Player Matchup

Danzaburou
Danzaburou
Div3Deep
Danzaburou
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 44L
1,330 Elo+
Party 1
Yemoja
Yemoja
MobyDame
Yemoja
Level 54
God Stats
4W - 2L
1,833 SR
Queue Stats
24W - 34L
1,329 Elo+
Party 1
Cabrakan
Cabrakan
TrigaPushinPapa
Cabrakan
Level 84
God Stats
5W - 3L
1,747 SR
Queue Stats
224W - 211L
1,471 Elo+
Solo
Artemis
Artemis
iCritical Hit
Artemis
Level 133
God Stats
67W - 56L
1,502 SR
Queue Stats
202W - 207L
1,393 Elo+
Solo
Janus
Janus
the_angel_211
Janus
Level 58
God Stats
13W - 14L
1,441 SR
Queue Stats
212W - 264L
1,402 Elo+
Solo
Team Averages
Level 84
1,605 SR
1,385 Elo+

VS

Team Averages
Level 89
1,498 SR
1,468 Elo+
The Morrigan
The Morrigan
Mendjgo
The Morrigan
Level 90
God Stats
37W - 39L
1,408 SR
Queue Stats
460W - 490L
1,344 Elo+
Solo
Zhong Kui
Zhong Kui
Redwon38
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
SCOOTERman918
Apollo
Level 86
God Stats
15W - 9L
1,626 SR
Queue Stats
737W - 767L
1,377 Elo+
Solo
Cerberus
Cerberus
YourFriendBryce
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,681 Elo+
Solo
Fenrir
Fenrir
silverwolves02
Fenrir
Level 81
God Stats
3W - 3L
1,455 SR
Queue Stats
129W - 144L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Div3Deep
Danzaburou
18
8 / 1 / 2
11,125
618
8,255
13,564
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
MobyDame
Yemoja
14
2 / 3 / 6
9,675
538
5,879
13,979
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
16
5 / 1 / 4
10,305
573
9,176
15,250
17,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
16
9 / 2 / 5
10,649
592
11,732
10,828
6,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 1 / 3
9,487
527
4,435
7,117
2,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Mendjgo
The Morrigan
13
0 / 4 / 1
7,938
441
6,718
10,905
3,486
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Redwon38
Zhong Kui
13
0 / 7 / 1
7,918
440
5,463
13,691
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 5 / 0
8,508
473
6,714
11,953
6,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
13
1 / 9 / 3
7,764
431
6,984
16,160
8,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 1 / 0
5,523
307
671
4,555
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
26
Kills
6
8
Deaths
26
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Div3Deep
Danzaburou
8
1
2
9
L
The Morrigan
Mendjgo
The Morrigan
0
4
1
0.13
W
Yemoja
MobyDame
Yemoja
2
3
6
1.67
L
Zhong Kui
Redwon38
Zhong Kui
0
7
1
0.07
L
5
5
0
1
W
Cabrakan
5
1
4
7
L
Cerberus
1
9
3
0.28
W
Artemis
9
2
5
5.75
L
0
1
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,477
Damage
26,550
60,738
Taken
57,264
39,993
Mitigated
27,390
18,786
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Div3Deep
Danzaburou
8,255
4,545
0
7,500
13,564
5,155
79
2,999
10,565
0
79,856
L
The Morrigan
Mendjgo
The Morrigan
6,718
614
306
2,364
10,905
3,486
0
4,136
6,719
47,684
0
W
Yemoja
MobyDame
Yemoja
5,879
985
798
1,842
13,979
7,972
1,518
3,601
10,378
53,445
0
L
Zhong Kui
Redwon38
Zhong Kui
5,463
1,228
0
2,844
13,691
7,600
553
6,495
6,821
42,953
0
L
6,714
3,525
0
2,285
11,953
6,517
0
3,718
8,235
0
40,282
W
Cabrakan
9,176
1,328
0
4,654
15,250
17,986
1,388
5,516
9,734
51,563
0
L
Cerberus
6,984
469
174
1,438
16,160
8,709
0
4,238
11,872
36,909
0
W
Artemis
11,732
7,051
1,001
1,186
10,828
6,427
3,676
3,270
7,558
0
40,210
L
671
255
0
1,430
4,555
1,078
0
403
4,127
0
9,949
W
4,435
145
770
1,035
7,117
2,453
1,358
3,779
3,338
47,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,241
Gold Earned
37,651
453
Minions Killed
337
0
Camps Cleared
0
1,532,932
Distance Traveled
1,253,361
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,125
618
135
8
0
358,618
1
L
The Morrigan
7,938
441
97
5
0
311,596
3
W
Yemoja
9,675
538
68
4
0
249,744
4
L
Zhong Kui
7,918
440
89
5
0
207,762
1
L
Apollo
8,508
473
64
4
0
313,174
1
W
Cabrakan
10,305
573
92
5
0
312,214
5
L
Cerberus
7,764
431
64
4
0
309,953
5
W
Artemis
10,649
592
66
4
0
308,552
1
L
Fenrir
5,523
307
23
1
0
110,876
0
W
Janus
9,487
527
92
5
0
303,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role