Player Matchup

Bellona
Bellona
Axle Warp 707
Bellona
Level 29
God Stats
2W - 1L
1,481 SR
Queue Stats
9W - 11L
1,203 Elo+
Party 2
Cthulhu
Cthulhu
Billy Bob Jo 50
Cthulhu
Level 57
God Stats
3W - 0L
1,717 SR
Queue Stats
13W - 18L
1,326 Elo+
Party 2
Neith
Neith
MagicCat2721
Neith
Level 22
God Stats
1W - 1L
1,308 SR
Queue Stats
2W - 5L
1,137 Elo+
Party 2
Thanatos
Thanatos
NosyKestrel766
Thanatos
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,206 Elo+
Party 2
Anubis
Anubis
RainbowBuster13
Anubis
Level 18
God Stats
1W - 2L
1,392 SR
Queue Stats
3W - 4L
991 Elo+
Party 2
Team Averages
Level 37
1,480 SR
1,172 Elo+

VS

Team Averages
Level 39
1,287 SR
1,334 Elo+
Sylvanus
Sylvanus
Anunnaki-C-R-P
Sylvanus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,328 Elo+
Solo
Thanatos
Thanatos
ELITE_KRYPTEXS
Thanatos
Level 26
God Stats
10W - 16L
1,024 SR
Queue Stats
51W - 48L
1,527 Elo+
Party 1
Cernunnos
Cernunnos
Ernest0 Z
Cernunnos
Level 47
God Stats
2W - 7L
1,303 SR
Queue Stats
24W - 70L
1,232 Elo+
Party 3
Sol
Sol
Snowlioness
Sol
Level 60
God Stats
0W - 4L
1,328 SR
Queue Stats
10W - 24L
1,306 Elo+
Party 1
Camazotz
Camazotz
x100NinjaBabies
Camazotz
Level 29
God Stats
0W - 3L
1,278 SR
Queue Stats
42W - 91L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 1 / 1
8,424
562
4,995
8,796
6,841
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 1 / 1
7,038
469
7,155
12,048
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 2
6,618
441
4,281
4,827
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
14
7 / 1 / 1
8,786
586
8,257
10,067
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 0
8,436
562
2,543
5,314
2,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 2 / 0
5,851
390
2,902
10,697
4,458
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
11
1 / 2 / 1
6,804
454
1,231
8,738
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Ernest0 Z
Cernunnos
11
0 / 1 / 1
6,417
428
6,438
8,288
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 2
7,358
491
3,318
6,219
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
15
3 / 5 / 0
8,765
584
7,108
15,724
4,703
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
12
Kills
5
5
Deaths
13
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
2
0
0.5
W
Bellona
2
1
1
2.5
W
2
1
1
2.5
L
Thanatos
1
2
1
0.75
L
Cernunnos
Ernest0 Z
Cernunnos
0
1
1
0.5
W
0
0
2
1
W
Thanatos
7
1
1
7.5
W
1
2
0
0.5
L
0
3
2
0.33
L
Camazotz
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
20,997
41,052
Taken
49,666
23,806
Mitigated
16,580
24,967
Healing
19,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
2,902
902
900
2,989
10,697
4,458
286
3,670
7,027
18,257
0
W
Bellona
4,995
1,198
135
3,594
8,796
6,841
660
1,071
7,725
0
40,277
W
7,155
342
0
4,542
12,048
9,322
0
2,593
9,455
27,920
0
L
Thanatos
1,231
337
0
7,251
8,738
2,393
0
202
8,471
0
33,606
L
Cernunnos
Ernest0 Z
Cernunnos
6,438
2,228
0
926
8,288
3,904
248
3,485
4,803
0
41,414
W
4,281
1,170
0
3,529
4,827
1,626
0
309
4,518
0
32,919
W
Thanatos
8,257
2,188
0
11,188
10,067
3,405
0
454
9,613
0
43,248
W
2,543
92
0
1,979
5,314
2,612
82
1,793
3,521
50,108
0
L
3,318
586
0
1,895
6,219
1,122
0
1,130
4,855
35,441
0
L
Camazotz
7,108
2,261
0
5,175
15,724
4,703
570
923
14,462
0
53,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,302
Gold Earned
35,195
393
Minions Killed
369
0
Camps Cleared
0
1,362,910
Distance Traveled
1,339,020
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,851
390
39
3
0
227,686
0
W
Bellona
8,424
562
98
7
0
299,485
0
W
Cthulhu
7,038
469
38
3
0
263,794
0
L
Thanatos
6,804
454
64
4
0
302,746
2
L
Cernunnos
6,417
428
65
4
0
269,782
5
W
Neith
6,618
441
64
4
0
247,207
0
W
Thanatos
8,786
586
77
5
0
287,078
3
W
Anubis
8,436
562
116
8
0
265,346
0
L
Sol
7,358
491
84
6
0
265,551
6
L
Camazotz
8,765
584
117
8
0
273,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role