Player Matchup

Guan Yu
Guan Yu
King Karinku
Guan Yu
Level 4
God Stats
2W - 4L
1,446 SR
Queue Stats
9W - 9L
1,429 Elo+
Party 1
Fenrir
Fenrir
RLGBlackShadow
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,510 Elo+
Party 1
Scylla
Scylla
TheKrow
Scylla
Level 128
God Stats
0W - 1L
1,285 SR
Queue Stats
15W - 21L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
exm0th
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
masonlion111
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,473 Elo+
Party 1
Team Averages
Level 34
1,446 SR
1,494 Elo+

VS

Team Averages
Level 21
1,472 SR
1,465 Elo+
Mulan
Mulan
BitcchFace13
Mulan
Level 7
God Stats
3W - 1L
1,803 SR
Queue Stats
14W - 7L
1,646 Elo+
Party 2
Kukulkan
Kukulkan
EkkodeFimose
Kukulkan
Level 9
God Stats
1W - 0L
1,264 SR
Queue Stats
6W - 13L
1,351 Elo+
Solo
Ares
Ares
VATSS
Ares
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,364 Elo+
Party 2
Thor
Thor
WOLVE20
Thor
Level 8
God Stats
1W - 1L
1,291 SR
Queue Stats
9W - 10L
1,330 Elo+
Party 2
Medusa
Medusa
missyohh
Medusa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
King Karinku
Guan Yu
18
2 / 10 / 11
11,798
908
7,903
24,253
25,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 10 / 9
12,707
977
16,391
23,349
10,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
TheKrow
Scylla
19
7 / 2 / 9
14,688
1,130
26,830
11,938
4,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
exm0th
Cthulhu
17
1 / 9 / 7
11,015
847
8,337
24,896
18,807
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
1 / 10 / 11
11,315
870
7,676
21,966
10,639
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 30
12,610
970
17,820
18,123
17,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
EkkodeFimose
Kukulkan
20
12 / 3 / 21
14,370
1,105
31,285
8,053
3,354
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
VATSS
Ares
19
7 / 4 / 25
14,037
1,080
14,384
18,151
18,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
WOLVE20
Thor
20
13 / 3 / 21
14,563
1,120
21,026
15,672
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
missyohh
Medusa
19
3 / 4 / 26
11,806
908
15,769
15,787
6,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
164
17
Kills
41
41
Deaths
17
47
Assists
123
Player
Kills
Deaths
Assists
KDA
W
6
3
30
7
W
Kukulkan
EkkodeFimose
Kukulkan
12
3
21
7.5
L
Guan Yu
King Karinku
Guan Yu
2
10
11
0.75
L
6
10
9
1.05
L
Scylla
TheKrow
Scylla
7
2
9
5.75
W
Ares
VATSS
Ares
7
4
25
4.88
W
Thor
WOLVE20
Thor
13
3
21
7.83
L
Cthulhu
exm0th
Cthulhu
1
9
7
0.5
L
1
10
11
0.65
W
Medusa
missyohh
Medusa
3
4
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,137
Damage
100,284
106,402
Taken
75,786
69,827
Mitigated
51,606
6,035
Healing
3,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,820
2,085
0
1,260
18,123
17,610
0
8,488
9,535
603
29,161
W
Kukulkan
EkkodeFimose
Kukulkan
31,285
2,217
0
0
8,053
3,354
0
2,923
5,130
73,408
0
L
Guan Yu
King Karinku
Guan Yu
7,903
1,431
1,981
2,875
24,253
25,811
0
9,793
14,235
0
15,822
L
16,391
4,582
0
446
23,349
10,393
0
11,862
11,287
0
20,218
L
Scylla
TheKrow
Scylla
26,830
2,974
0
190
11,938
4,177
0
5,283
6,630
85,999
0
W
Ares
VATSS
Ares
14,384
601
0
1,277
18,151
18,316
0
6,894
9,148
21,468
0
W
Thor
WOLVE20
Thor
21,026
5,825
0
965
15,672
6,319
0
6,521
9,001
0
38,402
L
Cthulhu
exm0th
Cthulhu
8,337
844
0
0
24,896
18,807
0
11,935
12,891
22,351
0
L
7,676
1,729
0
543
21,966
10,639
0
7,399
14,467
0
12,642
W
Medusa
missyohh
Medusa
15,769
8,167
0
0
15,787
6,007
0
10,341
5,360
0
33,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,523
Gold Earned
67,386
212
Minions Killed
238
1
Camps Cleared
4
1,086,366
Distance Traveled
1,105,568
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,610
970
28
2
1
217,072
0
W
Kukulkan
14,370
1,105
112
9
0
213,053
1
L
Guan Yu
11,798
908
18
1
0
217,236
0
L
Fenrir
12,707
977
6
0
0
245,914
1
L
Scylla
14,688
1,130
152
12
1
254,930
0
W
Ares
14,037
1,080
14
1
1
229,670
0
W
Thor
14,563
1,120
40
3
1
223,290
0
L
Cthulhu
11,015
847
24
2
0
162,451
1
L
Mulan
11,315
870
12
1
0
205,835
1
W
Medusa
11,806
908
44
3
1
222,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role