Player Matchup

Merlin
Merlin
Lacklustrr
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,678 Elo+
Solo
King Arthur
King Arthur
bobnomnom
King Arthur
Level 28
God Stats
2W - 8L
1,268 SR
Queue Stats
26W - 54L
1,375 Elo+
Solo
Hel
Hel
ikelos_simulant
Hel
Level 23
God Stats
1W - 2L
1,556 SR
Queue Stats
3W - 6L
1,410 Elo+
Party 1
Da Ji
Da Ji
imCrane
Da Ji
Level 17
God Stats
13W - 5L
1,773 SR
Queue Stats
31W - 22L
1,558 Elo+
Party 1
Neith
Neith
shadowhunter031
Neith
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,503 Elo+
Party 1
Team Averages
Level 30
1,519 SR
1,505 Elo+

VS

Team Averages
Level 19
1,619 SR
1,586 Elo+
Bellona
Bellona
Farahs
Bellona
Level 7
God Stats
2W - 1L
1,720 SR
Queue Stats
4W - 2L
1,817 Elo+
Solo
Scylla
Scylla
Guns9536
Scylla
Level 29
God Stats
6W - 8L
1,437 SR
Queue Stats
346W - 352L
1,499 Elo+
Solo
Cupid
Cupid
Jones2400
Cupid
Level 29
God Stats
92W - 83L
1,564 SR
Queue Stats
387W - 397L
1,481 Elo+
Solo
Thanatos
Thanatos
Peybach
Thanatos
Level 16
God Stats
43W - 32L
1,675 SR
Queue Stats
414W - 391L
1,507 Elo+
Solo
Khepri
Khepri
soda1213
Khepri
Level 14
God Stats
8W - 5L
1,698 SR
Queue Stats
14W - 10L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lacklustrr
Merlin
13
0 / 14 / 1
8,553
356
7,209
22,158
7,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
bobnomnom
King Arthur
17
3 / 7 / 2
11,090
462
5,649
19,611
10,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 12 / 5
8,908
371
4,903
19,925
7,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
imCrane
Da Ji
17
4 / 10 / 1
11,639
485
17,237
23,263
13,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 9 / 1
8,698
362
13,457
23,501
7,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Farahs
Bellona
20
6 / 1 / 6
13,662
569
8,019
13,005
12,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Guns9536
Scylla
20
12 / 1 / 14
14,407
600
21,624
10,755
5,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
Jones2400
Cupid
20
16 / 3 / 14
14,796
617
32,586
22,372
11,219
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Peybach
Thanatos
20
16 / 3 / 11
14,583
608
17,176
21,510
10,317
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
soda1213
Khepri
18
1 / 2 / 24
13,061
544
8,227
17,176
21,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
120
10
Kills
51
52
Deaths
10
10
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Bellona
Farahs
Bellona
6
1
6
9
W
Scylla
Guns9536
Scylla
12
1
14
19
W
Cupid
Jones2400
Cupid
16
3
14
7.67
L
Merlin
Lacklustrr
Merlin
0
14
1
0.04
W
Thanatos
Peybach
Thanatos
16
3
11
7.17
L
King Arthur
bobnomnom
King Arthur
3
7
2
0.57
L
0
12
5
0.21
L
Da Ji
imCrane
Da Ji
4
10
1
0.45
L
3
9
1
0.39
W
Khepri
soda1213
Khepri
1
2
24
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,455
Damage
87,632
108,458
Taken
84,818
46,923
Mitigated
60,505
27,933
Healing
43,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Farahs
Bellona
8,019
1,847
0
2,866
13,005
12,408
1,250
1,625
11,380
0
71,634
W
Scylla
Guns9536
Scylla
21,624
1,530
165
1,928
10,755
5,381
2,667
2,522
8,233
90,389
0
W
Cupid
Jones2400
Cupid
32,586
17,523
349
13,530
22,372
11,219
6,067
2,932
19,440
0
131,244
L
Merlin
Lacklustrr
Merlin
7,209
216
0
2,080
22,158
7,983
750
7,720
13,942
43,931
0
W
Thanatos
Peybach
Thanatos
17,176
4,994
0
21,966
21,510
10,317
974
2,905
18,605
0
118,096
L
King Arthur
bobnomnom
King Arthur
5,649
553
0
3,140
19,611
10,010
245
4,885
14,189
0
42,188
L
4,903
69
5,239
6,564
19,925
7,864
252
5,273
14,574
35,716
0
L
Da Ji
imCrane
Da Ji
17,237
6,954
874
3,852
23,263
13,810
0
5,559
17,376
0
65,826
L
13,457
6,714
0
6,184
23,501
7,256
0
5,448
17,923
0
54,169
W
Khepri
soda1213
Khepri
8,227
411
0
3,162
17,176
21,180
556
3,197
13,979
39,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,888
Gold Earned
70,509
360
Minions Killed
616
0
Camps Cleared
0
1,926,885
Distance Traveled
2,300,983
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,662
569
142
6
0
504,720
2
W
Scylla
14,407
600
140
6
0
469,982
3
W
Cupid
14,796
617
135
6
0
434,042
1
L
Merlin
8,553
356
65
3
0
317,744
0
W
Thanatos
14,583
608
150
6
0
451,692
0
L
King Arthur
11,090
462
81
3
0
374,463
0
L
Hel
8,908
371
55
2
0
444,271
0
L
Da Ji
11,639
485
99
4
0
391,488
1
L
Neith
8,698
362
60
3
0
398,919
1
W
Khepri
13,061
544
49
2
0
440,547
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role