Player Matchup

Nemesis
Nemesis
Cashtrox
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 82L
1,469 Elo+
Party 1
Ah Puch
Ah Puch
Itsa-_yenusis
Ah Puch
Level 123
God Stats
11W - 14L
1,500 SR
Queue Stats
76W - 94L
1,736 Elo+
Party 1
Danzaburou
Danzaburou
Tsukii-no-me
Danzaburou
Level 40
God Stats
14W - 17L
1,525 SR
Queue Stats
114W - 114L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
xHyPe_VORTEXx
Sun Wukong
Level 79
God Stats
8W - 9L
1,526 SR
Queue Stats
90W - 108L
1,561 Elo+
Party 1
Kuzenbo
Kuzenbo
yVng-_Dough_
Kuzenbo
Level 64
God Stats
2W - 1L
1,502 SR
Queue Stats
29W - 40L
1,445 Elo+
Party 1
Team Averages
Level 65
1,511 SR
1,538 Elo+

VS

Team Averages
Level 52
1,593 SR
1,444 Elo+
Fenrir
Fenrir
Amaragucci
Fenrir
Level 69
God Stats
5W - 6L
1,823 SR
Queue Stats
105W - 103L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
DaGr8N808
Kukulkan
Level 40
God Stats
8W - 17L
1,479 SR
Queue Stats
21W - 38L
1,335 Elo+
Solo
Danzaburou
Danzaburou
FutureApollo815
Danzaburou
Level 84
God Stats
5W - 3L
1,851 SR
Queue Stats
317W - 310L
1,401 Elo+
Party 2
Heimdallr
Heimdallr
JasonTheGamer00
Heimdallr
Level 58
God Stats
7W - 17L
1,311 SR
Queue Stats
362W - 386L
1,502 Elo+
Party 2
Bacchus
Bacchus
dynamitekhi
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cashtrox
Nemesis
20
2 / 14 / 11
15,228
423
9,489
27,482
14,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
20
11 / 4 / 8
19,660
546
38,158
21,947
9,782
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Tsukii-no-me
Danzaburou
20
12 / 11 / 8
19,151
532
25,669
31,137
18,447
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
xHyPe_VORTEXx
Sun Wukong
20
11 / 5 / 2
21,734
604
20,734
26,183
21,031
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
yVng-_Dough_
Kuzenbo
20
4 / 12 / 16
16,510
459
20,003
35,863
35,799
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amaragucci
Fenrir
20
16 / 9 / 5
17,948
499
26,382
40,146
21,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
DaGr8N808
Kukulkan
20
2 / 8 / 7
15,631
434
7,187
24,001
12,324
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
FutureApollo815
Danzaburou
20
6 / 6 / 8
18,223
506
25,078
25,991
13,392
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
JasonTheGamer00
Heimdallr
20
17 / 10 / 12
20,523
570
32,588
32,583
15,094
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bacchus
dynamitekhi
Bacchus
19
5 / 7 / 13
14,498
403
13,203
27,473
53,375
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
91
40
Kills
46
46
Deaths
40
45
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Amaragucci
Fenrir
16
9
5
2.06
W
Nemesis
Cashtrox
Nemesis
2
14
11
0.54
L
Kukulkan
DaGr8N808
Kukulkan
2
8
7
0.69
L
Danzaburou
FutureApollo815
Danzaburou
6
6
8
1.67
W
Ah Puch
11
4
8
3.75
L
Heimdallr
JasonTheGamer00
Heimdallr
17
10
12
2.3
W
Danzaburou
Tsukii-no-me
Danzaburou
12
11
8
1.45
L
Bacchus
dynamitekhi
Bacchus
5
7
13
1.64
W
Sun Wukong
xHyPe_VORTEXx
Sun Wukong
11
5
2
2.4
W
Kuzenbo
yVng-_Dough_
Kuzenbo
4
12
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,053
Damage
104,438
142,612
Taken
150,194
99,103
Mitigated
115,416
27,466
Healing
34,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Amaragucci
Fenrir
26,382
6,359
0
11,285
40,146
21,231
0
11,621
28,087
0
130,926
W
Nemesis
Cashtrox
Nemesis
9,489
2,822
0
996
27,482
14,044
32
3,692
23,785
0
46,439
L
Kukulkan
DaGr8N808
Kukulkan
7,187
939
0
3,321
24,001
12,324
664
12,498
11,087
99,554
0
L
Danzaburou
FutureApollo815
Danzaburou
25,078
7,697
0
7,161
25,991
13,392
1,633
7,109
18,774
0
139,291
W
Ah Puch
38,158
1,489
183
8,171
21,947
9,782
1,580
4,067
17,880
131,363
0
L
Heimdallr
JasonTheGamer00
Heimdallr
32,588
16,106
0
11,023
32,583
15,094
862
14,442
17,969
0
163,128
W
Danzaburou
Tsukii-no-me
Danzaburou
25,669
10,795
111
9,129
31,137
18,447
10,042
3,799
27,338
0
109,340
L
Bacchus
dynamitekhi
Bacchus
13,203
1,253
0
1,335
27,473
53,375
0
11,164
16,116
42,745
0
W
Sun Wukong
xHyPe_VORTEXx
Sun Wukong
20,734
4,931
315
3,334
26,183
21,031
5,971
1,802
24,381
0
164,547
W
Kuzenbo
yVng-_Dough_
Kuzenbo
20,003
3,606
1,082
4,145
35,863
35,799
545
7,030
28,830
73,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,283
Gold Earned
86,823
770
Minions Killed
885
0
Camps Cleared
0
3,393,842
Distance Traveled
2,952,018
32
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,948
499
172
5
0
609,497
0
W
Nemesis
15,228
423
78
2
0
668,792
0
L
Kukulkan
15,631
434
193
5
0
506,958
3
L
Danzaburou
18,223
506
227
6
0
596,304
2
W
Ah Puch
19,660
546
204
6
0
716,389
11
L
Heimdallr
20,523
570
244
7
0
609,113
4
W
Danzaburou
19,151
532
172
5
0
594,668
0
L
Bacchus
14,498
403
49
1
0
630,146
3
W
Sun Wukong
21,734
604
246
7
0
662,384
18
W
Kuzenbo
16,510
459
70
2
0
751,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role