Player Matchup

Artio
Artio
DemonDharak
Artio
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,716 Elo+
Solo
Bacchus
Bacchus
GranSoldador13
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
PinchePerro3000
Baron Samedi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,735 Elo+
Solo
Cernunnos
Cernunnos
Tanre
Cernunnos
Level 9
God Stats
8W - 2L
1,500 SR
Queue Stats
205W - 152L
1,654 Elo+
Solo
Kali
Kali
sSilencePleasee
Kali
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 67L
1,705 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,677 Elo+

VS

Team Averages
Level 24
1,569 SR
1,696 Elo+
Ymir
Ymir
ColonelBlastX
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,548 Elo+
Party 1
Anhur
Anhur
FChinSize
Anhur
Level 12
God Stats
10W - 1L
1,731 SR
Queue Stats
59W - 19L
2,063 Elo+
Solo
The Morrigan
The Morrigan
FearlessPanda
The Morrigan
Level 17
God Stats
1W - 2L
1,303 SR
Queue Stats
7W - 6L
1,673 Elo+
Solo
Ne Zha
Ne Zha
KiNgKoNg641
Ne Zha
Level 50
God Stats
0W - 2L
1,676 SR
Queue Stats
54W - 62L
1,614 Elo+
Party 1
Sun Wukong
Sun Wukong
lgrosdouch420
Sun Wukong
Level 18
God Stats
4W - 5L
1,633 SR
Queue Stats
12W - 11L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,763
680
2,702
5,955
2,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 2 / 2
4,485
641
1,226
4,793
2,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
PinchePerro3000
Baron Samedi
8
1 / 1 / 0
4,683
669
2,136
2,762
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Tanre
Cernunnos
7
0 / 1 / 2
4,141
592
3,122
4,326
908
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
2 / 0 / 2
4,869
696
2,378
4,385
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,214
602
1,703
4,897
1,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
FChinSize
Anhur
8
2 / 0 / 1
4,490
641
3,778
3,179
699
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
FearlessPanda
The Morrigan
7
1 / 2 / 0
4,552
650
1,240
2,780
1,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
8
0 / 0 / 0
4,500
643
904
3,970
1,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
lgrosdouch420
Sun Wukong
7
0 / 0 / 0
4,063
580
2,269
4,353
2,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
4
4
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
0
0
0
0
L
Anhur
FChinSize
Anhur
2
0
1
2.5
L
The Morrigan
FearlessPanda
The Morrigan
1
2
0
0.5
W
1
2
2
1
L
Ne Zha
0
0
0
0
W
Baron Samedi
PinchePerro3000
Baron Samedi
1
1
0
1
W
Cernunnos
Tanre
Cernunnos
0
1
2
1
L
Sun Wukong
lgrosdouch420
Sun Wukong
0
0
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,564
Damage
9,894
22,221
Taken
19,179
9,923
Mitigated
7,436
10,168
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,703
481
0
1,051
4,897
1,797
0
617
4,280
9,702
0
W
2,702
293
0
4,144
5,955
2,925
0
0
5,555
20,497
0
L
Anhur
FChinSize
Anhur
3,778
2,740
0
1,558
3,179
699
0
609
2,570
0
22,581
L
The Morrigan
FearlessPanda
The Morrigan
1,240
502
0
428
2,780
1,448
0
939
1,733
16,877
2,325
W
1,226
123
0
821
4,793
2,479
0
1,035
3,758
4,927
0
L
Ne Zha
904
251
0
408
3,970
1,136
0
1,019
2,823
0
24,584
W
Baron Samedi
PinchePerro3000
Baron Samedi
2,136
145
130
1,325
2,762
907
0
1,145
1,615
19,696
0
W
Cernunnos
Tanre
Cernunnos
3,122
1,552
0
2,070
4,326
908
0
586
3,740
0
26,247
L
Sun Wukong
lgrosdouch420
Sun Wukong
2,269
109
0
1,900
4,353
2,356
0
2,644
1,709
0
14,839
W
2,378
1,123
0
1,678
4,385
2,704
0
82
4,303
0
24,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,941
Gold Earned
21,819
197
Minions Killed
199
0
Camps Cleared
0
690,677
Distance Traveled
694,853
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,214
602
11
2
0
147,208
1
W
Artio
4,763
680
50
7
0
129,953
1
L
Anhur
4,490
641
48
7
0
138,365
0
L
The Morrigan
4,552
650
48
7
0
91,343
3
W
Bacchus
4,485
641
5
1
0
138,612
0
L
Ne Zha
4,500
643
58
8
0
169,382
0
W
Baron Samedi
4,683
669
41
6
0
140,837
3
W
Cernunnos
4,141
592
49
7
0
115,765
0
L
Sun Wukong
4,063
580
34
5
0
148,555
0
W
Kali
4,869
696
52
7
0
165,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role