Player Matchup

Nemesis
Nemesis
Bulletproof475
Nemesis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 141L
1,389 Elo+
Solo
Hou Yi
Hou Yi
Jelvi13
Hou Yi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,385 Elo+
Party 1
Sun Wukong
Sun Wukong
Scoobay_Doo
Sun Wukong
Level 47
God Stats
4W - 7L
1,317 SR
Queue Stats
380W - 399L
1,444 Elo+
Party 2
Ymir
Ymir
carieaaron88
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,314 Elo+
Party 2
Hades
Hades
nikorkour
Hades
Level 21
God Stats
8W - 1L
1,734 SR
Queue Stats
14W - 9L
1,532 Elo+
Party 1
Team Averages
Level 49
1,510 SR
1,413 Elo+

VS

Team Averages
Level 35
1,501 SR
1,413 Elo+
Izanami
Izanami
Danivale
Izanami
Level 35
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 17L
1,500 Elo+
Party 3
Janus
Janus
Deidalos8
Janus
Level 27
God Stats
7W - 13L
1,500 SR
Queue Stats
160W - 183L
1,413 Elo+
Party 4
Vamana
Vamana
GMDS44
Vamana
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 18L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Sekyriut
Ne Zha
Level 46
God Stats
7W - 13L
1,505 SR
Queue Stats
247W - 229L
1,383 Elo+
Party 4
Ymir
Ymir
Sifthead98
Ymir
Level 36
God Stats
21W - 18L
1,500 SR
Queue Stats
107W - 133L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 11
15,413
514
13,640
17,553
13,160
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Jelvi13
Hou Yi
20
10 / 1 / 14
15,306
510
23,136
19,683
8,244
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Scoobay_Doo
Sun Wukong
19
2 / 3 / 7
13,399
447
11,848
25,892
24,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 4 / 7
13,430
448
9,084
20,469
16,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
nikorkour
Hades
20
17 / 3 / 6
16,808
560
24,515
18,054
9,372
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danivale
Izanami
19
2 / 11 / 2
12,179
406
16,810
23,435
6,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Deidalos8
Janus
18
1 / 10 / 4
11,809
394
5,979
16,926
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
GMDS44
Vamana
18
3 / 3 / 6
12,763
425
20,417
30,260
25,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
Sekyriut
Ne Zha
20
7 / 9 / 3
14,447
482
16,162
25,927
11,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 4 / 0
9,155
305
2,398
7,624
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
37
Kills
14
15
Deaths
37
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
L
Izanami
Danivale
Izanami
2
11
2
0.27
L
Janus
Deidalos8
Janus
1
10
4
0.3
L
Vamana
GMDS44
Vamana
3
3
6
2
W
Hou Yi
Jelvi13
Hou Yi
10
1
14
17
W
Sun Wukong
Scoobay_Doo
Sun Wukong
2
3
7
1.83
L
Ne Zha
Sekyriut
Ne Zha
7
9
3
0.94
L
1
4
0
0.25
W
3
4
7
1.63
W
Hades
nikorkour
Hades
17
3
6
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,223
Damage
61,766
101,651
Taken
104,172
71,412
Mitigated
52,725
28,272
Healing
26,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,640
4,646
0
1,039
17,553
13,160
290
1,510
15,849
0
119,255
L
Izanami
Danivale
Izanami
16,810
9,040
0
5,145
23,435
6,716
690
5,860
17,533
0
85,286
L
Janus
Deidalos8
Janus
5,979
653
163
885
16,926
5,470
652
8,796
7,765
50,812
0
L
Vamana
GMDS44
Vamana
20,417
10,978
0
11,451
30,260
25,751
1,784
5,705
24,451
0
69,723
W
Hou Yi
Jelvi13
Hou Yi
23,136
13,406
0
9,448
19,683
8,244
2,752
2,142
17,266
0
114,099
W
Sun Wukong
Scoobay_Doo
Sun Wukong
11,848
4,099
0
7,777
25,892
24,460
1,973
2,826
22,388
0
79,769
L
Ne Zha
Sekyriut
Ne Zha
16,162
4,148
0
6,837
25,927
11,550
391
9,635
15,946
0
104,796
L
2,398
68
0
1,763
7,624
3,238
0
2,700
4,878
15,450
0
W
9,084
636
0
1,742
20,469
16,176
773
2,668
17,332
48,717
0
W
Hades
nikorkour
Hades
24,515
1,666
666
7,600
18,054
9,372
3,308
3,478
14,448
106,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,356
Gold Earned
60,353
668
Minions Killed
532
0
Camps Cleared
0
2,727,897
Distance Traveled
2,269,032
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,413
514
163
5
0
630,060
9
L
Izanami
12,179
406
138
5
0
421,487
1
L
Janus
11,809
394
101
3
0
493,823
2
L
Vamana
12,763
425
102
3
0
563,154
6
W
Hou Yi
15,306
510
145
5
0
540,862
8
W
Sun Wukong
13,399
447
132
4
0
514,641
0
L
Ne Zha
14,447
482
147
5
0
518,521
6
L
Ymir
9,155
305
44
1
0
272,047
4
W
Ymir
13,430
448
70
2
0
496,143
0
W
Hades
16,808
560
158
5
0
546,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role