Player Matchup

Jing Wei
Jing Wei
Zapzander47
Jing Wei
Level 104
God Stats
1W - 2L
1,779 SR
Queue Stats
32W - 21L
1,961 Elo+
Party 2
Bellona
Bellona
llzjokerzll
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
rpbogy7
Olorun
Level 10
God Stats
5W - 7L
1,587 SR
Queue Stats
13W - 12L
1,497 Elo+
Party 2
Team Averages
Level 74
1,622 SR
1,653 Elo+

VS

Team Averages
Level 86
1,397 SR
1,392 Elo+
Chiron
Chiron
Snazz
Chiron
Level 143
God Stats
1W - 0L
1,569 SR
Queue Stats
33W - 31L
1,394 Elo+
Party 1
Kumbhakarna
Kumbhakarna
nic0man
Kumbhakarna
Level 28
God Stats
2W - 1L
1,360 SR
Queue Stats
27W - 27L
1,356 Elo+
Party 1
Ah Puch
Ah Puch
sp000000ns
Ah Puch
Level 87
God Stats
1W - 1L
1,262 SR
Queue Stats
45W - 34L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Zapzander47
Jing Wei
16
1 / 4 / 4
12,010
546
13,882
21,304
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
llzjokerzll
Bellona
15
4 / 8 / 1
12,567
571
8,077
25,900
16,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
rpbogy7
Olorun
14
0 / 13 / 5
11,640
529
6,159
22,359
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Snazz
Chiron
19
13 / 2 / 10
16,406
746
31,946
18,142
10,510
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
nic0man
Kumbhakarna
17
2 / 1 / 15
13,719
624
7,755
15,792
15,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
sp000000ns
Ah Puch
19
10 / 2 / 13
15,681
713
20,866
8,704
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
5
Kills
25
25
Deaths
5
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chiron
Snazz
Chiron
13
2
10
9
L
Jing Wei
Zapzander47
Jing Wei
1
4
4
0.75
L
Bellona
llzjokerzll
Bellona
4
8
1
0.56
W
Kumbhakarna
nic0man
Kumbhakarna
2
1
15
9.5
L
Olorun
rpbogy7
Olorun
0
13
5
0.19
W
Ah Puch
sp000000ns
Ah Puch
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,118
Damage
60,567
69,563
Taken
42,638
30,109
Mitigated
29,889
15,061
Healing
17,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Snazz
Chiron
31,946
19,031
1,316
9,628
18,142
10,510
2,849
3,141
14,605
0
125,222
L
Jing Wei
Zapzander47
Jing Wei
13,882
8,091
0
4,138
21,304
5,944
0
8,064
13,240
0
63,651
L
Bellona
llzjokerzll
Bellona
8,077
398
1,807
1,847
25,900
16,615
0
10,590
15,310
0
43,153
W
Kumbhakarna
nic0man
Kumbhakarna
7,755
759
1,327
3,022
15,792
15,900
432
2,637
13,155
27,156
0
L
Olorun
rpbogy7
Olorun
6,159
2,609
2,064
5,205
22,359
7,550
0
10,047
12,312
54,512
0
W
Ah Puch
sp000000ns
Ah Puch
20,866
1,050
0
2,518
8,704
3,479
160
1,195
7,509
93,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,217
Gold Earned
45,806
251
Minions Killed
257
0
Camps Cleared
0
1,066,358
Distance Traveled
1,233,551
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,406
746
113
5
0
414,101
2
L
Jing Wei
12,010
546
113
5
0
372,059
2
L
Bellona
12,567
571
61
3
0
385,189
1
W
Kumbhakarna
13,719
624
31
1
0
411,394
1
L
Olorun
11,640
529
77
4
0
309,110
3
W
Ah Puch
15,681
713
113
5
0
408,056
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role