0
368,738
0
W
Hercules
12,635
526
113
5
0
387,419
0
W
Guan Yu
12,360
515
76
3
0
421,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role