Player Matchup

Fenrir
Fenrir
Facundini
Fenrir
Level 25
God Stats
9W - 6L
1,599 SR
Queue Stats
17W - 14L
1,466 Elo+
Party 2
Medusa
Medusa
Lil_scorna
Medusa
Level 27
God Stats
4W - 7L
1,479 SR
Queue Stats
6W - 15L
1,264 Elo+
Party 2
Anubis
Anubis
Xz_JoSeMy_zX
Anubis
Level 31
God Stats
98W - 103L
1,445 SR
Queue Stats
152W - 183L
1,376 Elo+
Party 2
Pele
Pele
joakosantor0
Pele
Level 17
God Stats
2W - 6L
1,199 SR
Queue Stats
32W - 43L
1,318 Elo+
Party 2
Anhur
Anhur
nacher2004
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,493 Elo+
Party 2
Team Averages
Level 25
1,445 SR
1,383 Elo+

VS

Team Averages
Level 22
1,510 SR
1,380 Elo+
Bellona
Bellona
D0nkeyKing
Bellona
Level 25
God Stats
11W - 22L
1,500 SR
Queue Stats
113W - 159L
1,396 Elo+
Party 1
King Arthur
King Arthur
Darknightbob10
King Arthur
Level 17
God Stats
20W - 25L
1,471 SR
Queue Stats
380W - 422L
1,357 Elo+
Party 3
Neith
Neith
Slenderbro707
Neith
Level 16
God Stats
15W - 9L
1,913 SR
Queue Stats
411W - 405L
1,432 Elo+
Party 3
Erlang Shen
Erlang Shen
fvelasqueze
Erlang Shen
Level 25
God Stats
37W - 48L
1,372 SR
Queue Stats
235W - 310L
1,379 Elo+
Party 1
Loki
Loki
osmos14
Loki
Level 26
God Stats
1W - 1L
1,295 SR
Queue Stats
36W - 45L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Facundini
Fenrir
17
8 / 7 / 8
12,213
452
11,184
21,698
9,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
Lil_scorna
Medusa
18
6 / 4 / 9
11,911
441
11,820
19,113
8,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
20
12 / 6 / 11
14,536
538
32,966
22,768
12,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 6 / 11
12,675
469
13,802
28,760
12,270
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
17
1 / 3 / 13
10,850
402
4,948
15,080
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D0nkeyKing
Bellona
18
5 / 7 / 5
12,102
448
15,736
19,532
16,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Darknightbob10
King Arthur
17
7 / 6 / 6
12,555
465
19,920
29,610
27,635
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 11 / 6
13,137
487
25,744
22,897
9,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
fvelasqueze
Erlang Shen
11
2 / 4 / 5
9,867
365
5,608
12,910
4,788
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
osmos14
Loki
20
3 / 3 / 3
13,320
493
3,348
20,537
7,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
49
31
Kills
24
26
Deaths
31
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
D0nkeyKing
Bellona
5
7
5
1.07
W
King Arthur
Darknightbob10
King Arthur
7
6
6
1.67
L
Fenrir
Facundini
Fenrir
8
7
8
1.71
L
Medusa
Lil_scorna
Medusa
6
4
9
2.63
W
7
11
6
0.91
L
Anubis
12
6
11
2.92
W
Erlang Shen
fvelasqueze
Erlang Shen
2
4
5
1.13
L
4
6
11
1.58
L
Anhur
1
3
13
2.5
W
Loki
osmos14
Loki
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,720
Damage
70,356
107,419
Taken
105,486
47,821
Mitigated
65,370
48,040
Healing
28,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
D0nkeyKing
Bellona
15,736
5,827
0
1,648
19,532
16,631
1,159
6,722
12,810
0
56,789
W
King Arthur
Darknightbob10
King Arthur
19,920
1,817
0
9,184
29,610
27,635
180
9,906
19,704
0
46,725
L
Fenrir
Facundini
Fenrir
11,184
2,130
0
5,781
21,698
9,867
741
1,799
19,899
0
50,462
L
Medusa
Lil_scorna
Medusa
11,820
5,434
1,491
9,212
19,113
8,101
784
1,304
17,605
0
58,963
W
25,744
10,612
0
5,602
22,897
9,196
7,909
4,649
18,248
0
85,719
L
Anubis
32,966
1,725
0
13,967
22,768
12,036
739
947
21,821
119,911
0
W
Erlang Shen
fvelasqueze
Erlang Shen
5,608
2,433
0
2,520
12,910
4,788
276
6,073
6,837
0
16,326
L
13,802
2,920
0
13,142
28,760
12,270
75
846
27,914
0
99,396
L
Anhur
4,948
2,201
0
4,447
15,080
5,547
981
516
14,564
0
35,077
W
Loki
osmos14
Loki
3,348
337
0
9,166
20,537
7,120
233
5,616
14,921
0
101,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,185
Gold Earned
60,981
449
Minions Killed
410
0
Camps Cleared
0
2,309,302
Distance Traveled
2,220,958
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,102
448
76
3
0
513,901
3
W
King Arthur
12,555
465
57
2
0
514,362
3
L
Fenrir
12,213
452
71
3
0
470,804
2
L
Medusa
11,911
441
75
3
0
437,702
2
W
Neith
13,137
487
113
4
0
400,928
0
L
Anubis
14,536
538
147
5
0
444,128
0
W
Erlang Shen
9,867
365
18
1
0
293,848
1
L
Pele
12,675
469
106
4
0
492,433
0
L
Anhur
10,850
402
50
2
0
464,235
1
W
Loki
13,320
493
146
5
0
497,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role