Player Matchup

Khepri
Khepri
Hohenheim19
Khepri
Level 29
God Stats
18W - 10L
1,507 SR
Queue Stats
47W - 36L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
Konter212
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 31L
1,665 Elo+
Party 3
Sol
Sol
Magneto48YT
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 87L
1,495 Elo+
Party 3
Medusa
Medusa
MezCzar
Medusa
Level 105
God Stats
11W - 10L
1,539 SR
Queue Stats
113W - 112L
1,501 Elo+
Party 1
Ravana
Ravana
iAstroWorld
Ravana
Level 60
God Stats
5W - 2L
1,725 SR
Queue Stats
93W - 99L
1,468 Elo+
Party 1
Team Averages
Level 62
1,554 SR
1,532 Elo+

VS

Team Averages
Level 36
1,528 SR
1,453 Elo+
Terra
Terra
BigTryHard12
Terra
Level 27
God Stats
34W - 32L
1,550 SR
Queue Stats
297W - 376L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
Bruin7088
Kukulkan
Level 27
God Stats
0W - 1L
1,353 SR
Queue Stats
245W - 345L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
CacnerGaustad
Danzaburou
Level 44
God Stats
27W - 33L
1,603 SR
Queue Stats
542W - 654L
1,462 Elo+
Party 2
Vamana
Vamana
Excavismaru
Vamana
Level 28
God Stats
7W - 9L
1,550 SR
Queue Stats
169W - 257L
1,435 Elo+
Party 2
Set
Set
McHammer0x0
Set
Level 56
God Stats
2W - 2L
1,582 SR
Queue Stats
488W - 585L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
2 / 0 / 8
7,370
567
3,716
6,092
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Konter212
Amaterasu
14
2 / 1 / 0
8,770
675
6,903
11,137
6,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 1 / 1
7,452
573
2,827
4,186
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
MezCzar
Medusa
13
7 / 0 / 5
7,900
608
9,828
9,581
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
15
11 / 0 / 3
9,399
723
9,555
4,048
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,910
378
2,744
11,999
5,271
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Bruin7088
Kukulkan
12
0 / 2 / 1
6,581
506
1,207
5,091
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
CacnerGaustad
Danzaburou
9
0 / 8 / 0
5,726
440
3,135
11,346
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
12
1 / 2 / 0
7,048
542
5,626
11,104
5,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 4 / 1
6,387
491
3,741
7,580
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
22
Kills
2
2
Deaths
22
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Kukulkan
Bruin7088
Kukulkan
0
2
1
0.25
L
Danzaburou
CacnerGaustad
Danzaburou
0
8
0
0
L
Vamana
1
2
0
0.5
W
Khepri
2
0
8
6
W
Amaterasu
Konter212
Amaterasu
2
1
0
2
W
0
1
1
0.5
L
1
4
1
0.38
W
Medusa
MezCzar
Medusa
7
0
5
9.5
W
Ravana
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,829
Damage
16,453
35,044
Taken
47,120
15,741
Mitigated
19,735
17,411
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,744
606
511
1,106
11,999
5,271
0
2,187
9,812
13,419
0
L
Kukulkan
Bruin7088
Kukulkan
1,207
201
0
0
5,091
1,640
0
2,827
2,264
33,820
0
L
Danzaburou
CacnerGaustad
Danzaburou
3,135
952
0
1,879
11,346
2,965
115
946
10,400
0
28,011
L
Vamana
5,626
2,400
0
6,246
11,104
5,423
191
0
11,104
0
43,265
W
Khepri
3,716
799
0
928
6,092
3,171
317
1,194
4,898
19,780
0
W
Amaterasu
Konter212
Amaterasu
6,903
3,528
0
4,478
11,137
6,019
661
0
10,629
0
47,352
W
2,827
53
0
2,437
4,186
1,225
273
1,180
3,006
37,205
0
L
3,741
1,973
0
1,038
7,580
4,436
0
583
6,997
0
44,874
W
Medusa
MezCzar
Medusa
9,828
5,339
0
7,163
9,581
3,543
883
1,459
8,122
0
52,072
W
Ravana
9,555
3,402
0
2,405
4,048
1,783
0
118
3,930
0
65,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,891
Gold Earned
30,652
409
Minions Killed
309
0
Camps Cleared
0
1,283,645
Distance Traveled
1,183,455
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,910
378
23
2
0
259,035
1
L
Kukulkan
6,581
506
75
6
0
226,561
0
L
Danzaburou
5,726
440
53
4
0
206,300
0
L
Vamana
7,048
542
77
6
0
223,217
1
W
Khepri
7,370
567
23
2
0
260,783
0
W
Amaterasu
8,770
675
103
8
0
255,568
2
W
Sol
7,452
573
87
7
0
221,918
4
L
Set
6,387
491
81
6
0
268,342
2
W
Medusa
7,900
608
79
6
0
221,055
3
W
Ravana
9,399
723
117
9
0
324,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role