Player Matchup

Yemoja
Yemoja
AbsoluteZero1076
Yemoja
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,410 Elo+
Party 3
Hun Batz
Hun Batz
Asuna9340
Hun Batz
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
314W - 281L
1,596 Elo+
Party 2
Zhong Kui
Zhong Kui
Blackpanther8256
Zhong Kui
Level 109
God Stats
1W - 2L
1,516 SR
Queue Stats
23W - 31L
1,506 Elo+
Party 3
Bellona
Bellona
CapturedKarma
Bellona
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
69W - 54L
1,516 Elo+
Party 2
Heimdallr
Heimdallr
aloneXranger
Heimdallr
Level 116
God Stats
2W - 2L
1,285 SR
Queue Stats
79W - 69L
1,516 Elo+
Party 2
Team Averages
Level 113
1,460 SR
1,509 Elo+

VS

Team Averages
Level 122
1,640 SR
1,612 Elo+
Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BobbyFromWWI
Poseidon
Level 111
God Stats
3W - 2L
1,715 SR
Queue Stats
233W - 204L
1,677 Elo+
Party 1
Artemis
Artemis
Gusmorth
Artemis
Level 116
God Stats
27W - 16L
1,586 SR
Queue Stats
448W - 414L
1,558 Elo+
Solo
Cerberus
Cerberus
anthonygalvez200
Cerberus
Level 121
God Stats
6W - 5L
1,562 SR
Queue Stats
233W - 205L
1,689 Elo+
Party 1
Amaterasu
Amaterasu
temp-951724
Amaterasu
Level 153
God Stats
7W - 3L
1,837 SR
Queue Stats
71W - 55L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 8
9,636
507
8,331
15,904
12,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Asuna9340
Hun Batz
17
10 / 2 / 2
10,715
564
15,845
15,746
6,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
14
1 / 8 / 4
8,203
432
6,880
16,097
10,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
14
1 / 1 / 4
8,713
459
4,703
15,728
13,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
aloneXranger
Heimdallr
15
3 / 2 / 6
9,059
477
8,712
13,025
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
0 / 2 / 8
10,107
532
4,822
11,240
3,711
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
BobbyFromWWI
Poseidon
17
6 / 4 / 4
11,258
593
14,789
13,702
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Gusmorth
Artemis
16
4 / 5 / 3
10,544
555
10,904
15,344
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 5 / 3
8,719
459
3,281
12,667
10,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
temp-951724
Amaterasu
19
7 / 3 / 1
12,493
658
13,002
16,327
12,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
19
Kills
17
17
Deaths
19
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
2
8
2
L
4
4
8
2
L
Hun Batz
Asuna9340
Hun Batz
10
2
2
5.5
L
Zhong Kui
1
8
4
0.38
W
Poseidon
BobbyFromWWI
Poseidon
6
4
4
2
L
Bellona
1
1
4
3
W
Artemis
Gusmorth
Artemis
4
5
3
1.1
L
Heimdallr
aloneXranger
Heimdallr
3
2
6
3
W
0
5
3
0.3
W
Amaterasu
temp-951724
Amaterasu
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,471
Damage
46,798
76,500
Taken
69,280
48,191
Mitigated
37,100
27,580
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,822
1,474
0
1,620
11,240
3,711
272
1,550
9,690
0
56,885
L
8,331
2,169
1,699
3,782
15,904
12,627
714
3,014
12,736
41,504
0
L
Hun Batz
Asuna9340
Hun Batz
15,845
4,902
0
5,752
15,746
6,149
0
6,475
8,983
0
66,553
L
Zhong Kui
6,880
609
0
4,513
16,097
10,561
1,733
5,996
9,549
43,267
0
W
Poseidon
BobbyFromWWI
Poseidon
14,789
2,783
0
2,981
13,702
4,960
792
4,476
9,226
68,867
0
L
Bellona
4,703
2,778
0
7,290
15,728
13,266
572
1,004
14,676
0
39,925
W
Artemis
Gusmorth
Artemis
10,904
4,824
0
6,943
15,344
5,868
976
3,158
12,186
0
59,042
L
Heimdallr
aloneXranger
Heimdallr
8,712
2,373
0
4,544
13,025
5,588
676
539
12,486
0
45,695
W
3,281
127
0
1,152
12,667
10,138
1,186
3,207
9,460
28,946
0
W
Amaterasu
temp-951724
Amaterasu
13,002
7,843
0
4,604
16,327
12,423
2,952
2,820
13,507
0
85,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,326
Gold Earned
53,121
386
Minions Killed
518
0
Camps Cleared
0
1,661,941
Distance Traveled
1,780,755
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,107
532
84
4
0
397,427
0
L
Yemoja
9,636
507
60
3
0
308,246
3
L
Hun Batz
10,715
564
92
5
0
391,905
4
L
Zhong Kui
8,203
432
84
4
0
274,111
2
W
Poseidon
11,258
593
132
7
0
352,309
3
L
Bellona
8,713
459
76
4
0
339,585
2
W
Artemis
10,544
555
85
4
0
295,514
4
L
Heimdallr
9,059
477
74
4
0
348,094
2
W
Cerberus
8,719
459
71
4
0
343,152
0
W
Amaterasu
12,493
658
146
8
0
392,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role