Player Matchup

Chaac
Chaac
ILittlelegendI
Chaac
Level 28
God Stats
28W - 13L
1,773 SR
Queue Stats
1,465W - 504L
1,838 Elo+
Party 2
Eset
Eset
Jeshter
Eset
Level 24
God Stats
19W - 7L
2,024 SR
Queue Stats
34W - 26L
2,052 Elo+
Solo
Bellona
Bellona
SozNerfed
Bellona
Level 25
God Stats
37W - 11L
1,815 SR
Queue Stats
1,195W - 307L
1,823 Elo+
Party 2
Danzaburou
Danzaburou
TamagoAtama
Danzaburou
Level 12
God Stats
4W - 18L
1,284 SR
Queue Stats
13W - 29L
1,369 Elo+
Party 1
Ao Kuang
Ao Kuang
alpremeir
Ao Kuang
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 128L
1,393 Elo+
Party 1
Team Averages
Level 31
1,679 SR
1,695 Elo+

VS

Team Averages
Level 22
1,533 SR
1,723 Elo+
Anubis
Anubis
ATB615
Anubis
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 15L
1,786 Elo+
Solo
Sylvanus
Sylvanus
Habbito4
Sylvanus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,688 Elo+
Solo
Hachiman
Hachiman
O63O
Hachiman
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
769W - 844L
1,662 Elo+
Solo
Mercury
Mercury
Schlucht
Mercury
Level 13
God Stats
9W - 4L
1,667 SR
Queue Stats
32W - 17L
1,847 Elo+
Solo
Guan Yu
Guan Yu
mangmonster
Guan Yu
Level 28
God Stats
16W - 14L
1,497 SR
Queue Stats
185W - 150L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 11
16,287
958
34,720
29,530
34,568
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
Jeshter
Eset
20
4 / 3 / 8
15,544
914
20,264
13,155
10,995
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
SozNerfed
Bellona
20
4 / 6 / 9
15,718
925
24,736
28,673
34,964
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
TamagoAtama
Danzaburou
20
0 / 6 / 8
14,627
860
14,191
16,253
8,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
alpremeir
Ao Kuang
20
4 / 10 / 7
15,264
898
14,998
30,990
15,026
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ATB615
Anubis
20
2 / 8 / 19
15,094
888
15,767
23,907
17,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Habbito4
Sylvanus
20
1 / 0 / 24
17,121
1,007
11,928
22,755
34,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
O63O
Hachiman
20
8 / 2 / 16
16,846
991
26,222
14,681
8,531
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Schlucht
Mercury
20
17 / 3 / 12
19,262
1,133
41,969
21,090
12,184
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
mangmonster
Guan Yu
20
2 / 2 / 21
16,892
994
14,963
31,647
37,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
122
15
Kills
30
30
Deaths
15
43
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Anubis
ATB615
Anubis
2
8
19
1.44
W
Sylvanus
Habbito4
Sylvanus
1
0
24
13
L
3
5
11
1.7
L
Eset
Jeshter
Eset
4
3
8
2.67
W
Hachiman
O63O
Hachiman
8
2
16
8
W
Mercury
Schlucht
Mercury
17
3
12
7.67
L
Bellona
SozNerfed
Bellona
4
6
9
1.42
L
Danzaburou
TamagoAtama
Danzaburou
0
6
8
0.67
L
Ao Kuang
alpremeir
Ao Kuang
4
10
7
0.75
W
Guan Yu
mangmonster
Guan Yu
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,909
Damage
110,849
118,601
Taken
114,080
104,007
Mitigated
109,151
21,581
Healing
44,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ATB615
Anubis
15,767
1,370
0
4,705
23,907
17,118
0
6,471
16,756
56,800
0
W
Sylvanus
Habbito4
Sylvanus
11,928
1,546
14,539
10,013
22,755
34,143
0
7,289
15,112
19,798
0
L
34,720
3,267
0
8,279
29,530
34,568
0
8,278
21,252
0
81,640
L
Eset
Jeshter
Eset
20,264
1,086
2,614
2,499
13,155
10,995
0
2,843
10,312
76,524
0
W
Hachiman
O63O
Hachiman
26,222
15,225
0
2,813
14,681
8,531
0
3,607
10,295
0
48,711
W
Mercury
Schlucht
Mercury
41,969
27,394
0
2,013
21,090
12,184
0
6,150
14,125
0
83,146
L
Bellona
SozNerfed
Bellona
24,736
9,627
0
462
28,673
34,964
0
8,109
20,564
0
32,878
L
Danzaburou
TamagoAtama
Danzaburou
14,191
4,149
0
1,244
16,253
8,454
0
2,115
14,138
0
45,182
L
Ao Kuang
alpremeir
Ao Kuang
14,998
4,274
135
6,348
30,990
15,026
0
7,367
23,623
29,240
0
W
Guan Yu
mangmonster
Guan Yu
14,963
3,356
4,930
5,542
31,647
37,175
0
11,745
19,319
1,017
53,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,440
Gold Earned
85,215
396
Minions Killed
354
9
Camps Cleared
15
1,652,519
Distance Traveled
1,676,173
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,094
888
110
6
2
270,943
0
W
Sylvanus
17,121
1,007
17
1
0
310,310
1
L
Chaac
16,287
958
134
8
1
347,734
0
L
Eset
15,544
914
128
8
2
306,321
0
W
Hachiman
16,846
991
66
4
1
326,140
0
W
Mercury
19,262
1,133
76
4
11
409,495
2
L
Bellona
15,718
925
30
2
1
358,688
1
L
Danzaburou
14,627
860
75
4
1
309,066
0
L
Ao Kuang
15,264
898
29
2
4
330,710
0
W
Guan Yu
16,892
994
85
5
1
359,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role