Player Matchup

Danzaburou
Danzaburou
ExtremePeach
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 150L
1,538 Elo+
Solo
Cthulhu
Cthulhu
Forgelord
Cthulhu
Level 26
God Stats
6W - 3L
1,763 SR
Queue Stats
7W - 7L
1,530 Elo+
Party 1
Nemesis
Nemesis
PrinceChompers
Nemesis
Level 87
God Stats
1W - 1L
1,792 SR
Queue Stats
80W - 60L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
puppetmon01
Nu Wa
Level 29
God Stats
9W - 7L
1,514 SR
Queue Stats
65W - 42L
1,597 Elo+
Party 1
Ymir
Ymir
urikchan
Ymir
Level 13
God Stats
9W - 4L
1,851 SR
Queue Stats
13W - 6L
1,792 Elo+
Party 1
Team Averages
Level 35
1,684 SR
1,610 Elo+

VS

Team Averages
Level 15
1,484 SR
1,585 Elo+
Khepri
Khepri
Aüriiel
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,767 Elo+
Party 2
Sun Wukong
Sun Wukong
Pøker
Sun Wukong
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,767 Elo+
Party 2
Baba Yaga
Baba Yaga
cremecheese
Baba Yaga
Level 25
God Stats
3W - 1L
1,616 SR
Queue Stats
100W - 84L
1,457 Elo+
Solo
Jing Wei
Jing Wei
monkalaugh
Jing Wei
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 33L
1,690 Elo+
Solo
Awilix
Awilix
xLegend94
Awilix
Level 16
God Stats
4W - 5L
1,305 SR
Queue Stats
8W - 14L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ExtremePeach
Danzaburou
12
2 / 3 / 1
7,703
428
6,313
10,181
3,421
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Forgelord
Cthulhu
12
0 / 6 / 0
7,191
400
4,527
12,256
9,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 1
8,478
471
7,011
10,557
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
0 / 5 / 1
7,480
416
5,964
9,216
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
0 / 4 / 3
6,915
384
2,219
9,606
5,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aüriiel
Khepri
13
3 / 2 / 6
9,088
505
3,433
8,941
7,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Pøker
Sun Wukong
19
11 / 0 / 2
11,694
650
13,533
14,420
9,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
cremecheese
Baba Yaga
15
0 / 1 / 7
9,348
519
8,179
9,103
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
monkalaugh
Jing Wei
15
3 / 0 / 3
9,396
522
9,225
9,018
3,632
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
xLegend94
Awilix
11
2 / 3 / 1
8,112
451
1,642
6,523
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
19
19
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
Aüriiel
Khepri
3
2
6
3
L
Danzaburou
ExtremePeach
Danzaburou
2
3
1
0.83
L
Cthulhu
Forgelord
Cthulhu
0
6
0
0
L
4
1
1
4.5
W
Sun Wukong
Pøker
Sun Wukong
11
0
2
12
W
Baba Yaga
cremecheese
Baba Yaga
0
1
7
3.5
W
Jing Wei
monkalaugh
Jing Wei
3
0
3
4.5
L
0
5
1
0.1
L
Ymir
0
4
3
0.38
W
Awilix
xLegend94
Awilix
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,034
Damage
36,012
51,816
Taken
48,005
24,869
Mitigated
25,155
12,035
Healing
19,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Aüriiel
Khepri
3,433
118
0
1,658
8,941
7,123
180
1,164
7,724
19,227
0
L
Danzaburou
ExtremePeach
Danzaburou
6,313
3,040
0
2,417
10,181
3,421
0
1,787
8,392
0
42,967
L
Cthulhu
Forgelord
Cthulhu
4,527
355
0
2,280
12,256
9,537
0
735
11,511
36,845
0
L
7,011
2,454
0
4,723
10,557
3,654
0
1,820
8,657
0
66,471
W
Sun Wukong
Pøker
Sun Wukong
13,533
3,081
0
6,556
14,420
9,269
699
4,587
9,398
1,650
80,476
W
Baba Yaga
cremecheese
Baba Yaga
8,179
302
0
3,613
9,103
3,063
660
3,437
5,378
56,121
0
W
Jing Wei
monkalaugh
Jing Wei
9,225
6,826
0
7,234
9,018
3,632
2,420
1,834
7,139
0
78,574
L
5,964
1,920
202
1,693
9,216
3,033
0
5,041
3,757
37,426
0
L
Ymir
2,219
685
0
720
9,606
5,224
0
2,102
7,448
21,499
0
W
Awilix
xLegend94
Awilix
1,642
515
0
215
6,523
2,068
0
800
5,656
0
32,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,767
Gold Earned
47,638
383
Minions Killed
499
0
Camps Cleared
0
1,565,940
Distance Traveled
1,472,911
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,088
505
17
1
0
294,763
3
L
Danzaburou
7,703
428
77
4
0
292,033
0
L
Cthulhu
7,191
400
83
5
0
275,662
0
L
Nemesis
8,478
471
109
6
0
401,055
4
W
Sun Wukong
11,694
650
172
10
0
368,575
5
W
Baba Yaga
9,348
519
105
6
0
322,466
6
W
Jing Wei
9,396
522
143
8
0
287,346
2
L
Nu Wa
7,480
416
76
4
0
295,168
3
L
Ymir
6,915
384
38
2
0
302,022
4
W
Awilix
8,112
451
62
3
0
199,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role