Player Matchup

Osiris
Osiris
DeathCrow555
Osiris
Level 37
God Stats
10W - 9L
1,847 SR
Queue Stats
244W - 259L
1,582 Elo+
Solo
Janus
Janus
JTCOBRA53
Janus
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
170W - 225L
1,464 Elo+
Party 1
Yemoja
Yemoja
Spliffa863
Yemoja
Level 39
God Stats
3W - 5L
1,541 SR
Queue Stats
35W - 56L
1,423 Elo+
Party 1
Chang'e
Chang'e
SupremaCy6
Chang'e
Level 18
God Stats
14W - 15L
1,534 SR
Queue Stats
21W - 24L
1,491 Elo+
Party 1
Neith
Neith
dogdoodoo0808
Neith
Level 47
God Stats
59W - 69L
1,605 SR
Queue Stats
63W - 83L
1,522 Elo+
Party 1
Team Averages
Level 41
1,605 SR
1,496 Elo+

VS

Team Averages
Level 45
1,515 SR
1,480 Elo+
Guan Yu
Guan Yu
HNick11
Guan Yu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,518 Elo+
Party 2
Merlin
Merlin
KobeCopter2749
Merlin
Level 71
God Stats
21W - 14L
1,266 SR
Queue Stats
77W - 66L
1,417 Elo+
Party 3
Set
Set
OZZYMAN3110
Set
Level 47
God Stats
5W - 1L
1,759 SR
Queue Stats
17W - 15L
1,533 Elo+
Party 2
Zhong Kui
Zhong Kui
SharpEye8118
Zhong Kui
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
fadams61
Danzaburou
Level 29
God Stats
45W - 46L
1,549 SR
Queue Stats
86W - 99L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
2 / 9 / 1
9,370
937
10,271
25,836
22,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
JTCOBRA53
Janus
16
2 / 10 / 3
10,368
1,037
17,689
18,237
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Spliffa863
Yemoja
15
1 / 9 / 2
10,144
1,014
9,309
22,381
14,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
SupremaCy6
Chang'e
15
0 / 12 / 1
8,893
889
8,211
20,275
5,707
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 4
10,120
1,012
16,624
20,076
8,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HNick11
Guan Yu
18
4 / 1 / 21
11,087
1,109
9,865
16,101
16,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
10 / 0 / 27
12,729
1,273
29,187
9,139
3,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 4 / 17
10,864
1,086
18,767
13,329
5,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
SharpEye8118
Zhong Kui
18
5 / 1 / 28
11,803
1,180
17,666
14,402
10,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
fadams61
Danzaburou
19
19 / 1 / 13
13,110
1,311
26,156
14,339
6,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
152
7
Kills
46
46
Deaths
7
11
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
9
1
0.28
W
Guan Yu
HNick11
Guan Yu
4
1
21
14.5
L
Janus
JTCOBRA53
Janus
2
10
3
0.35
W
10
0
27
23.5
W
8
4
17
4.13
W
Zhong Kui
SharpEye8118
Zhong Kui
5
1
28
19
L
Yemoja
Spliffa863
Yemoja
1
9
2
0.22
L
Chang'e
SupremaCy6
Chang'e
0
12
1
0.04
L
2
6
4
0.67
W
Danzaburou
fadams61
Danzaburou
19
1
13
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,104
Damage
101,641
106,805
Taken
67,310
56,254
Mitigated
43,131
12,291
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
10,271
3,083
0
2,679
25,836
22,013
0
13,383
12,453
7
30,921
W
Guan Yu
HNick11
Guan Yu
9,865
2,573
2,544
3,813
16,101
16,636
0
9,582
6,197
0
22,721
L
Janus
JTCOBRA53
Janus
17,689
1,896
0
525
18,237
5,231
0
7,776
10,461
42,134
0
W
29,187
1,117
0
1,379
9,139
3,957
0
4,522
4,593
47,549
0
W
18,767
5,966
460
1,596
13,329
5,981
0
5,457
7,676
0
31,455
W
Zhong Kui
SharpEye8118
Zhong Kui
17,666
2,797
0
4,052
14,402
10,538
0
8,223
5,875
35,875
0
L
Yemoja
Spliffa863
Yemoja
9,309
1,271
3,058
661
22,381
14,523
0
11,809
10,572
18,551
0
L
Chang'e
SupremaCy6
Chang'e
8,211
1,163
1,429
1,562
20,275
5,707
0
6,871
13,404
27,294
0
L
16,624
8,618
0
2,377
20,076
8,780
0
7,014
13,062
0
32,769
W
Danzaburou
fadams61
Danzaburou
26,156
13,519
891
4,500
14,339
6,019
0
6,464
7,753
0
45,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,895
Gold Earned
59,593
168
Minions Killed
196
5
Camps Cleared
3
861,563
Distance Traveled
994,681
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,370
937
26
3
2
190,250
1
W
Guan Yu
11,087
1,109
19
2
0
220,369
1
L
Janus
10,368
1,037
62
6
0
168,423
0
W
Merlin
12,729
1,273
45
5
1
205,554
1
W
Set
10,864
1,086
25
3
1
172,523
0
W
Zhong Kui
11,803
1,180
55
6
0
206,822
1
L
Yemoja
10,144
1,014
16
2
0
160,453
0
L
Chang'e
8,893
889
37
4
2
167,078
0
L
Neith
10,120
1,012
27
3
1
175,359
1
W
Danzaburou
13,110
1,311
52
5
1
189,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role