Player Matchup

Hercules
Hercules
AlexGM81
Hercules
Level 87
God Stats
5W - 4L
1,717 SR
Queue Stats
51W - 47L
1,601 Elo+
Party 1
Merlin
Merlin
JAVIERSDXD98
Merlin
Level 49
God Stats
1W - 1L
1,771 SR
Queue Stats
5W - 4L
1,629 Elo+
Party 1
Hachiman
Hachiman
MadaraUzumaki17
Hachiman
Level 68
God Stats
5W - 5L
1,622 SR
Queue Stats
152W - 210L
1,448 Elo+
Party 1
Team Averages
Level 68
1,704 SR
1,559 Elo+

VS

Team Averages
Level 86
1,478 SR
1,677 Elo+
Ra
Ra
PlasticFondue
Ra
Level 101
God Stats
4W - 7L
1,420 SR
Queue Stats
32W - 30L
1,836 Elo+
Solo
Kuzenbo
Kuzenbo
TaserFace29
Kuzenbo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,602 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YuckJody
Ah Muzen Cab
Level 108
God Stats
3W - 2L
1,515 SR
Queue Stats
60W - 46L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlexGM81
Hercules
13
2 / 7 / 1
10,973
610
6,876
26,905
22,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
14
0 / 2 / 2
10,315
573
11,256
8,658
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
14
1 / 3 / 1
10,647
592
13,646
12,446
4,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 4
12,278
682
12,420
11,534
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
TaserFace29
Kuzenbo
14
1 / 1 / 8
10,762
598
8,771
16,209
23,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
YuckJody
Ah Muzen Cab
15
6 / 1 / 6
11,978
665
18,531
12,864
5,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
12
12
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
AlexGM81
Hercules
2
7
1
0.36
L
Merlin
0
2
2
0.5
L
Hachiman
1
3
1
0.5
W
5
1
4
7
W
Kuzenbo
TaserFace29
Kuzenbo
1
1
8
5
W
Ah Muzen Cab
YuckJody
Ah Muzen Cab
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,778
Damage
39,722
48,009
Taken
40,607
29,772
Mitigated
34,249
17,176
Healing
22,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AlexGM81
Hercules
6,876
2,063
0
9,308
26,905
22,093
76
11,380
14,925
0
20,640
L
Merlin
11,256
262
0
2,320
8,658
3,111
0
4,100
4,432
72,804
0
L
Hachiman
13,646
7,259
0
5,548
12,446
4,568
0
4,813
7,397
0
63,191
W
12,420
547
3,665
6,482
11,534
4,965
654
4,474
6,616
85,051
0
W
Kuzenbo
TaserFace29
Kuzenbo
8,771
4,058
1,376
4,269
16,209
23,357
33
2,862
12,919
16,143
0
W
Ah Muzen Cab
YuckJody
Ah Muzen Cab
18,531
9,595
0
6,649
12,864
5,927
3,403
2,701
9,769
0
72,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,935
Gold Earned
35,018
241
Minions Killed
237
0
Camps Cleared
0
920,221
Distance Traveled
1,101,050
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,973
610
22
1
0
321,249
5
L
Merlin
10,315
573
115
6
0
308,567
3
L
Hachiman
10,647
592
104
6
0
290,405
1
W
Ra
12,278
682
122
7
0
362,956
5
W
Kuzenbo
10,762
598
16
1
0
367,724
3
W
Ah Muzen Cab
11,978
665
99
6
0
370,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role